
Discremental is a short idle and incremental game where you primarily upgrade your disk, along with other equipment.
Modeled estimate, not a reported figure. How we estimate →
About
Starting with a single disk, you can unlock new abilities with the resources you earn from each loot. You can also purchase the equipment you've unlocked during loot phases, growing stronger as you progress through the floors.
Start with a single disk.
Use the resources you earn from each loot to unlock new abilities and weapons, or upgrade their stats.
Purchase new weapons and face off with the enemies.
Auto Idle mode for background farming
Trading system to speed up your progress
Over 100 skill tree nodes
Boosters to accelerate progression
Purchasable weapons to improve looting speed
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian
Engagement
Reviews
Not sure what all the hate is for, the game is exactly as described "a short idle and incremental game". Although, the idle feature def isn't necessary. I 100%'d the game in a little under 2 hours. $5 is reasonable for (give or take) 2 hours of gameplay. Didn't run into any bugs or issues. As long as you're upgrading what you need (mainly armor), there is not much prog difficulty If you need a quick game to burn time, check it out.
последнего босса нет, из за этого невозможно выполнить 2 достижения
Although the game was simple, it was engaging. I really liked the chill level designs. The only downside is that while the skill tree is so vast and complex, the weapon section felt a bit less thought-out, which was disappointing. Overall, it's a very smooth and immersive game—highly recommended.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 27 reviews with recorded playtime.
Macht spaß und ist für den preis voll in ordnung
It was alright, ought to be cheaper as it does not have much innovation and is rather short.
무한으로 올라가는 즉시 애매해지는게 슬프다. 방치하다 안하다 꼼수로 깰 수 있음.
This will be a game you play just once. It's short, yes. The way I feel about it, is that I was happy to pay the relatively small amount for a short amount of playtime. But, It isn't very challening, and you don't get the biggest feeling of being rewarded for progress. If you don't focus on armor and stamina retention, the next level will drain you massively, causing you to go back to the previous level and just repeating that one many times to get experience and buy a ton of upgrades before going back to the next round, and by then you are overpowered and kill the boss instantly. Next level, same deal, you get drained fast and you revert back to the previous level. Also, why is the boss the same every level? That doesn't seem very incremental to me, the only thing being incremental is experience and gold going up. So, it lacks a bit of balance in that sense which causes it to not be a challenge. Also, there's an upgrade that gives you +1 stamina permanently after every enemy kill and at the end you are simply in an infinite loop, no drain, just an increase of exp and gold which you don't need anymore and then the only reason to tick the idle box is to let the game run as a screensaver. Max'ed out at level 16 after 2,5 hours. But still, this is like complaining after eating the whole burger.
Fun incremental. short and sweet. moved at just the right pace. could grind when i wanted. enjoyed the game. thanks devs!
너무 짧다. 깊이도 얕다. 2000원이면 구매하세요. 오토모드 풀리면 딱 2시간꺼리입니다.
Really enjoying this game so far. The progression feels great and there’s always something new to unlock or upgrade. I especially like that you can keep progressing even when you’re not actively playing. Simple, fun, and surprisingly addictive.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 14.1K | 97% | $2.99 | |
| $19.3K | 159 | 94% | $2.99 | |
| $5.2K | 69 | 86% | $3.99 | |
| $2.8K | 16 | 25% | $4.99 | |
| — | 0 | — | — | |
| $455.5K | 3.5K | 88% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 55 | 95% | $2.24 | |
| $3.9K | 183 | 91% | $0.99 | |
| $3.9K | 66 | 80% | $3.99 | |
| $3.9K | 115 | 78% | $1.99 | |
| $3.9K | 87 | 32% | $1.99 | |
| $3.9K | 55 | 56% | $4.99 |