
Inspired by the "superhero movie within the movie" finale of Walt Disney Pictures' film "Chicken Little," Disney"s Chicken Little: Ace in Action features Ace, the superhero alter ego of Chicken Little, and the Hollywood versions of his misfit band of friends: Runt, Abby and Fish-Out-of-Water.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Polish*, Russian**languages with full audio support
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Unexpected sequel. ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
колись гарна гра. зараз просто знущання продавати її, не оптимізувавши навіть управління,
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Hours played at review time, across 40 reviews with recorded playtime.
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They looked at ratchet and clank 3 and said "yeah let's do that"
Completed as of writing this review: Base Game Played this game in my childhood but never completed because of a stupid mistake, but even after buying it on Steam, I gotta say I'm still satisfied with this game. It's not hard, it's really easy actually, since this is a kids game, but it was a joy all around. The gameplay is generic good, soundtrack is kinda forgettable but gets the job done and the story is, even though intended to be a huge cliche, it still did it ok (some moments made me chuckle). If you've watched Chicken Little or played the game adaptation of it, I'd recommend picking this game up! (just don't forget to limit FPS to 60, because otherwise it'll be unplayable)
Chicken Little: Ace in Action, developed by Avalanche Software and published by Disney, is a surprisingly competent and energetic licensed title that expands on the universe of Disney’s 2005 animated film. Rather than retreading the movie’s events, the game adopts a clever premise that frames itself as a fictional “movie within a movie.” Players take on the role of Ace, Chicken Little’s heroic alter ego from the in-film sci-fi parody, transforming the game into a lighthearted space adventure complete with humor, action, and a distinct sense of self-awareness. It is a rare example of a licensed game that feels like more than a mere marketing tie-in, combining accessible gameplay with unexpected charm and production polish. The story is straightforward but amusingly meta. The main cast from the original film—Chicken Little, Abby, Runt, and Fish Out of Water—are at home playing their favorite video game, which happens to star their heroic alter egos. The game-within-a-game structure allows Disney and Avalanche to create a tongue-in-cheek sci-fi romp without being bound to the tone or narrative of the film. It’s filled with winks to the audience, self-referential humor, and fourth-wall-breaking moments that make it feel playful rather than contrived. The cast constantly comments on the action as you play, with the original voice actors reprising their roles, which gives the experience a Saturday morning cartoon feel. This framing also gives the developers license to explore a variety of planets and mechanical ideas that wouldn’t have fit in the movie’s small-town setting, turning what could have been a simple action platformer into an intergalactic escapade with personality. At its core, Chicken Little: Ace in Action is a third-person shooter with multiple gameplay styles. The game divides its missions into three distinct segments: on-foot combat with Ace, tank battles with Runt, and aerial missions with Abby in her spaceship. Each character’s gameplay type offers a change of pace, though they share a similar arcade-style simplicity. The Ace missions play like classic third-person shooting sequences—you’ll dodge enemy fire, blast through waves of robotic foes, and navigate platforming challenges. The controls are intuitive, emphasizing movement and timing rather than complex mechanics. Runt’s tank missions slow the pace, putting you in control of a heavily armored vehicle with a more deliberate, strategic rhythm. These levels emphasize positioning and managing firepower, though the tank’s sluggish turning and acceleration can make them feel clunky. Abby’s space missions, meanwhile, evoke early rail shooters like Star Fox, with straightforward controls and constant motion through space battles. Each style is enjoyable in short bursts, though none of them are deep enough to stand alone for long. One of the game’s strengths is its presentation. For a title released in 2006 and tied to a children’s film, Ace in Action features impressive visuals and design variety. Each planet introduces new color palettes, architecture, and enemy types, preventing the environments from feeling repetitive. Explosions, particle effects, and reflections off the metallic surfaces are surprisingly well rendered, showing Avalanche Software’s technical competence even on modest hardware. The character designs translate well into their “superhero” counterparts—Ace looks sleek and confident, Runt’s tank feels appropriately overbuilt, and Abby’s ship design fits her personality. The voice acting is another highlight, with the cast maintaining the film’s comedic chemistry. Frequent banter