
Dinkum is a survival life simulation game set on an island inspired by the rugged Australian outback. Farm, hunt, mine, fish, and forage to gather resources, expand your town, and discover what makes Dinkum so special—either solo or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 25 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
G'Day! Grab your tools, gather resources, and build your town while hanging out with friends and enjoying the charm of Dinkum.
Plant crops, raise animals, and build your dream farm, or roam the island catching fish and bugs at your own pace.
With changing seasons and weather affecting how your crops grow, every day brings a new challenge. Slip on your flip-flops to hunt for rare fish, bugs, or ores. Every moment becomes a special adventure.
From red deserts and lush forests to hidden mines, Dinkum is full of wild places to explore. Hunt wild animals, gather resources, and learn how to survive in the great outdoors.
The creatures might look cute, but don't let your guard down! You'll need tools, weapons, and a solid strategy to make it out in one piece. Will you go head-to-head, or set traps and play it smart? The choice is yours.

What starts as a simple campfire and a sleeping bag can grow into a thriving town with shops, fountains, flower beds, and windmills.
Craft furniture and decorations to personalize your home, reshape the island to design your ideal town layout, and customize your character's look from head to toe. Invite friends over to show off your one-of-a-kind creation!

Sell your harvest and foraged goods to earn Dinks, and reinvest them to help your town flourish.
As your town grows, new shops will open, visitors will stop by—and some might even decide to stay for good. Celebrate with festivals and build a vibrant, lively town, whether you're playing solo or with friends.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.6Kreviews | 92% | — | $19.6M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
like animal crossing but australian ig idk its good though
good
Yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian, Spanish - Latin America, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish +2 more
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is perfect just perfect
超级好玩!一定要来玩!动森+星露谷终极缝合!超级超级好玩!!!
ja sehr gut
This game is entertaining, and is a really neat spin on the genre of farming-sims as it stands, however, I definitely think it needs some polishing, at least for early game. The core game loop is pretty solid, but not being able to craft the base tools at all, which you need for every upgrade, really sucks. The tools seem to get destroyed just as fast once they are upgraded. Starting out, it's hard to get into a good groove because you are constantly spending all day resource-hunting, whether it be for forage-ables, ores, or fish. I've never felt more resource poor in the beginning of the game than in this one - and I owed a raccoon money for a tent on an island. I keep playing, because, again, this IS an enjoyable game, but I think the beginning makes it harder and harder to feel successful as a player. There are very minimal tool-tips past the tutorial, as well, making it hard for the player to prioritize the licenses they will purchase (which you have to do, constantly). These licenses tell you that you will unlock special skills, but really, you need to wait for the vendors associated with those skills to come to the island. Farming, which is typically the skill you utilize the most in the beginning, didn't get utilized at all for me until about 8 hours into the game, leaving my crafting and progression options semi-limited. The ores, that are needed for a large majority of crafting recipes, need to be hunted over the whole map to find sufficient amounts for crafting recipes. Overall, while a really interesting take on the farming-sim genre, this game could definitely stand to help players succeed in the early-game a bit more. Some quality of life updates would really make starting out more accessible and more enjoyable -- right now it feels like a grind.
Good
I love this game!! Please keep updating it
A little less whimsical than Stardew Valley...less babyish than Animal Crossing... it's a great medium if you're not looking to date your neighbors!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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