
In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not at all what I expected. This combat system felt a lot more convenient to me than any of the first 4 games so far. Camera was even better than in 4. While I disliked the change in style the game was really good. Also made me remember the times when the unreal logo during startup was something that you did not feel ♥♥♥♥♥♥ about. Another studio with potential that got microsofted, gg
This game is the most overhated game I ever seen, combat is as good if not better then in most DMC game, you have most of the dante's basic moves form the rest of the franchise but also nero's grapling hook from dmc 4 and 5, you can even switch weapons mid combo. the only problem I have are the color coded enemies being able to only be damaged by certain weapons. also its the only game with good platforming levels. the story is mid at best and the characters are even worst, they made mundus an corporate boss controling the world via debt. the artstyle and graphics in general are solid even in todays standard (but thats subjective) i get why people were hating on it on release, but i think the gameplay alone makes this game worth playing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Dutch, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
it is perfection
GRA TAKA DOBRA ŻE NAWET DIABŁEM MOŻE ZAPŁAKAĆ
:)
Good game, nice feeling combat
Es un juegazo!
入坑的dmc系列的第一款作品,是一部好游戏,也是一部好鬼泣。 有着易上手且很优秀的战斗系统,非常适合动作游戏新手入坑,而且对键鼠适配非常好,正作键鼠适配反而不如这作。 玩下去虽然能感受到经费不是很多,但你也能看出忍者理论和卡普空满满的诚意,系列唯一一个无地图场景复用,维吉尔拥有独立关卡流程DLC的含金量在这 音乐很棒,这英伦重金属摇滚音乐配合战斗真的爽爆了,是系列首次引入音乐随战斗风格评级变化,非常的high,非常的爽 打击感非常棒,感觉甚至强于正传任何一部作品。 当然也有些缺点,对应属性恶魔只能用对应属性武器打,否则弹刀这个设计有点粪,以及原版无手动锁定,自动锁定在一些情况还是不太好使,这些问题决定版解决了但是可惜没上pc 然后boss设计怎么说呢,除了m1的hunter,蒙德斯之子和维吉尔很有正传鬼泣那味,其他boss感觉过于重于机制和演出,尤其是蒙蒂斯的boss战,太拉了 虽然各种奇奇怪怪的bug有点多(尤其维吉尔dlc),但依然是一款非常棒的游戏,个人心中9/10,希望有生之年能再次见到NT和卡普空合作出续作吧
прикольно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4K | 62% | — | |
| $14.2M | 25.8K | 93% | $29.99 | |
| — | 2.3K | 91% | — | |
| $12.5M | 22.5K | 87% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 17.1K | 93% | $69.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $24.4M | 80.1K | 97% | $17.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 80.3K | 94% | $14.99 |