
This game is a venture into an alternative timeline in which graphics and sensible game design were never invented.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is somehow addictive. even with the simple survival mechanics it is still pretty cool.
Bloody good
This is a game I keep coming back to. It's so filthy casual it's refreshing. I would never have expected ASCII to do horror so well. It's casual, casual, casual, until you get lucky with a good run and have some real skin in the game. Then you see a centipede round a corner and you almost ♥♥♥♥ yourself. There is so much dying in this game though that it takes the sting out of it, which is nice. There's never much progress to lose so long as you play safe and keep sane. If you want to REALLY play the game, then stock up on some pills, food, water, and find a safe space to go insane. You will gain crazy experience while insane but if you die while insane you will lose ALL YOUR CUMULATIVE experience across all runs. It's a kick in the nuts, but this is the fastest *though not most reliable* way to progress, but is likely how the game is meant to be played. If you are about to die while insane, eat your pills, gain some sanity, then kill yourself. Killing yourself while sane is the only way to really guarantee that you wont lose exp, as at any moment some Horror might pop up and knock a bunch of sanity points off you. So, save a bullet for yourself, always. Good luck, have fun, I hope you enjoy the game :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Та еще неинтересная фигня, игра хардовая, но неинтересная и вовсе не пугающая. Оптимизация огня ужасна, лагает неимоверно.
GRA NIE DZIALA
I LOVE RAMEN!!!!!
cant get past first level... 10/10
Roguelike游戏中将洛夫克拉夫特式恐惧表现的最好的作品之一(相比之下infra arcana几乎纯纯战斗爽),即便在ASCII风格的画面下仍能表达相当强劲的恐怖氛围,虽然没有汉化但初中水平英语基本都能看懂。 主要的模式有点像僵尸毁灭工程但是主角相当弱鸡的感觉,除此之外另有几个风格各异的场景可以解锁。与传统肉鸽的永久死亡不同,在理智不为0的情况下死亡(更多是自杀)来保留经验值(其实更多是局外用来解锁角色和场景的货币)的设计虽然很酷也很克,但似乎有点鼓励玩家打不过就摆烂收手,而不是想办法走出死局。同时游戏难度也受RNG影响很大,基本上运气好开局摸到足够的火器就什么不可名状之物都能干碎。 [spoiler] Final Door这个场景的设计个人感觉不太合理,虽然恐怖氛围拉满甚至带Meta元素,但是在这个地图本身辨识度不高主角也不知道自身位置的情况下找到一个具体的位置基本就是大海捞针啊。。 [/spoiler] 虽然这些硬伤或者说这游戏的特色让我个人游玩体验略难受,但看在这游戏价格这么低,还是挺推荐洛氏恐怖爱好者和Roguelike爱好者体验一下的。
yeah idk why the hell i bought this lmao
really cool game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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