
Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.71/day in the week to Jul 30 → 33/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 221.8Kreviews | 96% | — | $71.6M |
| $19.99 | 75.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Doom will forever be the best shooter out there. The challenges are annoying as hell though
eu like muito, game otimo, very frenético
DOOM giovato in VR: Un capolavoro di adrenalina Completare DOOM in realtà virtuale è stato un viaggio clamoroso e una grandissima soddisfazione. La filosofia originale del "push-forward combat" si traduce in modo devastante nel visore: poter fisicamente inquadrare i bersagli con i motion controllers, scattare senza sosta per evitare il fuoco nemico e poter innescare le Glory Kills sui demoni storditi a cazzottoni eleva l'immersione a un livello impareggiabile. È un'esperienza frenetica e viscerale, un concentrato di adrenalina vissuto interamente dentro al gioco. Dal punto di vista tecnico la mod rende il gioco quasi nativo VR e la recente implementazione del Single Frame Stereo rappresenta la quadratura del cerchio, garantendo una resa visiva eccezionale. Giocato su Meta Quest 3 tramite Virtual Desktop impostato su "Godlike", il colpo d'occhio è incredibile: le ambientazioni sono fantastiche, dalle installazioni marziane alle scene nella dimensione infernale, e i modelli dei demoni sono estremamente definiti e nitidi. Anche le prestazioni sono ottime: nelle arene più caotiche e sature di nemici ed effetti particellari, il gioco scorre liscio come l'olio mantenendo i 90 fps costanti, offrendo un'azione purissima e la massima reattività ai comandi. Un plauso enorme al lavoro fatto per trasformare un arena shooter così aggressivo in un'esperienza VR fluida, stabile e fisicamente appagante. È un massacro imperdibile che vi lascerà felici, col fiato corto e la voglia di ricominciare subito un'altra run. Assolutamente raccomandato.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 21.8Kratings |
| 94% |
| — |
| not modelled |
| $3.99−80% | — | — | #12 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is how you reboot a franchise. An absolutely incredible game, and the series only goes up from here.
Display settings reset everytime the game launches
este juego me ha recuperado mi función erectil, gracias doom slayer
下班过来爽杀一下没问题。但是依旧卡地图缝,脚没落地,一直判定为空中状态,开发者用了,没法用noclip穿墙脱离。老生难崩。我都不知道要去改这些指令干嘛。还给我一个标记,太难崩了。
I beat the game on Ultra Nightmare. Doom is a prime example of an excellent shooter.
poradnik: Masz tu broń i zabijaj wszystko co się rusza
个人感觉比去年的最新作好。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $205.9K | 4.4K | 78% | $1.99 | |
| $810.6K | 8.8K | 93% | $4.99 | |
| $111.5K | 2.4K | 89% | $1.99 | |
| — | 1.3K | 86% | — | |
| $6.3M | 25.5K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.9M | 59.1K | 97% | $29.99 | |
| $72M | 125.2K | 98% | $24.99 | |
| $71.2M | 65.4K | 80% | $33.32 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $72.7M | 183.7K | 97% | $24.99 | |
| $73M | 117.5K | 62% | $39.99 |