between the characters keeps the tone light and lively, though some lines can repeat a little too often during extended play sessions. The soundtrack complements the interstellar theme with orchestral flourishes and heroic motifs, making each mission feel like a miniature cinematic adventure. Despite its charm, the game’s biggest weakness lies in repetition. While the variety of gameplay types helps mask the issue, the mission structure eventually settles into a predictable loop of “travel, shoot, and collect.” Enemies tend to repeat with only small variations, and level objectives rarely deviate from destroy-this or protect-that templates. Boss battles attempt to shake things up but are uneven in execution—some are creative, while others rely too heavily on trial-and-error. The upgrade system adds a small layer of progression, allowing players to collect “acornium” to enhance weapons or armor, but the costs are high and the rewards minimal, leaving little incentive to grind for improvements. The controls, while functional, can feel stiff in certain sequences, especially when piloting Runt’s tank or maneuvering in tight corridors. These issues don’t ruin the experience but remind the player that this is, at heart, a mid-budget tie-in rather than a fully fleshed-out AAA adventure. Still, Chicken Little: Ace in Action deserves credit for aiming higher than most licensed titles of its era. It’s clear that Avalanche Software wanted to create something fun, colorful, and self-contained rather than a quick cash-in. The result is a game that, while simple, offers genuine entertainment—especially for younger audiences or those nostalgic for early 2000s action games. The combination of multiple play styles, polished visuals, and cheerful humor gives it lasting appeal, even if its mechanics don’t evolve much beyond the opening hours. It manages to capture a sense of playful imagination reminiscent of classic Pixar-era tie-ins, delivering a game that feels like a companion piece to its source material rather than an afterthought. In the end, Chicken Little: Ace in Action stands as one of the better examples of a movie-based game done right. It’s lighthearted, surprisingly polished, and unpretentious, offering enough variety and humor to keep players engaged from start to finish. Its flaws—repetition, uneven pacing, and occasional control quirks—are easily forgiven in the face of its enthusiasm and personality. It may not reach the depth or refinement of major genre entries, but it doesn’t need to. It’s a fun, accessible, and genuinely charming adventure that reflects both the creativity of its developers and the irreverent spirit of its animated source material. Rating: 7/10
pretty solid disney game
Chicken likes to run like the flash x 20 plays awful,great game,horrible port
this game is trully fantastic.
First i never watched the movie just as info. Update 31.01.2026, i had watched the movie and i have to say its a rare chase where a game is actually better than the movie. Another Disney game that didnt had the best PC port if you play it without any fan fixes then it actually can lead to a few problems, the bad resolution support 1080x1024 is max, the crappy fog near fog and missing sky backgrounds that wasnt in any console version but if you fix all these things its actually suprisely a soild action shooting platforming game: Pros: + 4 worlds with 6 levels each (4-6 hours of gameplay it depends how much you explore some places) + multi-voice acting support is a good thing with an ok storyline behind it + level design is good + 3 different gameplay styles (Ace for shooting on ground, Abby for plane action and Runt for the tank levels, because right lenght to end well without going respetive because of the 3 gameplay styles + a small but fine upgrade system + every world have its own new enemies which let make things a bit more fresh Cons: - no modern resolution support which can make the game pixelated and look a bit blurry without fixes - annyoing fog thats only appared in the pc port but with a mod you can remove it but sadly some maps have missing world backgrounds - the last world is a bit of an downgrade because two of them where bosses, one an escape one and another one a rush as fast to kill a bit of towers for example not acutally good designed maps to play thought (the Ace was an actually pretty alright mission and the longest too) - steam overlay dont work in this game you have to find a workround to upload screenshots if you care its a bit annyoing Its kinda hard to recommend this game because of the loosy PC port but its not the worst Disney PC port i played but on the other side its also not that fiar to not recommend it but i end up with a positive review because overall i had a fun time with it, one of the more fun Disney games. Funny note this game plays after the events of the movie and actually then feels like an Sequel which is neat.
Ive only faced two softlocks so that i needed to activate cheat to play the game. 10/10 amazing P.s.:Cheat menu in chapter start menu, All Levels Unlocked - Right, Up, Left, Right, Up.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.