
A prince who has lost his kingdom and everything else. His uncle and aide-de-camp, unable to leave him. In a cramped rented room abroad, click on objects and piece together a codependent relationship filled with brutality and endurance. Watch helplessness turn into violence, tenderness into torture.
Modeled estimate, not a reported figure. How we estimate →
About
Power structures can dissolve. So can people.
Dissolution of My Self is a point-and-click psychological horror narrative game about exile, dependence, and the collapse of identity.
In a rented room, you will click on objects, read fragments of Hector’s memories, and help dismantle his identity.
Before you is an ordinary rented room.
And yet, for Hector, the prince of a fallen kingdom in exile, every seemingly ordinary everyday object inside it is evidence left behind by an intimate tyranny.
Can you blame him for becoming cruel? After all, all he has left is his uncle.
Today, he has decided to forget it all.
Your task is to investigate these objects, awaken the memories Hector refuses to face, and help him erase them.
He has to forget.
After all, remembering who you are can be far too painful.

Hector (CV: Netoru Irakusa)
“Your body is my only territory.”
An exiled prince of a fallen kingdom, trapped in a rented apartment far from home. After losing his identity, homeland, and future, he drags his dependence on Matvey—along with his resentment and love—into the depths of self-dissolution.

Matvey (CV: Tetsuto Furukawa)
“If you were nothing more than family to me, my child would be old enough to walk by now.”
Hector’s uncle and aide-de-camp, who fled with him under an alias after their kingdom fell. He now supports their life as an unlicensed electrician. Unfortunately, Hector treats him as subject, uncle, caregiver, wife, and mother all at once.

