
The most blasphemous, diabolical and insane management game ever created. Aided by a lascivious nun in a grim prison, rig executions, conduct horrid experiments and do the unspeakable to cook up your cure-all: The Kindeman Remedy. Do not be afraid. This time, you're the monster.
Modeled estimate, not a reported figure. How we estimate →
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About

Doctor Carl Kindeman has lost everything. Scorned and hated by the entire medical community for his “questionable” methods, he accepted a miserable job in an appalling prison.
But that is all part of the plan. Here, he will restore his lost reputation. Here, no one will notice his experiments.
Doctor Kindeman would do anything to restore his reputation. Anything.
Do with the inmates as you please. Let them die screaming on the electric chair, or save them...only to use them for your research afterward. Melt their bones, burn their intestines, or simply maul them to death: you are a genius, and they are just your guinea pigs.
It feels good to be bad...but do you have the stomach for it?
Being an evil doctor is hard work: upgrade and use eight different rooms, manage your resources, play with poisons, drugs, and hazardous substances, and conduct secret experiments.
It is a lot to handle, but you are not alone. Sister Anna is there for you. Always. And always ready to do just what the doctor ordered.
A dark story populated with complex characters adds depth to this gut-wrenching experience, raising disturbing moral questions and showing us the other side of evil: humanity.
Multiple endings and unlockable events make the game replayable, leaving the destiny of Anna and Carl in the player’s hands. Whether they fail or triumph is up to you.
Science cannot be stopped!
The Endless Mode is here for those who love a real challenge.
Perform all your malicious deeds to complete different objectives while avoiding Mr. Black's ever-guarding eyes. Choose the optimal timing to administer poison pills and drips and to use the Secret Room. Be careful: one misstep and you are done for good!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil, Catalan*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, a good idea with potential which is severely squandered here. "The Kindeman Remedy" is inferior to "Ravenous Devils" in every possible way.. These two games cannot be mentioned without each other as they are both thematically and developmentally linked. "Troglobytes Games" ported Ravenous Devils to consoles and in the process learned a little bit and tried emulating/copying that game. Kindeman Remedy might be called a spiritual successor but lacks the charm and quality of Ravenous Devils. Ravenous Devils by "Bad Vice Games" was both gruesome and macabre, but in a fun way. After all, it was inspired by Sweeney Todd. That game was 5 hour short but already felt repetitive towards the end. - Kindeman Remedy takes twice as long and becomes repetitive very early on! The animations and walking are very slow, map movement gets annoying and the gameplay is deeply flawed. You get way too much concoction and it collects dust, meaning there is no need for corpses and kills become irrelevant! It was nice to dump some in Percy to get some fun dialogue but that option runs out fast. Night thankfully can be skipped, but day cannot and you have to sit through 40+ days of gameplay when the game automatically ends. I couldn't even try out half the torture chamber equipment due to the abrupt conclusion. A lot of useless dragging for nothing but the true value of the game is undercut? wtf? Voice acting would have been appreciated. The story would have been better if it tried something new instead of copying the usual stereotypes. It's like the game was only made to make a quick buck, not to make entertainment or art. Worst type of game, even worse when it is done so incompetently.. The only good thing about this game is the price. Troglobyte? More like troglodyte. Honestly, skip it.
It isn't as bad as some of the negative reviews say, but it does have issues. First off, I'd like to point out the annoying strategy of judging a thing by comparing it to something else. No, this isn't Ravenous Devils, and while Ravenous Devils may be a better game depending on your criteria, The Klingon Remedy should be judged on its own merits. That being said, I may reference RD some just to make my point more clear. I'll address some of the specific critiques. First up, it's "boring" and "repetitive." The problem with the Kinkman Remedy here is three fold. One, it's [i]slow[/i] as balls, and everyone knows how slow balls can be. The characters are ponderous in their actions and there are a lot of rooms to travel to, meaning gameplay feels sluggish. Two, there is ridiculously long meta game; you have to kill, like, a hundred or more people to get to where you want to go, and that's just a lot of people. I mean, ♥♥♥♥♥♥♥♥♥, I get that the protagonist is a maniac but come on, take a break or cut some corners. Three, Ravenous Devils had a list of recipes you had to remember to craft. This broke up the monotony of the gameplay and required you to use some brain cells, making the play experience less boring and the repetition less stark. This doesn't happen in The Kandyland Remedy; what recipes you do have are bland, unchanging, and, even worse, given generic names like "Compound 1." The effort there is...well. It almost seems like the devs took RD as an inspiration and decided to expand upon it. In execution, they hypertrophied the wrong aspects. You have more rooms, but these prove to be more of a headache than fun, especially when the camera is painfully slow in panning. You have a larger gameplay loop, but it ends up bogging down when you overstock on one item and end up having to skip time for want of things to do (the inclusion of a skip button is a tacit admission of this by the devs anyway). The Kindergarten Remedy is a great example of how bigger isn't it always better. Another critique others have levied against the game is that it's too hard, with too many rooms and variables to manage. This is wrong; the game gives you the ability to schedule actions ahead of time, ultimately making the gameplay easier. Once you figure out the loop, it's just a matter of clicking on things in the appropriate order. Compare this to RD, which did not let you schedule actions, and you have a lot more breathing room to think in The Karkosa Remedy. So, we can be more precise in our critique than "boring" and "repetitive." The game is slow, uninspired, and cumbersome in its size, leaving the player with a rather bland experience. But it isn't nearly as bad as people say. The Klinkerton Chronicles has solid tonality and is a good example of its genre. The game provides you with the challenge of managing multiple variables under a time crunch; that those variables are mundane and that the characters have a congenital disease that makes them move slowly is bad, but the bones of quality are still there. And the animations on the characters are absolutely hilarious. Every time the nun walks, she looks like she's dry humping air. This is a trivial issue, but I just have to mention it because I die laughing. Ultimately, the game is worth its price. It's setting and tone are excellent, the characters are enjoyable for their limited screen time, and the gameplay loop, while slow and taxing, gets the job done. And the reason I keep sarcastically renaming the game is because I can never remember the title of this game. I have no idea why "Kindeman" gets sucked into a black hole at the center of my mind every time I try to remember it, but it's gone as quickly as it arrives.
Fun but nowhere near as good as Ravenous Devils. Recommend backing up saves and save scuming for all the different endings. Management is fun but lacking , Ravenous Devils is a much higher bar. Story isn't bad, characters are OK. I'd say good to buy on sale. I really enjoyed it but it could have been way better. Don't expect it be amazing. I still had fun but I imagine it will be mixed bag for a lot of folks.
游戏不错,但是虚假宣传,简介中的修女一点都不淫荡
Неплохая игра, мне она не показалась жестокой, как сотрудник системы здравоохранения, я провожу подобные опыты на людях :3 Доктор Менгеле оценил бы :) 10 Врачей Рашки из 10
这个游戏的最大缺点就是没有内置加速功能,以至于太过漫长和无聊,希望能更新加速功能。
总体和夫妻碎肉店很像,把人带去做实验还能选刑具和方法来完成报告,挺解压的,但要是为了全成就中的结局成就得周目好几次,反正我干不动了
This game is objectively inferior to Ravenous Devils in every aspect. This is sooooo mind-numbingly boring. I literally almost fell asleep. This was a torture.
Nice little game.. a steal for 5$
Shut your brain off and make the doctor and nun do awful things! Absolutely wonderful game to just relax and waste time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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