
DiRT Rally is the most authentic and thrilling rally game ever made, road-tested over 80 million miles by the DiRT community. It perfectly captures that white knuckle feeling of racing on the edge as you hurtle along dangerous roads, knowing that one crash could irreparably harm your stage time.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 40.2Kreviews | 88% | — | not modelled |
| Free | 4.1Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DiRT Rally to świetna rajdówka dla osób, które oczekują czegoś znacznie bardziej wymagającego niż typowe gry wyścigowe. Tutaj każdy zakręt ma znaczenie, a jeden błąd przy dużej prędkości może zakończyć cały odcinek w rowie albo na drzewie. Model jazdy daje ogromną satysfakcję, szczególnie kiedy zaczyna się dobrze rozumieć samochód, słuchać pilota i płynnie przejeżdżać kolejne odcinki specjalne. Początki potrafią być brutalne, ale właśnie na tym polega urok tej gry. Wymagająca, bezkompromisowa i bardzo satysfakcjonująca rajdówka. Do dziś świetnie się broni. Zdecydowanie polecam.
DiRT Rally is arguably one of the most important racing games ever made. When it arrived in 2015, it completely shifted the direction of the genre by stripping away the "simcade" fluff and presenting a brutal, uncompromising simulation of rallying. Even in 2026, it holds a Very Positive rating because it captures a specific "purity" that many players feel was slightly diluted in later sequels. The consensus in the community is that this game is the "Dark Souls of racing." It offers no hand-holding, no rewind buttons, and a physics model that is famously punishing. If you make a mistake, you go off the road, you destroy your car, and your stage is over. There is a visceral thrill to this—that feeling of being on a knife's edge for five minutes straight—that keeps veterans coming back. The audio design remains a standout; the sound of gravel hitting the wheel arches and the frantic pace notes of your co-driver create an intensity that still holds up perfectly today. However, if you are looking to get into it now, you have to be aware of the "DiRT Rally 2.0" factor. Most of the community agrees that while the original has a unique, gritty atmosphere and a slightly different "weight" to the cars that some purists prefer, its successor is technically superior in almost every way. 2.0 refined the physics, significantly improved the visuals and surface degradation, and brought over almost all the content from the first game. Because the original has been delisted from most major storefronts, you are often looking at finding key resellers just to pick it up, which makes it a harder sell for a newcomer compared to just grabbing the Gold Edition of the second game. There is also the matter of the learning curve. Because the game lacks proper tutorials or a "rally school," many new players find it incredibly alienating. You aren't just learning how to drive; you are learning how to manage weight transfer, how to interpret co-driver calls, and how to stay focused when your car is barely hanging onto a cliffside. If you aren't prepared to spend hours just learning how to finish a single stage without crashing, you will likely find the experience more frustrating than fun. The verdict is that DiRT Rally is a legendary title that successfully forced the industry to take rally simulation seriously again. It is a masterpiece of design, but it is also a bit of a relic. If you can find it cheap and you want to experience the "original" challenge, it is worth a look. But objectively, if you are a modern player who wants the best rally experience in 2026, most fans will point you toward DiRT Rally 2.0 for its refined physics, or to Richard Burns Rally with community mods if you truly crave the most hardcore simulation possible. DiRT Rally is the game that made people fall in love with the struggle of rallying, and for that reason alone, its legacy is untouchable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian**languages with full audio support
Hours played at review time, across 131 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A decade on, DiRT Rally is still widely regarded as one of the finest rally simulations ever made — and it remains the title that redefined what the DiRT series (and Codemasters as a whole) could be after the more arcade-leaning DiRT 2/3/Showdown era. The Good The handling model is still the gold standard. DiRT Rally was Codemasters' deliberate pivot back toward hardcore simulation, and it shows in every stage. Weight transfer, surface transitions (tarmac to gravel to snow mid-stage), and the way the car reacts to pace-note-blind corners all still feel genuinely authentic. Even against newer rivals like WRC Generations or EA Sports WRC, DiRT Rally's handling has aged remarkably well and is still preferred by a large chunk of the sim-rally community. Punishing, purist design philosophy. No rewind function, real damage that can end your run, and stages that demand you trust your co-driver's pace notes rather than memorize the road — this was a bold, unapologetic return to old-school rally simulation, and it paid off. The tension of a long stage where one mistake can cost you the run is still unmatched in the genre. Hillclimb and Rallycross content. Beyond point-to-point rally, the Pikes Peak hillclimb events and RX (rallycross) modes add welcome variety, with the RX content in particular serving as a nice preview of what Codemasters would later expand into with DiRT Rally 2.0. Career and progression systems. The team-management-lite career mode (choosing sponsors, managing car upgrades, budget allocation across eras of rally cars from the 60s through modern World Rally Cars) gives long-term structure without overcomplicating things. Still gorgeous and functional. Running on the EGO engine, DiRT Rally holds up visually — stage environments (Wales, Finland, Monte Carlo, Greece) still look convincing, and performance on modern hardware is essentially a non-issue. The Less Good Steep learning curve. This is by design, but it means DiRT Rally is genuinely off-putting to newcomers expecting something closer to DiRT 2/3's arcade sensibility. A wheel/controller setup with proper force feedback is close to essential for the full experience. Succeeded by its own sequel. DiRT Rally 2.0 (2019) built directly on this game's foundation with a larger content roster, improved surface deformation, and more stages — meaning DiRT Rally today functions almost as a "proof of concept" for a game that was later done even better by its own successor. Sparse presentation compared to mainline DiRT. No flashy Gymkhana content, no over-the-top American-style events — this is a stripped-down, purist package, which some found underwhelming compared to the series' earlier spectacle. Online community is a shadow of its former self in 2026, though the daily/weekly challenge structure that defined its early years has long since wound down. Does It Hold Up in 2026? Yes, though mostly as a historical high point rather than the definitive way to experience this style of rally today — that torch has largely passed to DiRT Rally 2.0 and EA Sports WRC. Still, the original DiRT Rally's stage design and handling feel remain beloved, and plenty of sim-rally purists still argue it's never quite been topped in terms of raw feel. Verdict 8.5/10 — A landmark rally sim that reshaped its genre and still drives beautifully today. If you want the absolute best modern rally package, DiRT Rally 2.0 is the more complete choice — but this is where it all clicked into place, and it's still very much worth driving.
