
Dissimilated Land is a roguelike-like action game. In this game, you will play the role of a survivor trapping in the Sedley's ruins. For some reason, you have to take an adventure in an unfamiliar environment, facing dissimilated monsters beyond imagination. Through fighting, you will learn the secret behind this land.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
和游戏开发人员沟通已确认PC版本不再更新,散了散了
good game please add english asap means more sales
当初先推出PC版,然后手游版公布后这PC版就完全没反应了,看看你们艰难的选择先出PC,然后公告表示PC不好卖啊,赚不到钱啊,什么史低19价格就38啊,还有被扣走多少多少分成,要恰饭的嘛。那你手游恰的差不多是不是该想着把PC的进度跟上?好好反思反思去吧。
当初承诺的线上联机也没有更新,骗子运营,不愧是国产,毫无诚信可言
[b] Dissimilated Land [/b] is actually a pretty good roguelite brawler, it's a shame that it never got that English translation. While the game is playable if you have decent reflexes, there are many stats and effects that are hard to understand without translation; I just pick the items with the highest numbers. The game is fully playable on my F310 controller, but it took me about 90 minutes to figure out the default controls (just because of the regional differences). You can change controls in the settings, assuming that you know how to navigate them. It's a very beautiful game, hence the language barrier did not stop me from buying it. The developers put a lot of work into animation, story drawings, and stage design. Overall, it's a relatively generic roguelite, but it has all of the required mechanics that I expect in this genre (fun RPG elements, risk vs reward & nice random features). [h1] Combat & Roguelite elements [/h1] There are 3 playable characters to start with (4th is locked). They have some unique abilities and attributes, but for the most part, you are not forced into a specific role. Each character is capable of using most of the weapons and skills, so you can make your ranged character into a melee brawler, or you can just adapt to a situation based on what gear you have. The game has a huge variety of active abilities, such as sub-weapons, weapon skills, and other special attacks. In terms of game format, it's a pretty generic roguelite, but I don't mean it in a negative way. It has permadeath, randomly generated rooms, and some interesting "risk vs reward" elements. I was surprised by its variety of random events that you can come across. You can run into things like random shops, quest givers, mercenaries and unique challenges. I don't have anything negative to say when it comes to gameplay in general, although I find the blocking somewhat unreliable because it takes so long to raise the shield. Aside from that, you can purchase all kinds of passive and active upgrades, not to mention a huge variety of weapons. [b] Pros: [/b] + beautiful animation & nice stage variety + you can remap controller (used F310) + many active and passive skills + huge variety of items and upgrades + 3 playable characters (4th is locked) + well designed random events + achievements [b] Cons: [/b] - needs original soundtrack - the hitboxes are a bit annoying (but serviceable) - not a con, but a translation would be nice <.< [h1] Overall Thoughts: 8/10 [/h1] I would say that [i] Dissimilated Land [/i] is above average as far as this genre goes - held back by translation and soundtrack. While I might be able to point out some nitpicks with hitboxes, overall the game is perfectly fine. Not sure why it has mixed reviews, I think it has a good variety of active skills and random events. The artwork is also a huge highlight of this title, just lovely animation, and stage design. English, please. [code]Review By: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
只管做手游,不管pc,就没更新过,和手游版差了1年多的内容,骗子
只更新手游更新PC,不值得购买
为什么不下架呢??手游多赚钱啊,这个跟手游比起来顶多算个半成品,就扔这坑人呗,能坑一个算一 个是吧
Isn't hard to fall in love with this one. First off, the art style is really good, I enjoy the Cthulu-esque settings and designs. One issue is the English translation isn't very accurate at times, so you may be confused as to the story, or what an item or upgrade does. The tutorial is not repeatable, and didn't explain things properly enough. The controller support is a touch flakey, you can't use the D-Pad to select and use hotkey items ( such as potions ) on a keyboard, you would hit 1 through 4 o use them. ON a controller, you'll need to bring up the menu with select, and use one ( the game doesn't pause ) or just reach over to your keyboard and hit the 1 through 4 keys ( that's what I ended up doing, it works alright ) You've got a few characters, and one unlockable one - I only used a single character though. You have skill trees of a few types - passive skills you unlock with one currency in the hub ( far right npc ) and 3 other things - equip bonuses, special moves, and money skills ( on the far left NPC in hub area ) The fighting is decent, you can find melee, magical or ranged weps, and you also have sub weapons like mines, boomerangs, etc. Seems liek a good amount of content, I played for a long time on one round and I think I died at the final boss. The game is in early access, and will continue to get updated and polished. It's worth a go if you saw this, was interested; but saw CHINESE ONLY - because it is no longer only in Chinese. cheers!
骗钱玩意 快死一死
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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