
District Steel is a full locomotion VR action game, inspired by the FPS classics. Blast your way through the underground SenTRI facility, equipped with a mechanical arm that gives time bending powers and a selection of deadly weapons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Developer's Note: If you are new to VR, we suggest playing a few other VR games first, before playing this one!
Check out the free demo!
Sent from an alternate dimension, SenTRI corporation robots are occupying various locations on Earth and are preparing for an all out AI takeover. There is only one person left to put an end to this...
Half human, half machine, you are equipped with a mechanical arm that gives special time bending powers, while in the other hand wielding a selection of deadly weapons. Blast your way through the underground facility, smashing robot skulls and going in guns blazing. Can you reach the Central AI Core? Can Earth still be saved?
District Steel is a full locomotion VR action game, inspired by the FPS classics. Brought to you by two long time gamers, first time developers, we hope you enjoy our game!
Full locomotion gameplay: smooth movement, climbing, rocket jumping, crouch sliding.
Intense gunplay against a variety of enemy types.
Fully handcrafted sci-fi environments.
Optimized for PCVR: forward rendering, baked lighting, MSAA.
Quick Save and Load anywhere in the level, take a break whenever you like.
And many other quality of life mechanics from the VR games that came before us.
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
За свои деньги игра очень неплоха. Минусы: - отсутствие некоторой анимации (когда карабкаетесь по лестнице или трубе руки проходят насквозь) - очень короткая (всего лишь 6 миссий, которые проходятся, примерно, за 5ч при неспешном прохождении) - не хватает апгрейда пушек (ИМХО). За найденные чипы апгрейда только револьвер выдают, который потребляет патроны автомата. Лично я пару раз им пользовался и сразу сменил обратно на пистолет Плюсы: - простое управление - разные типы врагов - низкая стоимость игры (покупал за 550 р) Пострелять с удовольствием пару-тройку вечеров в ожидании игр AAA вполне сойдет. Вердикт: Своих денег стоит. Могу рекомендовать к покупке.
In my opinion an amazingly great designed game, at the beginning of this game I didn't know what to expect. But after playing through the tutorial and first level I immediatly felt intriguied and wanted to play more. In my opinion the game is very unique and creatively made. Even though I got this game for free here are a few reasons why I think it's great a great game: - Weapon Realism: One of the standout features of the game is it's attention to weapon physics and realism. The handling and mechanics of the guns feel incredibly authentic, adding a layer of immersion to the gameplay. - Level Design: I found that the level design of the game is very interesting and well thought off. As I meantioned earlier I think the game looks very stunning. - Intense Action: The gameplay delivers an intense and immersive experience. The combination of your guns provides a diverse range of combat options, allowing you to strategize and adapt your approach to each room filled with enemies. The developers have done a great job creating a satisfyingly great balance between challenge and reward, making every gunfight a thrilling and engaging encounter. - No Bugs/Glitches: I myself am a very explorative type of gamer, I like finding secrets and glitches/bugs. But to my surprise I have not found a single bug or glitch in this game, which I find to be very impressive. I have found some secret loot in some of the levels, and they can be very rewarding to find. - Seamless VR Integration: The integration of virtual reality in the game is seamless and adds a whole new dimension to the gameplay experience. The ability to physically aim, reload, and take cover in VR brings an unparalleled level of immersion and interactivity. The game fully utilizes the capabilities of VR technology to transport players into its immersive and intense world, ensuring that every movement and action feels natural and responsive. - Difficulty and Challenge: In the game you can often find yourself in somewhat difficult and challenging situations. But this keeps the game from being to easy, and after finally completing a hard room in a level, it feels very rewarding. This is for example sometimes done with loot. And you will also kind off know when the difficult part will come, because you are prepared well with for example a lot of ammo and grenades which you can use in battle. I would also like to mention that the enemies are usually the same, but often you will find a giant enemy robot or a turret that shoots at you. So this basicly concludes my review of District Steel. I apologise in advance if you find it too long. But I hope my review can help you in deciding whether to buy this game, by having someones opinion on the game to go off of.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Großartiges Spiel! Es gehört für mich zu den TOP 10 der besten Singleplayer-Shooter in VR. Die Grafik, die Atmosphäre, die Musik, der Sound, das Leveldesign, die Animationen, das Gameplay generell, die Einstellungsmöglichkeiten etc. - alles von sehr hoher Qualität! Das Waffenhandling und das Gefühl beim Schießen gehört zu den allerbesten in VR. Alleine im Tutorial das erste Mal schießen ist eine Wucht. Das Feedback der Gegner auf Treffer ist genial - egal wo man sie trifft, sie reagieren darauf. Und dann noch das hervorragende Movement System. Das ergibt so viele Möglichkeiten wie man das Spiel spielen kann. Ich liebe es mich zuerst etwas an die Gegner anschleichen, dann den Rocket-Boost zu starten (habe es auf linker Arm umgestellt, so ist es total genial!), in der Luft die Zeitlupe zu aktivieren und im Fliegen die Gegner mit Headshots auszuschalten. Die Variationen und Strategiemöglichkeiten sind sehr vielfältig. Es fühlt sich alles schon sehr rund an und feingeschliffen an. Man merkt, es steckt viel Zeit und Hingabe in diesem Spiel. Das sieht man an vielen Elementen, beispielsweise bei der Karte (Map), die richtig gut umgesetzt wurde. Hab jetzt 1x komplett durchgespielt und dafür ca. 5 Stunden benötigt. Die Missionen werden immer länger und interessanter und auch der Endkampf macht Spaß. Werde nun ein zweites Mal starten um alle Tech-Collectibles zu sammeln und unterschiedliche Modifikationen zu probieren. Spiele übrigens auf einer Meta Quest 3 über Virtual Desktop, NVIDIA GeForce RTX 4070 Super. Fazit: Das Spiel ist jeden Cent wert, holt es euch und unterstützt so auch den Entwickler. Ich hoffe es kommen noch viele Missionen und neue Ideen dazu.
