
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.5Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2491 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если бы я знал что это упростит жизнь, я бы вкачивал количество патрон а не броню с хп. Я конечно слышал всё это недовольство про эти СДВГ'шные побегушки по аренам и платформинг, но как оказалось даже близко не понимал что тут на самом деле. Здешний темп не просто быстрый, а натурально неадекватный. К финальным этапам на арену начинает закидывать просто тонны особых демонов и по ней приходится натурально летать туда сюда, попутно напрыгивая на мальков и резать их бензопилой чтобы патрон залутать. Патроны тоже отдельный прикол, без прокачки стартового запаса их просто не хватает и приходится опять же прыгать туда сюда чтобы порезать кого-нибудь бензопилой. Паркур секции та же песня. Напихали его так обильно что теперь игра состоит на 50% из аренафайтов и 50% платформинга. Я конечно не игровой журналист и над одной паркур секцией не сижу по 20 минут, но даже так порой приходится просто замереть, постоять и приглядеться, куда там надо пропрыгать. Я честно как-то не думал о том как бы классно было бы играя за палача скакать на шестах и ползать по стенам когда играл в дум 16 года. Ещё затрагивая дум 16 года, в моменте мне стало казаться что он в графическом плане был как-то повнушительнее. (ETERNAL в названии это отсылка на вечный поиск патрон)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $29.99 |
| 274ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Йа анскилл, но не отменяет факта того что ультробазо
The game is highly optimized, but that’s where the praise ends. The constant jumping around is incredibly annoying, and there are too many gadgets. The gameplay is forced into a rigid framework—meaning that, due to the many gadgets and the weaknesses of the different enemy types, every room requires you to follow a strict, formulaic approach, especially on higher difficulty levels. Players are given absolutely no freedom to choose their own style. The rhythm and the way you’re constantly forced to use weapons and gadgets in the same way in every room to eliminate enemies in the same sequence over and over again is reminiscent of Guitar Hero—with the difference that you have to play the same song over and over. Between rooms, the game gets annoying with ridiculous Super Mario-style platforming. DOOM 2016 and Dark Ages are significantly better.
who the ♥♥♥♥ would want to put hours into this complete total utter slop
Greatest singleplayer arcade shooter of all times
bethesda slop. crashes on certain mission over and over and over. lucky if you can get past it. no idea how this company is so lazy like a 16 year old weed smoker benefit claiming wow playing loser. they can only be bothered to make the games because they enjoy it but cannot be bothered to make sure they actually work before they sell them to the public. i despire bethesda. so talented yet so fkn lazy. every single game they have on steam is riddled with bugs and glitches. every. single. one. f u bethesda. seriously f u.
Симулятор спасения огорода в Малой Токмачке. Самый обычный вторник в этих краях. 10 токмачка-гаев из 10!
Hola si, como describir a DOOM Eternal? PORNO 2. Si ya de por sí, el porno es de las mejores cosas que creó la humanidad y el antecesor de DOOM Eternal, DOOM (2016) era PORNO, este juego mejoró, añadió y puso su Terrible Pija arriba del escritorio para decir "Soy mejor que cojer con una mina 10/10". DOOM Eternal sobrepasó a su antecesor y si este era PORNO, DOOM Eternal es PORNO 2.0
หลังจากเล่นความยากระดับกลาง(HURT ME PLENTY, ULTRA VIOLENCE) จนจบรู้สึกว่าเกมก็สนุกดีนะ ไม่ง่ายไม่ยากเกินไป จนได้มาลองเล่นระดับ NIGHTMARE เท่านั้นแหละ เห็นได้ชัดเจนเลยว่าเกมมีความลุ้นระทึกขึ้น ได้ทำหลายๆอย่างที่เกมต้องการให้เราทำ เพื่อความสนุก มีพลาดตายอยู่บ่อยๆช่วงเเรก เเต่มันก็รู้ว่าเราผิดพลาดตรงไหน และพัฒนาฝีมือจนสามารถเล่นอย่างสนุกยิ่งขึ้น เพราะอุปสรรคมันท้าทายตัวเราก็จะเก่งตาม และความรู้สึกที่ในที่สุดก็สามารถเอาชนะบอสได้ โคครสุดยอด แนะนำเลยสำหรับคนที่ชอบความท้าทายรับรองว่าคุณจะสนุกกับเกมนี้เเน่นอน
Me gusto la verdad, la musica, movimient, ambiente es el mejor juego que tengo en mi cuenta :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $53.2M | 135.9K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.6M | 191.3K | 82% | $39.99 | |
| $112.1M | 91.8K | 84% | $39.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $114M | 136.2K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114.1M | 352.9K | 94% | $24.99 |