
Your mission: lead a group of civilians out of the war-torn country.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Russian*, French**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If they just finish the game, I'm sure it'll be quite good. Currently however, it is not finished (even though it seems to have left Beta). E.g. - when resting, the game will not pause so that you can cook a meal when your people get hungry (which tend to cause everyone to starve to death, despite having loads of food).
stratejik savaşta hayatta kalma oyunu görsellerle oyun desteklense de tatmin edici bir yapım değil
Almost terrible. Nice idea: A classic narative RPG about war. Thematically it reminds me of another game about surviving war. Bad execution. The good: A couple of decent stories. The achievements and the character unlocks are not terrible. Value for money is ok. Slow. Boring. Reapetative. Mediocre dialogues. Crashes on a few occasions. Needs work. Only for paper RPG fans.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Выживалка как выживалка
独特的生存游戏 不同的角色有不同的能力 有玩过程中会触发一些事件 你的选择会决定着队伍的生死 记住 生存才是主要的 玩了第一章 买了船票最后被军方轰炸没了 整体游戏挺枯燥的 重复事件很多
1)On the one hand characters die in 3 days without food. On the other they can defeat 5 soldiers armed to the teath with bare hands. 2) "Please sir i have to eat another bear" syndrome
Ну и кал. Прошел с 1 раза не получив никаких препятствий. слишком казуальный геймплей
Mom I want this war of mine We already have this war of mine at home
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Not very well put together unfortunately, I couldn't get more than an hour into this
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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