
A prince who has lost his kingdom and everything else. His uncle and aide-de-camp, unable to leave him. In a cramped rented room abroad, click on objects and piece together a codependent relationship filled with brutality and endurance. Watch helplessness turn into violence, tenderness into torture.
Modeled estimate, not a reported figure. How we estimate →
About
Power structures can dissolve. So can people.
Dissolution of My Self is a point-and-click psychological horror narrative game about exile, dependence, and the collapse of identity.
In a rented room, you will click on objects, read fragments of Hector’s memories, and help dismantle his identity.
Before you is an ordinary rented room.
And yet, for Hector, the prince of a fallen kingdom in exile, every seemingly ordinary everyday object inside it is evidence left behind by an intimate tyranny.
Can you blame him for becoming cruel? After all, all he has left is his uncle.
Today, he has decided to forget it all.
Your task is to investigate these objects, awaken the memories Hector refuses to face, and help him erase them.
He has to forget.
After all, remembering who you are can be far too painful.

Hector (CV: Netoru Irakusa)
“Your body is my only territory.”
An exiled prince of a fallen kingdom, trapped in a rented apartment far from home. After losing his identity, homeland, and future, he drags his dependence on Matvey—along with his resentment and love—into the depths of self-dissolution.

Matvey (CV: Tetsuto Furukawa)
“If you were nothing more than family to me, my child would be old enough to walk by now.”
Hector’s uncle and aide-de-camp, who fled with him under an alias after their kingdom fell. He now supports their life as an unlicensed electrician. Unfortunately, Hector treats him as subject, uncle, caregiver, wife, and mother all at once.

