
Reprise your role as a supernatural assassin in Dishonored 2. Declared a “masterpiece” by Eurogamer and hailed “a must-play revenge tale” by Game Informer, Dishonored 2 is the follow up to Arkane’s 1st-person action blockbuster & winner of 100+ 'Game of the Year' awards, Dishonored.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a very cool game. I liked both the first and second parts. I recommend buying both. You won't regret it.
Excited for Dishonored 3! This one was so good!
I love this game. I understand myself and my artistic taste more every time i play it. It comes from a design lineage and gaming philosophy that is both rare, and dare i say holy. Arkane Lyon has a few masterpieces. This is one of them. I wouldn't recommend jumping into part 2 without having played Dishonored 1 AND knife of dunwall/Brigmoore witches, because those games are necessary context and would be like jumping into empire strikes back. This is not a sequel so far removed from its first entry that its standalone worthy. It may have been designed for that possibility, but you will get less out of it if you attempt to do that. What am i saying its been like 10 years, you must know this by now? Or maybe not. There are weird discussions about the dishonored games, that they punish you for playing them with all of the toys. But they dont, the writing challenges you to see the world and characters within like people. Most of which are broken and worthy of sympathy, and sometimes possibly worthy of a painful death. Its a world of deep corruption and angst, loss and revenge. Institutional and geopolitical anxieties that mirror our world in ways that few people are willing to write. It dares you to spare the lives of monsters, and live with the consequences of bringing them into the light. Like Thief before it, it is an absolute gem. I hope arkane survives long enough to give us another.
精巧,细致,值得用不同方式多次游玩的佳作。
jogo da minha vida
This is where environmental story telling peaked. One of the top 3 stealth games ever.
Ho recuperato questo titolo in seguito alle belle parole spese negli anni dalla community. Nel complesso, un buon titolo, ma lontano dall'essere il "capolavoro" del quale si narra (inserito addirittura in varie liste dei migliori videogiochi di sempre). Le aree di gioco sono senz'altro ben disegnate, ed il picco si raggiunge nella sezione caratterizzata dagli sbalzi temporali, davvero brillante. Come altri titoli Arkane, si lascia molto spazio al giocatore sul come muoversi negli spazi e come raggiungere l'obbiettivo. Detto ciò, ho trovato il gioco a tratti frustrante. Troppo spesso ci si trova a tentare e ritentare una sezione per cercare l'approccio più stealth possibile, per ritrovarsi ad allarmare nuovamente le guardie. Non parlo unicamente di un problema di skill del giocatore, ma del design dell'IA in generale. Graficamente godibile ed artisticamente molto ispirato. Nel complesso un buon gioco, ma nulla di trascendentale.
最棒的箱庭地图
太好玩了《耻辱2》很难想象这是一款十年前的老游戏了 无论是打击爽感还是地图设计都是顶级 很难再找到更好的箱庭游戏了
The stealth and combat is amazing and the story is quite good just wish I could've had better perfromance with this game.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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