Piece together your own path through dissolution
What you touch first is what Hector remembers first. Exploration changes the order and rhythm of how the story unfolds—not the ending. This game has a single ending; in-game options mainly affect how you read and experience the text, and do not unlock alternate endings or a second storyline.
Explore memories inside a rented room
Investigate everyday objects such as windows, a television, dining chairs, and medicine bottles to trigger memories Hector refuses to face.
Don’t take everything he says at face value. The way he recounts his memories depends entirely on his state of mind at the time.
Watch memories peel away one by one
As Hector gradually gives up his past and his self, the objects you have triggered will slowly blur and lose their function.
Psychological horror with no monsters
The horror comes from a sealed space, life in exile, and the twisted decay of family affection, love, and devotion to country between the two of them. Expect oppression and unease—not jumpscares.
A dark intimate relationship narrative
Uncle and nephew, sovereign and subject, “mommy” and his manchild, caretaker and patient
— an abnormal bond so intimate and suffocating it turns your stomach.
Enjoy psychological horror, but not monsters, jumpscares, or combat
Enjoy object investigation and fragmented storytelling
Enjoy codependency, pathological dependence, and unequal / distorted relationships
Enjoy dark humor and jokes straight from hell
Can accept an extremely oppressive atmosphere, ethical tension, and dark taboo intimacy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
АХАХАХАХАХАХ ♥♥♥♥♥ Я ЧТО ЗА ГЕНИЙ ДЕЛАВШИЙ ЭТУ ИГРУ. ♥♥♥♥ Я РЖАЛ ♥♥♥♥♥ ОТ КРИНЖА ГДЕ ГЕКТОР РЕШИЛ СТАТЬ МАЛЫШОМ, И ПОТОМ ЭТОТ АКТЁР РЕАЛЬНО ОЗВУЧИЛ "гу-гу га-га гу-гу-га-гаааааа" 👶 *стикер Патрика со слюной*
even though short, its a very good vn it rll ticked all the boxes for me the art really fits the vibes of the game and is overall very pleasing to look at. the voice actors absolutely killed it too. reading through hectors memories and thoughts abt his relationship with matvey was so intriguing, i wont go into detail so not to spoil but if youre into taboo stuff and toxic yaoi i 100% recommend you play this
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我二周目尝试细品。我想,马特维大概是把对王国扭曲的忠诚折射到赫克托身上。以至于[spoiler] 在出租屋里受辱,他还是愿意给赫克托拍照,以便上班时欣赏 [/spoiler]。我感觉到一周目更像是赫克托在一生都受困的境遇中畅想出来的精神世界,二周目吃药了反而更像是从马维特角度看到一些限时。故事不可否认比较割裂,部分背景设定也需要打完游戏才能从设定里面看到,我个人感觉如果能一边推进游戏,一边解锁一些背景设定(并非简单的名词本)会让体验更完整;另一方面,故事文本本身就做了大量留白处理,第一层给了大故事框架,二三四五层层递进,内容反而更注重细节。个人觉得和bgm搭配,故事还是很带感的,特别是CV全配音比较惊喜。这个价格值得入手玩玩的(我的这份是亲友赠送的!谢谢亲友!)
在新品节上试玩了demo,文案和配音的表现力都很好,性癖也很合我的口味,一出就直接购买了。 没想到后面的故事比我想象的还要好,整体篇幅并不大,玩了两遍也只用了三个小时左右,但是不管是回忆还是生活中的经历都非常生动,文案里没有一个字是废话,精炼准确,整个叙事举重若轻,情绪和剧情的融合简直是完美,心事说尽了却没有用力过猛的感觉,留白的程度也刚刚好,我想不出比现在呈现出来的更好的讲故事的方法。这是第一个让我惊喜的点。 第二是人物的塑造非常成功,文案简直是研究了俩主角一辈子,这种阴湿扭曲纠缠的味道就是我梦寐以求的美食啊。私心更喜欢吃药的表现,做完吃药的一周目再看不吃药的,有一种绝望的感觉。 第三是最后的百科也是天才来的,视角的转换有一种荒谬的无力,那么多历史赋予的定义和名词就这样加诸在他们身上,一切就这样淡淡地从他们身上碾过。 总之各种意义上我都很喜欢这个作品。
全流程偏短,2h不到就能全成就,吃药不吃药其实只是换了下描述,发生的客观事件没有任何改变,这个还是感觉有点可惜的,有种吃药根本没作用的感觉,不过也可以理解。 故事本身还是不错的,就是两人精神状态都不太好,一些暴言和行为看的实在有点力竭,初见结局时更是有种“woc这么离谱的吗”的感觉 顺带一提,如果想全成就的话,第一遍全不吃药,第二遍全吃药就能达成,而且画廊里收录了全故事,没集齐的上面有显示,查漏补缺做一下也很方便。
Honestly, it is an amazing visual novel. It is a shorter narrative (took me two hours to complete a playthrough), but it doesn't make it any less worthwhile. I will say, do take great care in heeding the content warnings. I cannot say anything about the subject matter in detail; If you find that *most* of the tags do not bother you, please enjoy it as blindly as possible. The game itself uses its visual novel format, along with the point in click mechanics, to present its story in an extremely effective way. While the game does not have much re-playability, it is an experience I highly recommend if the game description or content warnings intrigue you in the slightest. personal opinion/light spoilers: As for my personal experience, I went into this believing I would not be affected by any of the subject matter. However, I felt a deep sensation of anguish and fear upon completion. I would think it depends on whether stories like this resonate with you in some way...because it definitely did for me. I could gush about the characters or other aspects that I loved about the writing...It has infected my mind for several days at this point, haha. I don't know. I like it. I like it a lot. (My bias is showing....oh no...) I felt a lot of emotions while playing. I did not think I would get attached so easily..!!! I would criticize some pieces of the game but I don't have the heart to do so...overall it is just so good...delicious even...
jjinjja crazy experience but peak frfr ong fr ong
If you liked the demo, I think you will like the full game as well. Like watching a car crash in slow motion: you could already see that the brakes aren't working, then it starts swerving, leaves the road, and finally explodes into a flaming, grisly wreck. All the while you're sitting there with mounting horror, feeling sick to your stomach, still somehow hoping against hope that the people in the car will make it. That it's possible for any human being on earth to make it. Also it's kinda hot ngl-- *get pulled offstage*
It turned out to be a really great experience. Hector is a nasty nephew and during the game I've started fearing Matvey more than him lmao, I admire Matvey's loyalty to the kingdom but he has such a view of royalty that it makes him weirder than Hector in my opinion. I hope there will be a dlc with his point of view, that would be fascinating since his character still leaves behind so many questions and he seems even more messed up than Hector.
好玩,全程通过探索物品触发一件件回忆,循序渐进地让玩家了解故事的原貌,不难推测没有提到的时间里他们是什么样的哈哈哈哈,赫克托身为一个王子,从小到大的生活都是围绕这个皇家身份展开的,父亲母亲的期望都来源于他的继承人身份,却不是因为赫克托本人,当他失去王子身份了之后就失去了唯一的落脚点,不知何去何从,沦为一个逃犯存在,而唯一跟随他的就是他拥有着政治敏感身份的叔叔马特维,两个人展开的压抑苍白的出租屋文学。 马特维是他和外界唯一的锚点,我觉得他真切的希望马特维从始至终都不放弃他是因为这个人是他赫克托,但赫克托感受到的确实是马特维对于回不去的故土故国无限的留恋,都寄托在他这个流亡王子的身上,让赫克托倍感绝望,后面看到吃药结局最后赫克托的自白,他也知道自己这样对马特维不对,但还是那么做,我觉得原因就在于他是自己的副官,身为王子的他无论做什么马特维都应该服从,所以他拼命苛待他就是为了看马特维反抗他恨他,不再对他抱有王子的期待,不再把他当做王子,但最后他还是没能坚持到那天,逼迫自己忘记所有,变成一个婴儿,因为母亲对待婴儿就是无限包容,不求回报,同样也没办法指望婴儿做什么,他在马特维身上寻找自己缺少的亲人的爱,母亲的爱,恋人的爱 但是确实通过赫克托最后的自白看出他是爱着马特维的,我认为马特维同样也是爱着赫克托的,除了对于祖国的忠诚让他不反抗赫克托,那一种归属感,最后知晓他来自哪里的人,剩下的不就是爱吗,如果只是出于忠诚,这样不计得失抛下尊严不顾一切,我也只能说敬你是条汉子,只是他自己可能也不敢去细想,毕竟是他的叔叔,他的副官 看得我真的好惋惜好悲伤哎呀,我真希望两个人可以就这样苦苦的又幸福地生活啊 两个人也有很纯粹的时刻,印象最深的就是赫克托从前被老师惩罚了之后跑圈,马特维站在那抱着衣服在雪地里等他,太美好了,那样的人怎么让人不喜欢,还有两个人在公园的毯子上分享橘子,无法忘怀呀。 最后再说一次很喜欢这个游戏啊,一些比喻啊什么的都很有意思,那种黑色幽默从赫克托这个丧丧的王子嘴里说出来毫不违和哈哈哈,除了文笔的风格很喜欢,这两人之间也非常好品,美味至极!!
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