[h3]Nobody will read my review so I'm going to do 10 biceps curls for every like this gets.[/h3]
[b]Introduction :[/b] Développé et édité par Codemasters, DiRT Rally est sorti en décembre 2015 après une longue phase en accès anticipé. C'est une simulation de rallye pure et dure, à mille lieues de l'aspect arcade des DiRT précédents : spéciales exigeantes, gestion des dégâts, copilote au chrono et une seule règle, la moindre erreur se paie cash. [b]Ce que j'ai aimé :[/b] [list] [*]🏁 Une physique de conduite exceptionnelle : le comportement des voitures sur terre, neige et gravier est parmi les plus crédibles jamais vus dans le genre [*]🌲 Des spéciales longues et variées (Pays de Galles, Grèce, Monte-Carlo, Finlande…) où chaque virage à l'aveugle repose sur la lecture des notes du copilote [*]🔧 Une vraie gestion d'écurie : réparations entre spéciales, usure des pièces et choix de mise au point qui donnent du poids à chaque décision [*]🎧 Une immersion sonore superbe, du grondement du moteur au crissement des graviers, qui vous colle littéralement dans le baquet [*]🏆 Le hillclimb de Pikes Peak et le rallycross qui viennent élargir intelligemment l'offre au-delà du rallye classique [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*]💀 Une difficulté redoutable et sans concession : l'absence de rewind punit la moindre faute, ce qui peut décourager les débutants [*]📚 Un manque criant de tutoriels et de terrains d'entraînement pour apprivoiser progressivement le pilotage [*]🎮 Une expérience qui donne son plein potentiel au volant : à la manette, la courbe d'apprentissage grimpe encore d'un cran [/list] [b]Conclusion :[/b] DiRT Rally est sans doute l'une des meilleures simulations de rallye de sa génération, mais elle ne fait aucun cadeau. Ce n'est pas un jeu pour se détendre le soir : il exige de la patience, de la concentration et beaucoup d'humilité. Mais une fois qu'on dompte enfin une spéciale sous la pluie sans partir dans le décor, la sensation est incomparable. Si vous cherchez de l'authentique et que la difficulté ne vous effraie pas, foncez. Les amateurs d'arcade, en revanche, risquent de vite jeter la manette. [b]Note :[/b] ★★★★☆
ну если в группу Б не соваться, то можно и на геймпаде поиграт. а так с рулем раскрывается, я думаю.
В детстве ел землю, получил права, решил что лучший вид спорта там, где я буду ехать и есть землю. 100 сраных канав на границе трассы из 100. Лучший ралли-сим
I'm late in reviewing DIRT Rally so I'll keep this brief. There are legions of good racing game on PC. I bought this to play on Steam Deck because it was the only one of the series that was verified for Steam Deck and it did not disappoint. Even by today's standards DiRT Rally is a very good looking racing game, with good car reaction to the road and good controls in general. It feels fantastic when you complete a track without wrecking. Steam Deck was able to run the game really well. If you're into Rally games and want such a game, especially on Steam Deck (or Steam Machine for that matter since it's upon us) then I'd recommend DiRT Rally highly. Full disclosure, I originally played DiRT Rally on Steam Deck. I'm currently installing it on a Ryzen 9 Mini PC at the time of this writing and will install it again on Steam Machine whenever it arrives.
Hard af, but quite satisfying when you stop totally sucking as you'll get to 3-5th place (best you can hope for without some pro sim racing gear and mad skills). You can't buy it anymore anyway because of corporate licensing bs, so this review is pointless.
Honestly, I like it more than Rally 2.0. It's more hardcore. But sadly it lacks some of the attitude of Dirt 2/3.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 48.5K | 89% | $13.99 | |
| — | 14.4K | 79% | — | |
| — | 11.6K | 81% | — | |
| — | 11.2K | 81% | — | |
| $393.6M | 281.5K | 89% | $59.99 | |
| $20.1M | 174.1K | 93% | $4.99 |