
Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Sep 10 → 198.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo® IV is the ultimate action-RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the epic campaign solo or with friends, meeting memorable characters through a gripping story in a beautifully dark world, or explore an expansive end game: battle iconic bosses for powerful loot, fight back the encroaching onslaught of Hell in Helltides, master the Forge to create your ultimate weapons and progress powerful characters, with cross-play and cross-progression on all available platforms.

Discover the critically acclaimed franchise that defined the Action RPG genre. As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.

Forge your own path through the corrupted lands of Sanctuary, an ever-growing, fully explorable world teeming with challenges, quests, enemies, and loot. Join your fellow adventurers, rescue and retake besieged towns, delve into nightmarish dungeons and uncover lost secrets as you fight back evil. The many zones of Sanctuary are yours to explore, and with rotating areas of extreme peril like World Bosses and Helltide, danger lurks at every turn.

Create and customize your character to face the encroaching darkness. Choose from one of five classes and build your hero with skills, abilities and cosmetics, creating a champion that is uniquely your own. Grow stronger as you progress through powerful Skill Trees and develop even more unique end game specializations with Paragon Boards.

Discover and experiment with a vast arsenal of powerful weapons, armor and more to fight back against the demons threatening Sanctuary. Explore unique combinations, create your own upgrades and collect a plethora of powerful tools to battle in immersive, action-packed combat against the deadliest of enemies.

The tales of Sanctuary continue to unfold. Create Seasonal Characters and join in fresh adventures - master new mechanics and take on the latest threats in each new Season. Complete harrowing feats of the Season Journey and earn new Battle Pass rewards. Plus, sharpen your swords and get in the spirit of the seasons when Limited-Time Events sweep through Sanctuary.

There’s even more Diablo® IV to explore as you reach higher levels and more fearsome World Tiers. Face the greatest challenge yet as you take on the most powerful demons in The Pit, steel yourself against Uber Bosses to reap uber unique rewards, fight back overflowing armies of Hell as Helltides emerge across Sanctuary, battle larger-than-life World Bosses, and master the Forge to create the mightiest weapons fit for a hero.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−75% | 77.5Kreviews | 65% | #13 | $18M |
| $29.99−40% | 14.4Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾,买DLC才能解锁角色,还没完,再买DLC才能解锁技能
As a Diablo fan since the very beginning, I’ve really enjoyed Diablo 4. Playing solo, I haven’t run into the issues many others mention — the story is still excellent, the atmosphere is dark and immersive, and the combat feels fluid. What stands out most for me is how the narrative connects back to the earlier games. Lilith’s return echoes the demonic struggles of Diablo I, the darker tone feels closer to Diablo II, and the way Lord of Hatred expands Mephisto’s arc ties directly into the Prime Evils we fought in Diablo III. It feels like the series has come full circle while still pushing the lore forward. I know there’s a lot of criticism around pricing and seasonal content, but from my perspective the core game remains strong. If you’re here for the narrative and solo progression, it’s still a great experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #3, worst JP #35 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game! An addicting dungeon crawler as you would expect from a diablo game.
Infelizmente, tive o desprazer de começar minha jornada no Diablo 4 na pior temporada possível. Nem costumo fazer análises, mas me frustra ver um jogo que eu sempre quis aprender e dominar se tornar totalmente dependente de RNG. Os itens míticos, que deveriam ser o ápice de qualquer build, entregam aumentos irrelevantes de atributos e pouco dano. Para piorar, se você conseguir o mítico ideal, mas ele vier com os afixos errados, terá que refazer o item do zero até tirar os atributos certos. O próprio Cubo Horádrico, que deveria ser uma mecânica funcional, é travado por tantas restrições que gera mais dor de cabeça do que ajuda. Para o jogador casual, a evolução é praticamente nula. Já para quem se dedica e "respira" o jogo, as recompensas não justificam o esforço devido às taxas de drop baixíssimas. Além disso, o balanceamento é ruim: se você não escolher uma build do meta, dificilmente avançará nas dificuldades mais altas, mesmo com os equipamentos completos. Se ainda assim quiser jogar, vá ciente dessas limitações. Recomendo esperar a próxima temporada e assistir a alguns vídeos antes. Torço muito para que melhore, pois fica a impressão de que nem a equipe de desenvolvimento joga o próprio jogo — se jogassem, entenderiam o quão cansativa é a experiência atual. Por outro lado, o jogo tem grandes virtudes: a jogabilidade é excelente, a história e a dublagem são maravilhosas e o nível de detalhes impressiona. A premissa das classes, a árvore de habilidades e os sistemas te empolgam a explorar mais, além de as masmorras, os eventos e principalmente os chefes serem fantásticos.
The new skill for the character I previously played requires DLC. This is awful.
Practicamente no paran de usar a los jugadores para testear todo, y siempre hay cosas que rompen el juego. Quieren hacer numeros muy grandes y ni si quiera lo hacen bien. Ahora se ha convertido en Pay to Win ya que si no tienes Lord Of Hatred es imposible estar al mismo nivel que otro jugador. Tecnicas anticonsumidor rebajando que hacen de verdad no querer ni gastar ni 1 € mas en el juego.
If you have ADHD, play this game.
j'ai beaucoup hésité avant de le prendre car avec les extensions "age of hatred collection" coute assez chère mais je ne regrette vraiment pas. pour contextualisé je n'y avais pas toucher a ca sortie c'est vraiment une découverte total. L'histoire, je l'ai trouver "cool" a suivre c'est pas non plus une master classe mais elle est sympa. Je trouve le jeu vraiment beau les animations, les monstres et autre. niveau build et saison je vois beaucoup de gens ne pas être content du contenue et des builds et autre, forcément étant ma première saison j'ai aucun soucis la dessus je dirai même plus, je suis perdu sur certaine mécanique il y a tellement de petit truc très peu expliquer dans le jeu de base. je trouve les builds plutôt varié en fonction de la classe, si on veut un truc ultra nerveux qui bouge partout, un truc qui spam l'écran au point d'en devenir illisible, ou un truc plus calme mais quand même viable. Petit point négatif je trouve ca dommage que certain build ne soit pas viable ou vraiment pas fort du tout. j'ai voulu tester certain build car le gameplay et le visuel me donnai envie mais au final ils sont complétement injouable, j'aurai aimer pouvoir me dire "j'aime cette compétence, je vais tout faire pour jouer autour" mais ce n'est pas toujours possible, j'espère que dans les prochaines saison les build "fort" changeront. TL:DR : jeu beau / histoire bonne sans plus / bonne variété de build en fonction de la classe choisie mais dommage que certaine compétence ne soit pas viable même en tournant un build autour
Tạm, có content mới thì chơi tiếp, không thì back về chơi mod bản cũ dzui hơn 😅
3/5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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