
"IGNISTONE" is a roguelike action game that focuses on parry. Your goal is to reach B100F in the dungeon. Find weapons and amulets that suit your playstyle, in a world full of playfulness!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Full disclosure- I was granted a streaming copy of the game from the developer. This in no way, shape or form influences my review of the product itself. As always, any game I am given to stream I purchase a copy of for my friend. A seemingly small package with a lot of soul is what I'd say if somebody asked me for a few words about the game. In IGNISTONE, you are a cute little creature, interacting with and learning about... cute little creatures. Their world, while mysterious, is charming and the dialogue is genuinely cute. The gameplay revolves around delving into "THE MINES" and attempting to reach floor 100 to unravel the mystery of who stole the IGNISTONE and why. You'll quickly realize that you can play the entire game with just your mouse. Your right mouse button is a parry/block, and your left mouse button is your attack. You can hold the attack down, you don't have to keep clicking if you don't want to. Along the way, the cute creatures in the village will let you know that you can do some cool stuff with your mouse outside of combat. I won't spoil what, but I got a kick out of it. The gameplay itself is very smooth and precise. Anybody that enjoys parrying and/or timing based combat mechanics will get plenty of hours here. If you perfect parry an enemy, they will be stunned, allowing you to wail on them. If you fail, however, you will block (unless you completely fail), and take some damage. The dungeon is intended to be a pathway to upgrades as well, as you get to choose a route of 5 rooms per go. You can see the little map that shows whether the rooms contain enemies, loot, consumables, and so on. Every 10 rooms, you can return to the village, and you'll want to. If you happen to perish in the dungeon, you lose your weapon and your shield (it's TOO HEAVY TO CARRY!). Not to worry though, you can start back on any of the 10 rooms you completed earlier to get your currency in order so you can craft a new sword and shield. You can also craft amulets, which are passive buffs that help you out a lot. Every one of these crafting stations, including the Blacksmith, can be upgraded. And you'll want to do that, because once you manage to defeat the 100th floor, the game is not over. Without spoiling the rest of the game, I will simply point out that there is a TON of content here. Not filler, either, it's all viable and very enjoyable to play. While there are some minor annoyances here and there and you can and will die due to a stat difference between you and the enemy if you aren't prepared, I can overlook them easily because of the fantastic setting, the charming dialogue and the well designed enemies and the tells for their attacks. I'd honestly pay $20 for this. At $8.00? It's a steal. Grab yourself a gem, folks.
ジャストガードに特化したローグライクアクション。 ダンジョン地下100階を目指して進んでいこう! ダンジョンに潜ると5階毎にルートを選択し、敵・回復・強化アイテムなど様々なマスを攻略していく。 10階毎に町に戻ることが可能で、倒れてしまうと装備を失ってしまう。 敵との戦闘は、マウス左クリックで攻撃、右クリックで防御の簡単操作。 敵と出会うとベリーを支払うことでガード練習することができて、初見でも挑みやすいシステム。 ジャスガが決まった時の演出がめちゃくちゃ気持ち良い! ストーリーダンジョンには町で制作した装備品やお守りを持ち込むことが出来て、ジャスガ初心者でもRPG的に自分を強化して挑むことができる。 自信がある人は最低限の装備で挑む縛りプレイも可能だし、タイムアタックを極めたい人にもおすすめなゲーム性。 クリア後の高難易度ダンジョンの中には装備持ち込みができないものもあり、やりごたえあるエンドコンテンツが待っています。
This game is awesome! As noted by another reviewer, the characters and dialogue are genuinely cute -- but also kind! In fact, kindness – something the world could use a lot more of now – permeates the entire game. From the dialogue of the characters in the festival, to the conversations on the doodle boards, and even post-battle – once ripping the mask off your opponent you are rewarded with a shard - and also a heart! Kindness is rewarded in this game– don’t forget to donate starberries to the lady Mame so she can plant flowers! Apart from the cute characters, dialogue, minigames, and mastering parry, what I enjoy the most about this game is the amazing story! Don’t give up on this game early! The intrigue builds as you go deeper into the old mine learning more about the mystery of who stole the IGNISTONE