
Action fighting at its extreme! Enter the new beat’em up world of Arad as your favorite character from the beloved Dungeon and Fighter franchise!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.2Kreviews | 63% | — | $5.7M |
| $49.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
아크 시스템 웍스와 넥슨 두 회사의 시너지가 합쳐진 갓작이 될 것이라 생각했으나 실상은 양측에서 모두 던져버린 안타까운 사생아 같은 게임 사실 게임의 외형이나 시스템은 충분히 독창적이고 외주 쪽에선 믿고 맡기는 아크 시스템 웍스라 할 만큼 겉보기에는 굉장히 잘 만들어진 게임으로 보여지나 내다버린 사후지원과 방치가 이어지며 두 회사가 적극적으로 게임의 숨통을 끊어버림 누가 밖에서 보면 억지로 게임 만들라고 시켰냐는 말이 나올 정도로 이상하리만치 게임을 내다 버렸는데 격겜 좋아하는 입장에선 이런 게임을 외부 사정 때문에 더 즐기지 못한다는 게 너무나도 아쉬움 게임 자체는 격겜을 좋아하는 사람이라면 추천할 만 하지만 격겜의 근본은 결국 멀티플레이에 사람들과의 대전이 필수불가결이기 때문에 동접이 멸망해버린 본 게임은 절대로 구매를 극구 말리고 싶음 굳이 한다면 반드시 같이 할 사람을 찾아서 끝까지 데리고 갈 것을 추천함
I changed my mind this game IS ASS
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean*, Simplified Chinese*, German, Spanish - Spain, Traditional Chinese*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not Guilty Gear (Disowned)
bought this game on sale thought people just randomly hating on this game but i was so ♥♥♥♥♥♥♥ wrong
There's a certain amount of fun to be had if you play this with friends, but as it stands at the moment, it's just so boring. Very few patches, no defense options, literal ToDs from blocking, devs are taking a hard stance never to nerf anything, and, of course, there are no players. If they just added a burst or FD, I think the game would be a lot more fun, but as it stands, I can only recommend it deeply discounted.
Раньше игра была кал, но проблемы релиза исправили. Очень жёсткий геймплей, но много задрачивать не нужно. Сетевой код хороший, но к сожалению игроки в основном из Китая и Кореи и если вы живёте на западе, то будет очень высокий пинг. Напоминает турецкую борьбу в масле. Не для слабонервных.
A fighting game with easy inputs and completely over-the-top power levels for the characters. You'd expect this to lead to ridiculous nonsense... and it does! But if getting hit from full-screen and then getting comboed for half your life is what you _expect_, I think that can be fun. It could use more players, and better developer support for sure, but it'd also be a mistake to overlook what the game does have: a varied and crazy roster, amazing presentation, excellent optimization and great netcode.
Amo lo sencillo que es, lo vibrante que se ve, y lo exagerado que puede volverse. Los cambios le hicieron bien y es un juego equilibrado, divertido, dinamico y al mismo tiempo bello en la simpleza que puede parecer, muy recomendado para enseñar a novatos o entretener a expertos.
não
I like it~! but little to slow for m.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $678 | 2 | 0% | $17.99 | |
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| $64.7M | 95.5K | 84% | $39.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $1M | 4.2K | 83% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 9.7K | 85% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 | |
| $5.6M | 7.5K | 85% | $19.99 | |
| $5.7M | 9.8K | 94% | $24.99 |