
In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我小时候玩了特别久这一作鬼泣 现在玩也是很不错 当时没有钱买正版 现在补票了
This isn't a bad Devil May Cry game. It's definitely not even the worst DMC game. Ignore the haters, take off your rose tinted glasses, and form an opinion on this game yourself without being told by content creators what to think
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Dutch, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O que eu posso dizer sobre esse jogo? Ele é bom pra quem gosta de um hack and slash bem psicodélico, as lutas sao otimas e bem difentes, os combos sao bem mais de fazer e os puzzles também. Em resumo é excelnte, mas, bem, estamos falando de DMC. Muitos fãs nao gostam do reboot e outros que gostam, eu nao faço parte de nenhum dos lado; como um jogo em slash, ele é muito bom, mas como veio que veio das estranhas de nosso querido universo de Devil May Cry esse jogo deixa a desejar, O designer dos personagens é que mais pega, nao me importo com o de Dante, ate que acho foda, mas agora o de Vergil... ai é outra historia. Devo admitir que gostei da história é algo diferente de todos os DMC que ja conhecemos desde de entao, acho ate que bem escrita e desenvolvida (posssivelmente deixara uma ganncho pra uma continuação futyra, o que nunca vai aconter). Esse jogo como um hack ando slash é otimo, mas o que ele peca é tentar ser do universo de Devil May Cry. é um jogo divertido e gostei muiti da mecaninca, das armas e do estilo de luta, entao por isso que recomendo pra alguem que questar coisas novas.
Me encantó mucho el juego, es mi primer Devil May Cry que juego y compró, aunque a muchas personas no les gusta porque no se parece a la saga original es un excelente juego con buenas y mecánicas interesantes. Tiene una historia interesante y varios modos de juego, y si te gusta completarlos al 100% como a mí, te lo recomiendo ya que no se me hace tan difícil de completar. Lo único que no me gusto es que si quieres tener el 100% de los logros tienes que descargar un DLC. Pero de ahí en fuera lo recomiendo mucho.
Honestamente, un juego infravalorado, pero, si se dan tiempo de jugarlo, van a entender muchas cosas
DMC 2013 is a game I truly don't understand all of the hate it receives; common consensus I've seen tries to state that DMC 1-3 are leagues ahead of the 2013 spin-off remake, but having played the remake before the 'classic's' and as a result having no nostalgia goggles, I just don't see how that argument can be made. The biggest points I have to support that the hate this game receives is a bit wild of a take comes down to the gameplay and the story; DMC (2013) has buttery smooth gameplay that simply outclasses the 'classic's' by a mile, and the spin-off remake actually has a story that you can follow. Am I going to say it's some legendary S-Tier story on par with the greats? Absolutely not; but its serviceable enough and left me wanting more, and by default is leagues better than the non-existent story of the OG's.
Fue por mucho el devil may cry mas divertido de jugar
Jugar este DmC siempre se siente como un soplo de aire fresco.
Buenisimo juego para ser un reboot de Devil May Cry.
Fun to play with
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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