I am very surprised this title isn't more popular. I find the combat and movement mechanics to be both novel and satisfying, and the aesthetic to be very reminiscent of the mid-2000's (Think FEAR and Doom 3, as examples) which is a vibe I don't see nearly enough these days. While it's still very rough around the edges (The industrial levels can feel very same-y at times, and basic interactions (picking stuff up, reloading, holding stuff for extended periods) a bit finicky), I still feel inclined to recommend this game. Or at the very least, I can easily recommend that you wishlist it, as there's a lot of promise and potential here, provided they keep working on improving it. I am very much enjoying my time with it and look forward to the full release.
Kinda like F.E.A.R
Excelente! A gameplay de tiroteio é simples mas extremamente precisa. O sistema de mapa é bem interessante, apesar do loading pra usar me fazer evitá-lo. As vezes são instigantes em level design e te escalar canos, entrar em dutos de ventilação e dar vários boosts. Mesmo em EA já é um jogo com bastante conteúdo e qualidade. (ainda progredindo na campanha). O sistema de chips pra desbloqueáveis deixa a desejar já que até então apenas um item é desbloqueável (o revólver) o resto são cheats para quando for rejogar a fase.
how to play 1: get gun 2: shoot roboot 3: run out of ammo 4: panic and rush towards rooboots while swinging your pistol at them 5: knock all roboottes out 6: repeat
Pretty fun. This is a recommendation, "but"... :-) If you know VR shooters and are looking for something new with a cool look and a decently long and fun single player campaign, District Steel can deliver. If this is your first VR game or you are looking for emotional arcs, brilliant character acting and AAA graphics, you should probably keep looking somewhere else. I think what you are getting for the price is pretty good. I bought this game ages ago and never really played it. It has however gotten quite a few updates recently, so I decided to jump in. The mechanics are pretty fun and polished enough. It still has some weird choices (not sure if the ammo magazines are supposed to float ABOVE my hand when I grab them), and the enemy AI is not the most amazing and organized I have seen. The game doesn't hold your hand, I actually didn't figure out for a while how to switch handgun weapons even though I have played a ton of VR games. And I ran out of ammo partly because of that, which rarely happens to me (though you can still keep going by punching enemies). But if you are okay with that, I can absolutely recommend buying the game. Even in its Early Access state, it provides quite a bit of content and options, the shooting mechanics are good, and the rocket boosting and slow motion are just an absolute blast to play around with. I think if I had read some of the reviews praising the game as absolutely amazing and the best thing since sliced bread, I might have been disappointed. It's good and fun and a recommendation for sure. But keep your expectations in check.
Купил игру ещё пару лет назад, прошёл 2 миссии и отложил на лучшие года, тем более много чего ещё обещали добавить, но я так понимаю игра скорее всего уже не получит новые обновы, а очень жаль, невероятно крутой баланс из способностей (рывок в любую сторону+слоумо) делает воистину крутые моменты и приятное времяпрепровождение в игре, его кстати за всё прохождение накопилось всего 3.5ч что говорит о не очень большой продолжительности самой игры, однако они того стоили, игра сделана приятно, всё ведёт к тому чтоб пользователь поделал красивые финты и сцены расправы над роботами За всё прохождение могу пожаловаться только на недостаточное освещение в некоторых углах и отсутствие фонарика у гг, и отсутствие расскачки,но тут скорее сам игрок в течении всего геймплея раскрывает свои возможности и тренит грамотное использование своих абилок и точность ведения огня из 3 стволов которые представлены в игре (пистолет,пп,дробаш) я поставлю игре крепкую 5, но обидно за то что про неё мало кто знает и что скорее всего продолжения по ней ждать не стоит
This is a very slept on vr title. the game is solid and good, it is NOT jank. i felt in a time of joy while playing this title. it deserves support from the vr community as it hasnt been very noticed and the devs have some trouble having time to continue the project due to having to work regular jobs to pay bills. it has forced a really great game to sit on the sidelines a bit too much during development. development continues, albeit slow due to those reasons but ,you will find a very enjoyable experience you will want a lot more of. and so. support it. one gripe i had and its just because development was early and is on pause sort of for a brief moment, was lack of being able to map some button binds. other than that.. it wowed me. Word is the update is getting closer to completion and i am ready for that.
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Players by region
Where this game's players are, estimated from review languages.
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