
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 729 reviews with recorded playtime.
Reviews
Themes across 727 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Best game in the world.
los burgueses no son humanos
невероятная хтонь, которая проникает в саму суть. яркое и изобильное описание депрессии, алкоголизма и прочих зависимостей. Каждое выбранное действие имеет последствия. на графику нет времени отвлекаться, а если отвлекаешься, то полностью погружаешься в мир будущей грусти
Great game. Really got me emotionally invested into the main character's life, and the life of others living in Revachol. I could see myself playing it again in the future to complete the moralintern route i didn't finish in my playtrough or just go with a different one. I strongly recommend it to anyone who enjoys mysteries, slower-paced stories, and especially reading.
хочу вонять так же как и гг
讲不出来自己到底是什么感觉,并且我也深知这家公司造成的问题,可这个大拇指,不点下去确实对不起游戏内一遍又一遍拷问的那些我真实的感受,仅仅为了这个游戏。
CRPG界的百年孤独。 康米废墟上的众生浮世绘。
SPOILER WARNING: This review contains major spoilers for the ending of *Disco Elysium*. --- ## Review: The Logic of a Total Failure *Disco Elysium* is a masterpiece of narrative self-sabotage. It frames itself as a detective procedural but abandons all logic, protocol, and common sense by the final act. ### The Narrative and Logic Failures * **The "Killer" Oversight:** You track the murderer to an obvious, poorly hidden bunker that should have been investigated first. * **Negligence and Public Safety:** After finding an armed, insane killer, you simply sail away. The game ignores the fact that he remains a massive threat who could easily pick off more people from his sniper nest at any moment. * **Absurd Clues:** The investigation relies on nonsensical "clues," such as a red thread left by Klaasje, which is an insult to any coherent detective story. * **Plot Holes:** The game constantly bypasses basic investigation steps, like questioning the hotel manager about the mystery door downstairs, instead forcing the player into irrelevant, pseudo-philosophical tangents. ### Final Verdict The game forces you to play as a professional, only to force your characters into total incompetence. Kim Kitsuragi, a serious professional, abandons his duty to take a photo of a phasmid while a murderer goes free. This isn't "deep"—it's a breakdown of the game's own internal rules, disguised as art to mask lazy, incoherent writing. The ending is just terribly bad. It ♥♥♥♥♥ on the detective genre and is closer to Knives Out as a ♥♥♥♥ mystery but if the forgot to shoot the ending at all and just let the protagonist get distracted by a butterfly. The game is good overall but the ending is so disappointing that I would not recommend wasting time on this one.
Не могу насытиться этой игрой, хочется продолжать и прожолжать. Такое со мной происходит редко. Очень нравится
Любимая игра. Абсолютно обожаю эту возможность лепить из гг человека, или наоборот зарывать его. Мир интересный, визуал на высоте, в общем я была покорена. Диалоги и шутки действительно хочется читать, ни разу не проскипывала даже горы текста, слишком уж было интересно. Кароче, это восторг
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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