
Action fighting at its extreme! Enter the new beat’em up world of Arad as your favorite character from the beloved Dungeon and Fighter franchise!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.2Kreviews | 63% | — | $5.7M |
| $49.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I changed my mind this game IS ASS
A fighting game with easy inputs and completely over-the-top power levels for the characters. You'd expect this to lead to ridiculous nonsense... and it does! But if getting hit from full-screen and then getting comboed for half your life is what you _expect_, I think that can be fun. It could use more players, and better developer support for sure, but it'd also be a mistake to overlook what the game does have: a varied and crazy roster, amazing presentation, excellent optimization and great netcode.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean*, Simplified Chinese*, German, Spanish - Spain, Traditional Chinese*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amo lo sencillo que es, lo vibrante que se ve, y lo exagerado que puede volverse. Los cambios le hicieron bien y es un juego equilibrado, divertido, dinamico y al mismo tiempo bello en la simpleza que puede parecer, muy recomendado para enseñar a novatos o entretener a expertos.
não
I like it~! but little to slow for m.
Dungeon Fighter Online is great, its FG spinoff with rollback is also great. Lot of people out there have very shallow impressions of both IPs thanks to flubbed launches/presentation, misguided popular opinion, or unfair comparisons. Seems to be a curse that follows this IP around in the West. Both games, however, are doing well, and Duel's 1.40 patch just revamped the game drastically to achieve better balancing. Eighting's influence from its time with Marvel vs. Capcom is still strong as they figure out the growing pains of the 1v1 format. It's still hits the goldilocks zone of Street Fighter accessibility and anime fighter wildness. Come give the game a look and see if it scratches that kind of itch for you. Talk to us in our communities, too. We never left. - Sincerely, A 10+ year Dungeon Fighter IP veteran
여러모로 아쉬운 게임... 진짜 아쉽다. ㅠㅜ
Divertido y creativo. Me hubiese gustado mas modos de gameplay pero aun haci es muy bueno y el diseño de personajes de lo mas interesantes que he visto hasta ahora en juego de lucha, mencion aparte esta la galeria por la cual vale la pena la collecion de puntos.
only ever hopped on ranked once and had it work (at launch). 90% of playtime is labbing. game is dead and so is my hope for it. GGs
Who tf balanced this game????? Playing against Swift Master might be one of the least fun things to do in any fighting game. I've had more fun playing against SF6 Dhalsim and GGST Axl.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 3 | 33% | $17.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $46.1M | 68.1K | 83% | $39.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $1M | 4.2K | 82% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 9.7K | 85% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 | |
| $5.6M | 7.5K | 85% | $19.99 | |
| $5.7M | 9.8K | 94% | $24.99 |