
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really good for its price game have a great environment design that amazed me
Very fun
Solo/Casual play is great, but if you want to pursue the leaderboards be prepared for cheese. Online play and pursuing leader-board spots isn't very fun because of the way the game works. The game lacks checkpoints so often leaderboard spots go to the players who just abuse the map's geometry to fly to the finish, avoiding the main track entirely. Imagine if you played Trackmania, but removed the checkpoints, and the cars can now fly. That's all you see in the top times. Maybe I'm just old school, but I prefer my times to be based on how good of a racer I was, not how I got around racing entirely. "If you don't like it, play Trackmania" I'm just upset because this is not how the game advertised itself. It shows itself off as a fast-pased racing game, but in competitive play, it's a car platformer with a racing minigame. Solo/Casual play: 9/10 It's great for listening to your high bpm music. Online/Competitive: 4/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unplayable with an xbox controller
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One of the most fun and intense games ive played yet! also quite spooky! playing with a G29 wheel is funky but fun too! no wonder people have 3k plus hours on this!
This game is very unique. It is so satisfying to play! I really like how you can control your car in all 3 axis. If you want to play this; make sure you have a controller, because this is not a keyboard game.
e legal
It's still my favorite game.
SOOO FUN!!!!!!!!!!! I play this so much. It is really good on my Xbox controller too.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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