
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2540 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really good game i like it
♥♥♥♥♥ чертей ВЕЧНО
DOOM en su máxima expresión
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $29.99 |
| 274ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好评推荐
W
game hut pc
엄청 화끈하고 타격감좋고 재밌습니다!! 근데 이거 생각보다 훨씬 더 어렵습니다 ㅋㅋ 최강이 자꾸 뒤져요...
Game was real good. The gameplay is really interactive since the game makes you use everything in your arsenal in every confrontation. the music, oh god. out of every games musics ive listened, i dont think any of them can top Doom music. The platforming is fun, searching for secrets in a map makes the gameplay feels more fulfilling and engaging. i'd consider buying the ancient gods dlc once i clear the whole thing.
Probably has the most refined gameplay loop out of any AAA fps in years. Genuinely, everything about this game feeds into each other insanely well.
Doom Eternal est sans l'ombre d'un doute le meilleur jeu de tir de cette décénie, je pèse mes mots. Ce jeu sorti en 2020 est ce qui ce fait de mieux en terme de fps. Restant dans les pas de son prédécesseur, il en sublime chaque partie et ne tombe pas dans le travers de ce qui fut avant lui Doom 2. Là où Doom 2 se contentait d'être un très bon jeu et une bonne suite de Doom, il ne prenait que peu de risque et se reposait sur ses acquis. [h1] Lore & scénario [/h1] Là où DOOM 2016 se contentait de poser un contexte et de se battre royalement du scénario, le peu d'histoires se trouvait dans de longs textes pas forcément bien développés. Eternal se bat toujours royalement du scénario mais avec plus de formes, des cinématiques et des dialogues forment un semblant d'histoire sans forcément couper le rythme du jeu. Le Lore lui se raconte toujours via des pages de texte mais sont cette fois bien plus développer et surtout intéressante quand on s'y intéresse. Mais un Doom c'est pas un film, on veut se bagarrer. [h1] L'art [/h1] Doom 2016 ressemblait beaucoup aux anciens jeux de la saga dans ses mécaniques de combats, Eternal est tout autre. Se basant sur les mêmes ingrédients, la recette change absolument tout ce qu'on avait vu dans cette saga et c'est ce qui fait la vraie force de cette trilogie moderne. Les armes sont toujours aussi folles et impactante mais la synergie entre elles atteint des niveaux transcendant votre vitesse de pensée. Chaque arme correspond à un ennemi et c'est la synergie entre vos armes et vos combinaisons qui feront de ce jeu une véritable oeuvre d'art (oui). Beethoven était reconnu pour ses morceaux, ici Doom Eternal est reconnu pour être l'essence ultime de ce que doit être un jeu vidéo. En plus des mécaniques de tirs, les mouvements ont été revus et d'une manière tellement complexe et complète que chaque combats ressemblent à une danse. Une merveille nerveuse qui, quand maîtrisé, donne lieu à un des plus beaux gameplay de fps. Allez voir les speedruns fait sur ce jeu, c'est un autre niveau. Et tout comme son papa, Eternal est un gâteau sublime rien que par ses ingrédients mais sa garniture, là c'est plus que de la garniture. [h1] L'apothéose [/h1] La musique de ce jeu est ce qui fait de Doom Eternal un si bon jeu et surtout une oeuvre d'art à part entière. Chaque combat, chaque rencontre est sublimé par la musique à telle point que ça en devient une hérésie que de jouer sans (qui fait ça sérieux ?). Mick Gordon est encore une fois le maître derrière ces sons. Déjà que Doom 2016 était irréprochable sur ses musiques, Doom Eternal le fait encore mieux. Allez écouter ces musiques avant que vous perdiez vos oreilles. [h1] Conclusion [/h1] Vous découpez des démons avec du métal dans les oreilles tout en ayant l'équivalent d'un accélérateur de particule dans vos mains quand vous jouez. Génocide /20
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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