
In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常出色的作品,魔鬼五月哭艺术效果最独特的一代,操作优化也非常好,补票了。非常耐玩儿的一作。至少我个人感觉可以算是超越前代系列。虽然人设有点儿偏。但不影响整体体验。 非常的好的魔鬼五月哭,使我的叛逆大剑旋转。爱来自瓷器!
Desde que empeze a jugar este juego mi vida cambio mucho conocí a mucha gente nueva y empeze a traficar con niños africanosv
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Dutch, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DmC: Devil May Cry (2013) is a stylistic reboot that reimagines the franchise with a more modern, Western-influenced aesthetic and a sharper narrative focus. While it initially sparked controversy among fans of the original series, it stands on its own as a fast, responsive character action game with strong core mechanics. Combat is fluid and heavily combo-driven, with a clear emphasis on weapon switching and aerial control. The “angel/devil” weapon system adds functional variety to encounters, encouraging aggressive play and experimentation. Level design is more linear compared to earlier entries, but this supports a tighter pacing and more cinematic presentation. The tone and characterization of Dante differ significantly from the classic version, which may not appeal to purists, but the gameplay systems are polished and mechanically satisfying. Recommended.
I remember a lot people of didn’t like this look for Dante and whatnot but I’m glad I gave it a chance back when it came out on Xbox 360, I had fun with this game.
The game is ♥♥♥♥. Dante is the biggest ♥♥♥♥♥♥ and has aura loss. I would prefer 100% dmc2 than to play this ♥♥♥♥
Nota 9/10 Coisas que eu goste o cenário e também estilo de arte do jogo As lutas contra os monstros Cada 1 tem forma de ser derrotado Que bom que dá pra muda visual do Dante
фууууууууу очень прикольная игра
Это не ремейк. Это переосмысление. И оно гениально. Если закрыть глаза на "не канон" - получишь один из лучших слэшеров в истории. Когда в 2013 году вышла эта игра, фанаты кричали: "Это не мой Данте!". Прошли годы, и теперь я с уверенностью говорю: это лучший перезапуск в истории игр. Да, у него черные волосы, он курит и матерится, как сапожник. Но за этим бесцельно-дерзким поведением скрывается тот же самый демон с золотым сердцем, который готов порвать небеса ради близких. Боёвка здесь - это чистый кайф и адреналин. Ангельское оружие, демонические топоры, увороты и подбрасывания в воздух - комбо-система настолько плавная и зрелищная, что чувствуешь себя богом на поле боя. А сценарий... он не пытается быть шекспировской драмой. Это злой, ироничный панк-рок с сатирой на новостные каналы и капитализм. Уровни тут живые: один момент ты бегаешь по галлюцинациям клуба, а следующий — ныряешь в пучину собственного подсознания. Особый плюс хочу поставить за саундтрек - он бьёт прямо в солнечное сплетение. А уровень «Слухи», где все искажается, как в кривом зеркале СМИ - это просто произведение искусства. Combichrist и Noisia постарались. Браво. 10/10
Este juego lo completé 2 veces hace un poco más de 10 años, cuando no tenia dinero para comprar juegos de manera libre. Siempre se lo criticó por ser un mal "Devil May Cry" pero la verdad es que uno de los juegos que más atesoro de esa época de mi vida. Me parece espectacular, tanto por estética, jugabilidad y banda sonora. Leyendo las reseñas de Steam, me doy cuenta que el tiempo lo reivindicó. Ninja Theory es una gran empresa, ojalá se llenen de plata.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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