
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ИМБА ГКАГЛНШДГМЩШЗЩХЗЛЪХД СЛЫШ МУДАК ЕБАНИЙ
please fix the game. CAPCOM
Proud uncle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buenisimo
gotyyyyyyyyyyyyyyyyyyyyyyyyyyy
Jestem zbyt leniwy, żeby się rozpisywać o tym tytule. W skrócie, uważam, że czwarta odsłona tej serii jest jedną z najlepszych, zaraz po trójce. Jedyne co irytuje to upośledzona kamera tożsama z starszymi odsłonami Devil May Cry. Dla kogoś kto miał styczność z serią i polubił którąkolwiek z jej odsłon, serdecznie polecam sprawdzić!
Clássico!
JACKPOT!!!!
城堡的流程地图设计的很无聊,来回跑的过程中好几次打瞌睡。 怪物又都很恶心人,基本每个怪都有对空手段,根本不能向前代一样带到空中安全连段,最能体现这点的就是一周目最高难度,怪物伤害高就算了,还喜欢堆超多小怪,小小一个房间20多个怪(这只是M2而已),M3的冰爪更加恶心,十几只冰爪不是闪来闪去就是在远处放追踪冰弹,追踪冰弹没有一刻停过,跳到空中都躲不了,相比一代加强的太过分。而且敌人一多把角色挡住了又不像3代那样把敌人虚化好看清角色朝向,跳空中也能随便被打下来只能在原地看着被群殴致死。 而漂浮恶灵设计的也不如一代,光剑这招新加的有明显的提示音和闪光,是个不错的新招式,但是剪刀改成了几乎看不清怎么出手的,看清时已经是被打到了,而且一代的时候只要找好角度就能一刀劈中弱点,并不刚需弹刀,这改成必须弹金色光剑,而且还要快速贴近攻击才能造成高伤害,这么乱改就成了一个移速又快血量厚的垃圾怪物。 小怪一个比一个恶心,但是BOSS的设计都挺好,每个BOSS的一招一式都看得很清楚,不会出现像一群小怪时一样的莫名其妙被打一下的情况。 还有一个我一定要骂的点,秘密任务6是那个混账想的,那几个寄生虫速度快攻击欲望强,稍微慢一丁点就附身,还不允许把会被附身的小怪打死,也不给用圣水,心理多变态才想得出这种关卡,打这个秘密任务一个小时都过不去,还把一天的好心情都败光了。 我还愿意给好评主要是角色的动作依然保持着高水准,尼禄的点火机制很有意思,但丁也能自由切换风格了,能比3代打出更多连招。而且游玩普通难度只要不碰到上述的堆怪或者漂浮恶灵,都有个还算不错的游戏体验。
No anda la wea
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $5.2K | 27 | 52% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 73.4K | 97% | $9.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.6M | 72.4K | 93% | $7.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.6M | 13.7K | 91% | $39.99 |