and the creatures living within the cave and their relationship to the creatures in the world above. The story builds in suspense as you get deeper into the cave with an amazing ending with the story line coming full circle! The music of the game is also great, from the retro arcade-like opening theme to the building of more suspenseful and intense – and at times funky! – variations as you get deeper into the cave. As noted by other reviewers, if you have a strong aversion to parrying then this game is likely not for you. However, if not you should definitely give it a try! It is also far more than just parrying with minigames, numerous play strategies through choosing countless amulets and armaments, as well as noted above an amazing story line. The minigames are fun within themselves, but as noted by other reviewers are not filler, these games can be used strategically to increase your starberries or find rare armor, and make sure you drink the starberry juice! Focusing on parry is a perfect way to add just the right amount of mechanical skill to master (in addition to the mental skill that also must be honed through deciding on the numerous choices of amulets and armament to best optimize your gameplay). As noted by other reviewers, there are only three options for the gameplay: attack, parry/block, and special attack. The mechanics are controlled by a mouse using the left, right, and mouse wheel buttons, respectively. If you expect that somehow use of a mouse instead of a controller will diminish the gameplay mechanics don’t be! The mechanics of the game are very natural and fluid with the mouse. The timing of the parry is also fluid and precise. You can spam the left mouse button for attack or simply just hold it down. There is no need for a controller! You will also learn other tricks you can do with the mouse! Moreover, as also noted by other reviewers, the simple mechanics opens up the gameplay for everyone and across device platforms (e.g., smartphone vs pc). Also as noted by another reviewer, you’ll want to pay for the parry lessons to increase your skill. And be observant! Yes, with practice you WILL notice timing cues and increase your skill! They are there! Going beyond the old mine to the dungeons you will definitely want to max out on your amulets (up to 8 are possible and choose them carefully!) and also upgrade your armament to the strongest level as the difficulty is significantly harder than in the old mine. There, new mysteries of the story unfold! As noted by several other reviewers, indeed this game is a gem with obviously a lot of detailed thought and heart put into it. I’m waiting for IGNISTONE II to find out more about this world and how the story unfolds!
タイミング良くパリィするアクション要素のあるローグライト。 最初のダンジョンクリアまで2時間程度。 全体的に、よく練り上げられたゲームと感じました。 マウスだけで完結するシンプルな操作にわかりやすいチュートリアルと、ローグライトながら間口の広い設計。 ローグらしいパーマネントロストはあるものの、一定の階層で必ず帰還できるようになっているのも心理的不安を下げてます。 クリア後にはいわゆるもっと不思議なダンジョンはじめ、バラエティ豊かなダンジョンの数々もあり、やりごたえもあり。 過去の名作を学んで、うまく消化してまとめあげられているという印象です。 そっと紙マリオリスペクトを表明しているのも良い感じ。 このクオリティとボリュームで1000円以下はお買い得の一言です。
A super fun game with plenty of charm and personality!! The game mechanics are all done with two buttons as well so it's not mechanically intensive either, so its accessible for anyone to play.
Nice concept, but not enough variety and telegraphing of the right moment to parry (around which the entire combat revolves). Not enough to keep me interested for more than an hour.
[h1] 高難易度パリィ・ゲー [/h1] 本編クリア後のダンジョン、敵の攻撃力高すぎ猶予フレーム短すぎで、難しすぎワロタ。 ☆5の影の洞窟とかより、☆4の乱岩の森の方が難しいの何なの?(10/6に乱岩の難易度表記が4から5に修正されました) 持ち込み不可のダンジョンは、序盤に良い剣と盾、お守りが引けないと、詰む場面が多い。 ゲームシステムは良いので、ゲームバランスが改善されれば良ゲーになりうる(隻影の道と乱岩の森が別格の難しさだが、でも簡単になっても面白くないか・・・)。 全実績解除は、あたおか向け。
死亡掉装备真不喜欢,感觉可以残血四倍攻+50%几率重置大招之类的去秒小怪逃课,就玩着没啥意思吧..
刷地下城拿资源,然后升级商店和武器防具护身符,制作高等级装备,挑战更高的难度 过程有点枯燥,好在画面优美 开局缺少资源,推荐制作能增加星果掉落的装备 战斗主要靠升级高等武器,防具和精准防御后敌人眩晕,自己还能回血 这游戏啥都好,就是感觉太休闲
Worth taking the time to experience. Testing multiple sets of equipment along with combo combinations of Amulets results in many interesting ways to play. The content in exploring diverse depths. Once completed, there are more difficult challenges for players to challenge!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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