
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2540 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good.
El mejor juego de la historia, maldito juego te amo nunca dejare de jugarte en esta vida eres todo lo que tengo :P
The most religious game I've ever played
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.6M | 191.4K | 82% | $39.99 | |
| $111M | 85.1K | 93% | $59.99 | |
| $112.1M | 91.9K | 84% | $39.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $113.9M | 240K | 94% | $24.99 | |
| $108.8M | 86K | 92% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.6M | 221.8K | 96% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $810.6K | 8.8K | 93% | $4.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $6.3M | 25.5K | 97% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $29.99 |
| 274ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
убеваке демона очень прикольно ))))) много времени играл в эту игру на пиратке,ДОЛГОЕ ВРЕМЯ ИГРАЛ НА "зделай мне больно" но после прохождения игры и обоих длс я начал проходить игру на "абсолютный кошмар" такрастаки с начала этой сложности я научился пользоватся "quik swihing" который помог мне проходить doom enternal на "обсалютный кошмар" гараздо легче чем на "зделай мне больно"
I would say the best fps game ever created
!!Technically speaking the game is well polished and it's not a bad game, but has some serious flaws that made me dislike it overall. Out of the new Dooms, this one has by far the best gunplay (or rather could have been), intended to be fast, aggressive and rhytmic, yet the game fails to deliver joy to me when I am constantly frustrated with some very tight spaces (with a lot of buffed, jumping and pushing enemies ofc), a clunky movement system with the dashes (which was dumb tbh considering the length of the arenas and the map in general) and an overall forced gameplay, that puts the nail on the coffin for me, that I have to play in a certain way(!), use certain weapons in a strictly measured way and not being allowed to experience the game the way I intent to, because I would be instantly punished. This is somewhat a struggle in Doom Dark Ages too, but there it works because the gameplay is built around the shield from the beggining and you are aware about it and get much more freedom with the weapons, but here you get a lot of weapons -what other reviewers point out too- that they get obselete after unlocking the next one and should be only used against certain enemies and in a certain way, which is absurd considering that you can easily get faced against all kinds of enemies out of nowhere, in a very tight, close combat situation and many times you don't even get enough time to react properly, let alone use their specific way of playing the game and even if you have time and space, you will find yourself constantly swapping weapons and when about to get in flow, you run out of ammo. This supposed to make me excited and give me dopamin hits? Also, you will notice in this game, especially in the DLC's, that some areas can be done on a higher difficulty and in others, it's a pain even on the easier difficulties. I wouldn't mind difficulty in a Doom or in a Wolfenstein game, but when it's hard (and extremly frustrating and punishing) due to side-effects and bad game-design, then it's a serious concern in an already challenging franchise that it's known to be made not for the weak. Imo the 2016 one was the closest to call it a perfect DOOM game.
este juego es simplemente cine, si tienes la oportunidad de jugarlo con sus DLC hazlo ya que esta legendario
Awesome game, very fluid combat system
peak
glory kills are fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.