
This game is a venture into an alternative timeline in which graphics and sensible game design were never invented.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game. You kind of need to make your own fun as there's no real "point" per se, but considering the price it is well worth it.
gaymer
Phenomenal. I haven’t been this excited to play a game since Dwarf Fortress. The art-style is beautiful, the gameplay is challenging and rewarding, I love it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jedna z najlepszych gier.
https://youtu.be/TPLdtFnIF1U Far too much of this game is reliant on multiple random numbers going the way of the player for the experience to even have a remote chance of being playable.
This is similar to CDDA, but with a lot less depth in terms of what you can actually do within the game, aside from trying to survive as long as possible. DITW however has more of an oppressive atmosphere, granted if the music was extended. Unfortunately that's one of my biggest gripes is that the games music has one track, and when it finishes, you hear dead silence for a while until it kicks back on. That kind of tears me away from the horror that this game is trying to achieve, and I feel less creeped out. There is a few locked scenarios + characters aswell that you can unlock with experience gained from playing the game, and trying not to lose all your sanity before you die.
It's just good. Cool idea.
ii
Game crashes a lot
Harsh
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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