Piece together your own path through dissolution
What you touch first is what Hector remembers first. Exploration changes the order and rhythm of how the story unfolds—not the ending. This game has a single ending; in-game options mainly affect how you read and experience the text, and do not unlock alternate endings or a second storyline.
Explore memories inside a rented room
Investigate everyday objects such as windows, a television, dining chairs, and medicine bottles to trigger memories Hector refuses to face.
Don’t take everything he says at face value. The way he recounts his memories depends entirely on his state of mind at the time.
Watch memories peel away one by one
As Hector gradually gives up his past and his self, the objects you have triggered will slowly blur and lose their function.
Psychological horror with no monsters
The horror comes from a sealed space, life in exile, and the twisted decay of family affection, love, and devotion to country between the two of them. Expect oppression and unease—not jumpscares.
A dark intimate relationship narrative
Uncle and nephew, sovereign and subject, “mommy” and his manchild, caretaker and patient
— an abnormal bond so intimate and suffocating it turns your stomach.
Enjoy psychological horror, but not monsters, jumpscares, or combat
Enjoy object investigation and fragmented storytelling
Enjoy codependency, pathological dependence, and unequal / distorted relationships
Enjoy dark humor and jokes straight from hell
Can accept an extremely oppressive atmosphere, ethical tension, and dark taboo intimacy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5h全成就通关 如果要收集全部故事的话,需要拿一个状态打完一周目之后切换另一个状态再去打一周目,因为零碎的隐藏的故事是很碎片的分布。我个人还挺喜欢这种打法的,因为有快进功能,所以也不费时间,有点那种在知道一切之后再次回去观看记忆的感觉,这个时候,就会发现一些不一样的东西。 然后接下来设计一些剧透: 个人认为结局偏向he,其实我还蛮期待故事百分百之后会出现一个什么额外的人物心里话,因为还蛮想看马特维他的内心到底是怎么想的。因为第一人称,所以全程对于叔叔的内心几乎没有,就更让抓心挠肝想知道叔叔你的真实想法到底是什么啊! 然后我们的王子大人,整个解体的过程也很有意思。个人认为他的情感经历了从很几个阶段,从依赖、理所当然的使唤、试探到怀疑、得寸进尺、失望再到愧疚、愤怒到最后的决心忘掉一切。 他的人格是被过去的王子身份所塑造起来的,当这个国家解体后,王子的身份当然也就不复存在了,于是他在异地开始了新的生活——和叔叔一起。 但过去当然没有那么轻易去斩断,为了让叔叔明白自己的一无所有,彻底放下对自己的期待,也为了自己的新生,更为了叔叔纯粹的、完全的爱,他决定解体,作为婴儿——什么也不去思考的、降生。 这样的话,作为母亲的马特维是否就会抛弃一切的给出他的爱呢?
我到现在都在哭……我非常非常喜欢这款游戏……甚至说是我的人生游戏之一也不为过。 感到太过痛苦,一定是因为活得太过认真。只是寄期望于用癫狂的手段冲淡苦闷,刻薄恶劣的言语无法推开你,也无法洗去我的罪恶和挫败。 清醒的时候我看着什么都会想着你,想着你,就自然而然地意识到,不会再变好了,我的人生不会再有什么好事发生,我们的关系也没可能再进一步了。 谢谢你爱我,即使你所爱的是故国的幻象、幼时的童语、王储的辉光、你的毕生理想和志向、一个并非我的我。 马特维,我真的曾希望能给你幸福。
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(包含剧透) 我看赫克托你还是别叫马特维妈妈了,[spoiler] 叫多了就只能让他把你重新生出来了。赫利奥你想要的到底是什么?马特维看起来可不愿意只当你的亲人啊!(只是单纯的叔叔的话他早就老婆孩子热炕头去了)要说他是一个对国忠诚的副官,他宁愿一直做最不看身份的低级工作、宁愿杀人也不愿意你的身份有一丝泄露可能,难不成赫利奥还能在全程隐姓埋名的情况下复国?成年礼发表演讲时,他专注注视着你的眼神,为什么会被解读成看到孩子终于长大的欣慰母亲?这下真给你显化出妈妈了! (对于马特维的小本本,我的理解是他以前有考虑过复国,但随着形势和两人关系的变化已经基本放弃了这个心思,把小本本归为旧物从背包收拾出来了,虽然赫利奥觉得马特维模仿自己行文风格,但人家做了那么多年家庭教师,我愿意相信这俩人行文风格本来就差不多了……) [/spoiler]
是的是的,你可以同时做他的叔叔、老师、兄长、副官、供养者、爱人、性玩具和最爱他的母亲
好玩,好看,笔力没话说,小众癖好能被满足感谢作者的创作也感谢作者发行的勇气。从游玩角度,希望能增加一个二周目阅读过字变色或者没阅读过不能跳过的功能,打结局的时候有点分不清哪些是新的东西。虽然很爽但是好好吃药了也...让人有点伤心
[h3] 罗曼蒂克消亡史 [/h3] 又或者说,[spoiler]赫利俄斯[/spoiler]消亡史 个人评价来说,比起xp展示回,写作风格和故事叙述更对我胃口。只是想说,请刺草真是懂,在“来真的”上没有比他更合适的人了。是香菜,是胡萝卜,是小众,是硬核向……这种东西小范围内享受一下就可以了.jpg。言尽于此,多说无益。
truly an experience of all time. the ending made me question if i had taken something before playing it and the game in general had me feeling both a kind of euphoric glee and disturbance while i tried to piece everything together, just. an amazing time all arounf honestly. the gameplay is also really well executed and creative, and the art speaks for itself. if you think this is something youd be interested in even slightly, i can urge you enough to try it out. Ill probably keep thinking about it for a long, long while while i try to get all of the achievements. wow!
吓哭了。 给各位想入手的避雷:非常,究极,不对等,愿打愿挨,的cp。攻的一些行为,非常,难评。至少比我想象中的,要,更,阴间。 本人吃的很绝望。 我认为避雷贴没有真正意义上避到雷。 这个黑暗标签玩的时候体会不到。但是玩完之后两眼一黑。 我已经词穷了。 我很难评价这个。 至少现在我很绝望。 尤其是为了为了看一周目没看到的故事吃了两遍。
首先是看到宣传视频里有配音就立马购买了,配得真好……声控狂喜jpg 还有看了cast表想说声优老师是如何用这美妙的嗓音发出各种奇声的( 这种通过点击场景推进剧情的方式配合随着章节变化的bgm很有效地营造了压抑的氛围,看着看着发现[spoiler] 赫克托的头像开始变得模糊 [/spoiler]真的有点害怕……有种只能眼睁睁看着脆弱的小船要被拽进卡吕布狄斯的漩涡一般的无力感,努力维持的日常(说到底这样的两位能有什么普遍意义上的日常(默)和越来越频繁暴露出的崩坏精神状态让人很不安,[spoiler] 观看剧情时一直在想两人看似牢牢相系的依存关系最终会因为什么被打破,尤其是马特维这种意志坚强得可怕的人如果坏掉了肯定会很恐怖吧……好的就这样逐渐崩坏着一周目打出了个放弃治疗结局×是的从头到尾都放弃治疗了,你根本没在吃药!jpg但是原来是这么个放弃治疗法吗!好吧! [/spoiler]看到结局动画更是整个人仿佛被扔了十万伏特的巨雷一样被麻痹了(非贬义),谢谢制作组让我体验到如此奇异的灵魂震颤,好喜欢。开始期待吃了药的剧情是什么样的……
好感动终于见到正常的叔侄关系了,叔叔就是妈妈呀,哪怕彼此攀附互相折磨叔叔的怀里才是最幸福的温床呀,结尾真素劲爆尾杀,打完久久不能忘怀,你们二人幸终罢。
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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