
Gather your party, roll your dice and battle across the islands to put an end to a powerful curse once and for all in this roguelike turn-based tactical RPG!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a magical shockwave swept across the land, all sorts of wildlife suddenly transformed into monstrous versions of themselves and started rebelling against the locals… Gather your party, roll your dice and battle across the islands to put an end to this curse once and for all!
Become a master dice-manipulator and tactician as you set out on a quest to end the mysterious curse! Begin each adventure by selecting a party of 3 heroes, each with their own unique skill set and playstyle, before venturing out into the wild.
Rescue new heroes along the way, find powerful build-defining items and spend your hard-earned gold at that little shop whose owner you just saved from certain doom! The decisions you make and quests you complete during each run will help your heroes improve in unique ways each time you play.
Characters roll their dice at the start of their turn, which they can then use to power their various actions. There are no hit-or-miss systems in Dobbel Dungeon. Instead, as long as you have the required dice, your actions will execute exactly as described, giving you the opportunity to carefully plan around your rolls each turn!
Of course, if you find yourself disagreeing with your dice, there are ways to ‘gently nudge’ them in the right direction via various manipulative actions gained through items and skills!
Are you getting smacked around too much? Do you need more dice to fuel your vast array of actions? Or are you always just one step away from your target? Then go and get yourself some quality items to gain a tactical advantage!
But wait, there’s more! Besides boosting your stats, certain items may also provide additional actions, passive effects or even modifications to your skills! Customization galore!
With every quest and bonus objective you complete, you will gain valuable skill points to distribute amongst your heroes’ skill trees. As you invest more points into a hero, more powerful skills will become available.
Skill points are a shared commoddity though, so spend them wisely! And if your build didn’t pan out this time, you can always try something completely different in your next adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
babies first trpg I say on my fourth run over extedning my unts with foes resiestint to my elemntal damages. babies first trpg. The game's art is crazy good, you can see the finger prints on everything! such a cool detail! the main gameplay loop is very simple but has a shocking amount of depth to it as the diffculty goes up, its got rouge elements but they're very light and battles are very quick you can easily tear through three or four in a couple minutes. the dice and elmental damage systems are both highlights for me it's really cool how much water interacts with every elment! All the character classes and they're abilities are standout and even has enmey health grows chacraters with their skill tree high feel super powerful making it feel very tense when you lose even one chacarter. Just an overall fantastic game
Очень классная игра, расслабляющая. Но короткая. Хочется увидеть после прохождения финального босса опцию NG+ или просто возможность повторно проходить острова в текущем мире
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The charm of this game is off the charts. It's complexity is tuned to this aesthetic pretty much spot on. It's not incredibly difficult, nor incredibly thinky. It's a chicken-soup for the soul kind of game. The kind of game that appeals to your child as much as to you as a parent. To be honest, this seems like a title almost begging to be ported to the Switch. Peak bite-sized gaming with broad appeal. Give it a go. Honestly, the price is right.
Lovely tactics game and definitely worth it for any fan of xcom or similar titles. Art-style is nice and unique while the gameplay feels polished. 10/10
Игра шикарная, НО ОЧЕНЬ КОРОТКАЯ! (Параллели проводить не буду... )
What an incredible little strategy game this is. I've played a lot of games in this genre and this one was obviously made with a ton of love. The two main selling points for me are the well thought out mechanics and gameplay + the incredible claymation like graphics. It all blends together very well. Perfect for when you just want to roll some dice and relax with a few strategic battles. If I had to complain about something it would be the very simplistic story and the lack of progression in between fully new runs. I also would have loved even more complexity in the skill trees and character progression + itemization but it still does a very good job at keeping me entertained. If you aren't sure then I strongly recommend you try the very generous demo, the charm and heart in this is likely to win you over.
the part i hate about this game is that the continue button is usless as robloxes reconnect feature like OH MY GOD it so usless because if you lose all your heros the game resets beat the game? RESET the continue is so freaking usless also i beat the game in 3 HOURS the only good part about the game is the claymation and it actually still being fun still though the probloms with this game is that the continue is usless and the final boss is kinda... easy ngl and no i was not on beginner mode also the getting all the achivments needs you to beat the game basicly 13 TIMES if mid was a reveiw optiion i would for sure pick it but probobly the thing that no games do is your able too go to the final boss early so thats how i only beat the game in 3 hours it would be longer if you complite every island but the boss will be harder i give the game a 6.1/10
good
A nice turnbased tactics roguelike. I definitely recommend it. - Cute character design. - Solid turn based tactics with enough abilities unlockable + different "enemy biomes" that keep it from being repetitive quickly. After each mission you get 3 skill points to level your heroes, after a number of improved abilities you get to the next ability tier with more abilities. - Combat mechanics are well thought-through: Each turn you get a number of dice which you slot into different abilities. Some require a minimum number, some too identical dice, usually higher number = more damage/healing/moves. It is a mix of luck and clever resource (= dice) management each turn. - Each mission can be played in less than 20 minutes. - No crashes, made 2 play-throughs so far. - Finishing a play-through is relatively quick, but on your way you can unlock more characters and try new combination next time (total of 7 or 8 characters, I think - and each has a unique style and set of abilites). I hope there'll be a DLC or some more play modes, but it's definitely worth playing as-is.
This game is an absolute delight! The gameplay is easy to learn, but with plenty of depth and tactical variation, with an art style that is totally adorable. Highly recommend!
Players by region
Where this game's players are, estimated from review languages.
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