
A Spacey Classic Point and Click Adventure for All!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've been following this game since it's initial demo and know some of the people who worked on it so their was a lot of excitement going into it. It was definitely worth the wait! To me the puzzles were refreshing and not too difficult. Being a big adventure game fan but not having the time to finish one for several years it was nice to play a game that was just right and wasn't too taxing. The most enjoyable part for me is the story and characters. It has a very laid back feeling and doesn't take itself too seriously. The chemistry between the characters is fun and it even gets a bit emotional at times. I won't spoil anything but it did keep me very invested to figure out the mystery. The game is split up into 4 episodes which I think makes it good for newcomers to the genre. The graphics and sound are competently done and I'm impressed it was only done by one person. I think it's so cool how point and click adventure games have come back in this way. I look forward to seeing what Dexter Team Games accomplishes next!
This game is one of the best adventure games I've ever played. I liked everything about it. The gameplay, the story, the characters, the humor, the art-style. This game is a lot of fun to play. I wish there were more adventure games like this.
is good
It was a pretty decent Point & Click game. A bit cheesy though. I hope there's a sequel.
Dexter Stardust: Adventures in Outer Space is a light and non-demanding point click adventure. The puzzles are never that challenging, but it’s still an amusing title that will draw a few laughs from you. You can tell the developer has an affinity for the classics of the genre with all the different Easter eggs scattered through the chapters. All things considered, Dexter Stardust is great choice for those days when feel drained and just want to play something fun and familiar without exuding much effort.
What a surprise! This game was far better than what I was expecting. In fact, it was really fun to play! The puzzles were the perfect difficulty level and the story kept things very interesting. Totally worth the price, on sale or not. If your a point and click fan, add this one to your collection, you won't regret it.
This review might be a bit on the late side, but every bit of attention can be helpful to the dev, and man, he deserves it! Dexter Stardust has a few weaker points, but to judge the game fairly, you have to have the right perspective. I have read people complaining about the game's lenght. If DS had been developed by a decent-sized team, that would be a valid point. But that's not the case. In fact, only 4 people are credited as creators/co-creators. If you ever even tried to develop a game of your own, you will know how much respect an indie-game of this size actually deserves. Hint: a LOT! The graphics are professionall, I've seen worse animations from bigger teams and the sound design, while not spectacular, still does its job well. The overall difficulty is a bit on the low side, but that's not necessarily a bad thing. It allows for a quite steady progression. I even think that a higher difficulty might have been too much for a story that is, after all, just the first part of a larger narrative. I was thorughly entertained and I can't wait for the sequel! P.S. Play this and The Abandoned Planet. I hope the ending of that game ties somehow into the Dexter Stardust narrative.
It starts off very easy, but do not be put off by this - the game's third episode is relatively long and complex. All puzzles are inventory-based, and seasoned veterans should have no trouble with the puzzles as long as they visit all locations and notice all interactive spots, which can be highlighted with space-bar. I would prefer to have all controls on the mouse, but this is only a minor gripe. Scene-specific developer commentary can safely be turned on even on the first run, as the developer gives ample warning to click away if he is about to spoil something. There is no teleport to location exit, but the character does speed up upon double-click, and the scenes are not too big. Keep in mind: there is some resolution in the ending, but the game ends with a mysterious threat looming over the heroes, and the next game in the series will not be a point-and-click adventure game but an action-platformer.
Bien plus abouti et intéressant que leur jeu précédent ! C'est juste un peu dommage que le chapitre 4 donne cet effet "tunnel", avec peu d'énigmes, des avancées dans des tableaux vides et bcp de blabla. J'étais bien plus hypée en finissant le chapitre 3 que le chapitre 4.
Very polished AA point and click. Thematically close to Deponia, not only the Space, but the protagonist shamelessly grabs everything not bolted down and does other morally questionable things just to move forward in his quest. Awesome - more grabbing, less jabbing. The main game is in chapter 3 and others feel like intro/outro.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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