
District Steel is a full locomotion VR action game, inspired by the FPS classics. Blast your way through the underground SenTRI facility, equipped with a mechanical arm that gives time bending powers and a selection of deadly weapons.
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Developer's Note: If you are new to VR, we suggest playing a few other VR games first, before playing this one!
Check out the free demo!
Sent from an alternate dimension, SenTRI corporation robots are occupying various locations on Earth and are preparing for an all out AI takeover. There is only one person left to put an end to this...
Half human, half machine, you are equipped with a mechanical arm that gives special time bending powers, while in the other hand wielding a selection of deadly weapons. Blast your way through the underground facility, smashing robot skulls and going in guns blazing. Can you reach the Central AI Core? Can Earth still be saved?
District Steel is a full locomotion VR action game, inspired by the FPS classics. Brought to you by two long time gamers, first time developers, we hope you enjoy our game!
Full locomotion gameplay: smooth movement, climbing, rocket jumping, crouch sliding.
Intense gunplay against a variety of enemy types.
Fully handcrafted sci-fi environments.
Optimized for PCVR: forward rendering, baked lighting, MSAA.
Quick Save and Load anywhere in the level, take a break whenever you like.
And many other quality of life mechanics from the VR games that came before us.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
That was a lot of fun! If you liked Robo Recall, you will enjoy this too for sure. Super smooth game-play on my GTX 1070 and Valve Index. Hoping for more levels. Have not tried playing with the earned powerups and cheats you get from collecting those computer chips but will definitely give that a go.
да очень простенькая в плане какого то сюжета, но приятная в плане геймплея и красивые эффекты
Great game but Unfortunately abandoned since 2023 (OMG it actually got updated 2026)
!!!PEAK!!! It's a really fun and badass game, like I get multiple guns, a robot hand, can practically freeze time, dash around like V1 from ultrakill, and ♥♥♥♥ like that! And don't get me started on the revolver... IT'S A F*CKING MASTERPIECE!!!
Huge Perfect Dark Vibe + extremely satisfying gun feel + some cool parkour/slow motion stuff = Awesome ! Perfect Dark en VR, un gun feel au top, un peu de parcours de slowmo, je suis très étonné de ne pas entendre parler de ce jeu plus souvent !
I'm giving a thumbs up because the concept is great but I do wish I could leave a neutral. Movement felt very clunky and not not being able to grab a ledge unless it had the green outline was artificially limiting. At least over AirPlay the loading screens for the map was SUPER jarring and almost nausea inducing. Also, it seems like the user should be able to rotate the map. I may revisit once it's a finished product, but please do keep working hard on this!
This is a huge VR hidden gem. it has it's flaws, but all in all it is a super fun and badass feeling game. The level design is (generally) great, the enemies are fun to fight, the weapons feel good, and, most importantly, rocket jumping into an enemy to punch them through a window is a lot of fun. Would recommend. Here are some of the few issues I do have (more for feedback, as I would still recommend the game): 1. Whoever added bottomless pits in the final boss arena should be fired immediately. 2. Why does using the grip button after using the weapon select wheel make you drop the gun? That really got on my nerves. 3. It would be cool if your hands had physics so they don't clip through things. 4. The 2nd last level (as of writing this review) was way too confusing to navigate in my opinion.
I've played the demo of District Steel a few times over the years and assuming this game can safely make it to 1.0, there's something pretty slick and special here. Watching oil spurt out of a robot's head in slow motion just never quite gets old and the slow mo fx themselves are really trippy and consistently fun to witness. The game is fundamentally solid enough without them but when that's the cherry on top, it's a tasty ass cherry. Just wanted to do my meager part to spread the word about the quality of this game as there's a lot of it here already and that's not always the case in my experience with Early Access VR games. Anyone (like me) that was waiting for a sign of life update before picking this up should revisit it, as I'm certainly glad I did. All the best to the devs, you guys clearly have talent.
Großartiges Spiel! Es gehört für mich zu den TOP 10 der besten Singleplayer-Shooter in VR. Die Grafik, die Atmosphäre, die Musik, der Sound, das Leveldesign, die Animationen, das Gameplay generell, die Einstellungsmöglichkeiten etc. - alles von sehr hoher Qualität! Das Waffenhandling und das Gefühl beim Schießen gehört zu den allerbesten in VR. Alleine im Tutorial das erste Mal schießen ist eine Wucht. Das Feedback der Gegner auf Treffer ist genial - egal wo man sie trifft, sie reagieren darauf. Und dann noch das hervorragende Movement System. Das ergibt so viele Möglichkeiten wie man das Spiel spielen kann. Ich liebe es mich zuerst etwas an die Gegner anschleichen, dann den Rocket-Boost zu starten (habe es auf linker Arm umgestellt, so ist es total genial!), in der Luft die Zeitlupe zu aktivieren und im Fliegen die Gegner mit Headshots auszuschalten. Die Variationen und Strategiemöglichkeiten sind sehr vielfältig. Es fühlt sich alles schon sehr rund an und feingeschliffen an. Man merkt, es steckt viel Zeit und Hingabe in diesem Spiel. Das sieht man an vielen Elementen, beispielsweise bei der Karte (Map), die richtig gut umgesetzt wurde. Hab jetzt 1x komplett durchgespielt und dafür ca. 5 Stunden benötigt. Die Missionen werden immer länger und interessanter und auch der Endkampf macht Spaß. Werde nun ein zweites Mal starten um alle Tech-Collectibles zu sammeln und unterschiedliche Modifikationen zu probieren. Spiele übrigens auf einer Meta Quest 3 über Virtual Desktop, NVIDIA GeForce RTX 4070 Super. Fazit: Das Spiel ist jeden Cent wert, holt es euch und unterstützt so auch den Entwickler. Ich hoffe es kommen noch viele Missionen und neue Ideen dazu.
i dont have the patience to write down all what i feel about this game, but you can feel the love shine through this game, District steel feels like the most sincere loveletter to boomershooters i have ever played and i have played many of thoose, the level design is nothing short of amazing. There were many places that must have to have been directly ported from concept art to the game and it simply looks breathtaking. I would 100% recommend this game to anyone who likes boomershooters and i will be following the devs since the level design alone is a testament for great things to come. but that does not mean its perfect, there was a thing that bothered me, mainly the lack of hand animations, i really dont like the way you grab things, its fine to have floaty grabs for bodies but at the very least reloading, i understand that fluidity is very important but no hand animations is simply way more bothersome. Also the game sadly feels like it never really gets into the stride it is building up to and thats not because the game is short, but i feel like it was made too casual friendly which hurts it in the long run. Again i do 100% recommend this game, i cant imagine anyone really not liking it tbh
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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