
A blizzard brought a long winter, Humanity on the brink of extinction. you had to face ferocious beasts, mine ice and snow to build a base, and survive in the cold apocalypse.
Modeled estimate, not a reported figure. How we estimate →
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About
A blizzard brought a long winter lasting decades, Humanity on the brink of extinction. Survivors had to face ferocious beasts, and the survivors struggled to survive in this frozen world. Take your husky puppy to hunt, mine ice and snow to build a base, and survive in the cold apocalypse.
You can play alone or create your own server and team up with friends.
Free construction system, You can mine ice and snow to build igloos and ice castles, buildings
Build greenhouses to grow various vegetables and trees.
Animal taming and riding, pets, you can tame pet dogs, wolves, tigers, polar bears, Yeti, ride wolves, ride horses, ride polar bears, tigers
Fishing and hunting
High-quality male and female characters can be selected, a variety of high-quality animal models and animations
Dynamic day and night cycle system, blizzard weather and clear weather change, you can see the gorgeous aurora at night
Switching between third-person and first-person perspectives
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Danish, Ukrainian, Hungarian, Turkish, Greek, Norwegian +12 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ну, что можно сказать про данную игру? Вкратце: она скучная. Слишком скучная. Возможно, в коопе будет чуточку интереснее...но я в этом сомневаюсь. Из-за чего в нее скучно играть? Да все просто - в игре нет баланса. Буквально в первый час игры можно приручить какое-нибудь ультимативное животное: король-йети, король-тигр и так далее. Когда ты их приручил, то процентов 80% проблем исчезают: с врагами они отлично справляются, так что проблем с пищей у вас не будет. Некоторых питомцев можно использовать в качестве транспорта, так что и время на передвижение сильно сокращается... Я так в первый час игры приручил 2х тигров и все. Дальше просто пошел на йети, с которыми тигры вообще без проблем справлялись. С этих же йети я собрал 200 мяса для приручения короля-йети. Вот и все, можно сказать, получил все блага в самом начале игры: теперь есть и транспорт в виде тигров, и оружие в лице йети... Еще торговец... А зачем он вообще нужен? По факту все очень просто добывается, и проблем с ресурсами нету. Ну и, опять же, баланс страдает. Так, например, можно побегать по локации и "пособирать машины", с которых падает много металлолома, так еще и монеты в придачу. Таким образом, можно просто продавать металлолом и все, проблем с деньгами тоже не будет... А, еще меня очень разочаровало, что в городе есть 2 торговца, но при этом торгуют они одинаковым товаром... Локации маленькие и, как правило, ничего интересного из себя не представляют. (да и их всего две) Графика приятная (по крайней мере у меня к ней вопросов нет). Главное играть от 1-го лица, а не от 3-го...а иначе придется созерцать ужасные анимации. А при игре от первого лица хотя бы видно только анимации использования предметов..так что ладно, терпимо В игре можно строить базу...но зачем? Абсолютно не вижу в них смысла, кроме как неоправданная трата ресурсов Ну, в общем, игра отстойная... Ну хотябы стоит всего 80 рублей... (а еще можно рисовать пенсилы на снегу)
this game is pure unfettered ass. i love it
хуже игры не существует
у этой игры нет будущего
[quote][b]Note: Dead Multiplayer game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This arctic themed survival crafting open world game feels a lot like it was kitbashed out of Unreal and a basic survival game blueprint... some additional work went into making some kind of game out of this, but it's a clunky, abandoned, bug riddled mess. It is still getting token patches, but not enough to save it. The players are gone. This is a dead multiplayer game. Why did "Ice World" fail? Time for a video game autopsy. [i]Almost every multiplayer exclusive game on Steam fails.[/i] Developers often assume just because they published their game, it's going to "go viral". I'm guessing this is a case of the developers making this game in complete isolation without even bothering to look at what other multiplayer games on Steam already offer. The market for multiplayer games is crowded and the player base is limited. This game never reached "critical mass", didn't "go viral", and didn't offer anything to differentiate itself enough. Even with no upfront cost, it failed to appeal to gamers for several reasons. First and foremost, there's little to no solo content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or solo content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This game looks a lot better visually than the actual gameplay. It could be the developer purchased high-end assets (no proof of that), or somehow managed to create great-looking assets while delivering a mediocre game, in this case it could be either... but there's no hard proof this is an asset flip. But as always, ethics of asset flipping aside (whether this is one or not), what matters is the quality of the game, and this has all the same low qualities that we expect from asset flip shovelware. Let's talk about pricing and the actual value this has for gamers. There's no initial download price, but the developer was charging $2 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Unlike the free games I usually cover, the developer here is actually charging A$ 1.47 for this product. That means we're judging it as a paid purchase, not a free download, and the standards are much higher. Paying A$ 1.47 for a game means you're committing your money, not just your time, and that makes the question of value much more pressing. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
I can't recommend a game that you can finish in 5 hours. I don't understand why if you've worked so hard to make a game with crappy graphics, a good crafting and building system, you want players to finish the game in 4-5 hours. The abundance of resources not only fills your chests and inventory but also makes you have nothing to use them for. In 5 hours I had all the weapons, I had built everything I needed and I had hunted all types of creatures. Poor. Very poor.
this game is awful don't waste your money!
Nice very fun adventure/ survival game
Игра топ 10/10
솔직히 난 진짜 재밌게 하고있음. 콘텐츠가 너무 없어서 좀 그렇긴 한데 그래도 집 짓고 사냥하고 재료 채집 하면서 하늘을 보면 힐링됨. 요즘 하도 도파민에 절여져서 이런 게임을 선호하는듯. 노가다가 좀 필요한 게임이고 게임 편의성이라 해야하나 그런건 좀 불편함. 세팅이 바로바로 저장이 잘 안되고 난 인터렉트를 F키로 지정해놨는데 동물 타고나서 내릴땐 E키를 눌러서 내려야함 그리고 내리고 난 후에는 아이템이 안써지기도 함. 그래도 진짜 재밌음. 그리고 건축에 왜 기둥이 없냐 기둥이 없어서 집 만드는데 별 쌩쇼를 다 해야함
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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