
DiRT Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Japanese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这游戏对于新手玩家确实有点困难,不过要想上手还是得有一定的耐心。这游戏我玩着很容易进入心流,不知不觉时间就过去了,如果有更多地图就再好不过了。
subaru doesnt have rodknock. devs please fix this >:(
Me and my friend have made a competition getting faster times in the group B hellscape. Tons of fun. I wish setting up my wheel wasn't such a chore sometimes. Tons of fun. ♥♥♥♥ EA Sports WRC. This game is the true rally game. Tough learning curve, but start slow and build up. Don't jump right into the group B cars. Runs well, but I expect that much.
🧑🦼
Мультяшная ♥♥♥♥♥♥ на уровне FH6, лушче купите пиво и поиграйте в dirt rally 1.
ford rs200
car go vroom, tree catches car. 10/10 will kickflip my car again
tuff
If you're playing a rally game in 2026, you're playing either this or AC rally. Out of all the rally games I've played so far, this has had the best handling. It's incredibly unforgiving at first but very rewarding once you master it. It definitely leans more in the driving sim direction but isn't trying to make it completely indistinguishable from a real life rally car, you can still play it with a controller and have a lot of fun. It's not like older rally games where the cars feel super floaty and weightless and all feel the same. Every car in this game handles very differently and needs to be driven as such, even ones with similar specs. The track design is amazing, I couldn't ask for better designs for rally stages. They have the perfect balance of tight corners, obstacles, hazards and such. I think a lot of the stages can use more terrifying straightaways that let you floor it, but that's just me being kinda nitpicky. And graphically, they're the perfect balance between fantasy and realism, devs did a great job with the tracks. One of the coolest things about this game is the way the cars sound. As a Subaru guy, this is probably the ONLY game I've played where the Subarus actually sound like Subarus. The group b cars sound just as terrifying as they should, and I noticed that if you turn the camera to the hood of the car on the naturally aspirated cars, you can hear the sound of the engine's ITB's, it's not just one exhaust sound. The devs did an incredible job on the way the cars sound in this game. By far the most detailed and accurate car sounds I've heard in a video game. My only gripe with this game is that the co-driver kinda blows. Especially when you start driving the faster group a and group b cars, the co driver is guaranteed to ♥♥♥♥ up real bad at least once every stage. Whether that be skipping corners, making very important calls WAY too late, or being incredibly inconsistent with their notes, the codriver is gonna ♥♥♥♥ you over sometimes. It's not a game ruining experience, but if I had to fix one thing about this game it would be the pace notes. If there's a DiRT Rally 3.0 in the works, they should add a feature that lets you run through the stage slowly and make your own pace notes. Overall, it's a 9/10 racing game. If you're willing to climb the steep learning curve of the unforgiving cars and tracks, you have yourself an incredibly fun and challenging experience. Best $20 I've spent, GET THIS GAME.
Carro corrida terra bom
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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