
Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.71/day in the week to Jul 30 → 33/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 221.8Kreviews | 96% | — | $71.6M |
| $19.99 | 75.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hikaye olarak yetersiz kalsa da mükemmel aksiyon ve savaş ortamı var kesin öneririm
Great music, pacing and good Doom fun!
too easy for an "hard core" game. The real difficulty only comes with the ultra-hardcore difficulty, though given how buggy the game is, I don't want to try it, if it is to be kill because of my double jump getting me bugged and pushed outside of the map instantaneously.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.8M | 62.2K | 97% | $29.99 | |
| $71.2M | 65.6K | 80% | $33.32 | |
| $72.1M | 136.9K | 98% | $24.99 | |
| $72.4M | 25.5K | 87% | $69.99 | |
| $70.7M | 63.3K | 91% | $59.99 | |
| $72.7M | 183.7K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 187.4K | 91% | $29.99 | |
| $138.9K | 2.9K | 79% | $1.99 | |
| $810.6K | 8.8K | 93% | $4.99 | |
| $111.5K | 2.4K | 89% | $1.99 | |
| — | 1.3K | 86% | — | |
| $7.2M | 29.1K | 97% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 21.8Kratings |
| 94% |
| — |
| not modelled |
| $3.99−80% | — | — | #11 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🌋
top
The arenas flow well and combat doesn't rely on the rock, paper, shotgun approach to weapon switching you see fully embraced in 'Eternal'. It's still a lot of people's favorite DOOM for good reason.
<3 Contra todo o mal conjurado do inferno, toda perversidade produzida pela humanidade..., nós enviaremos a eles..., só VOCÊ! Estripar e dilacerar...., até o fim
달리고 쏘고 죽이는 FPS의 원초적 재미를 극한으로 깎아낸, 장르의 근본 이드 소프트웨어의 화려한 부활. 단순하지만 명쾌한 스토리 위에서 말초신경을 자극하는 헤비메탈에 몸을 맡긴 채 본능대로 악마들을 찢어 죽이는 쾌감은 이루 말할 수 없다. 오직 폭력의 미학 하나만으로, 플레이어를 가르치려는듯한 다른 게임들의 지루하고 현학적인 개똥철학을 시원하게 비웃는다.
people be saying Doom Eternal is the perfect Single-Player-FPS when this beauty exists
Rabit
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.