
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like games like Bayonetta-Metal Gear Rising-Ninja Gaider you might like this. It only launch and crash after menu on loading screen if on HDD but plays just fine if on a SSD. If you alt-tab the game wont minimise it will just become a small corner top left, to reset go option fullscreen off on and its good. Would recommend
Like the previous 3, I did not like this. I only gave it a shot because I got it on an extreme sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 37.2K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $5.2K | 27 | 52% | $9.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nero and kyrie so cute i may cry</3
За Неро ты чувствуешь себя богом, но как только дело доходит до уровней с Данте, аномальным образом у тебя начинает болеть очко.
ya i think its pretty good
:)
nice
peak
鲨鱼,苍蝇,哪个SB设计的怪物,机制太tm恶心了。鲨鱼钻地里半天不出来也打不到,5代红蜥蜴都没这么恶心。苍蝇boss更是逆天,召唤几个小粪怪干扰锁定恶心人,还能吸血恢复,负体验拉满了。地图复用严重,就那几张图,尼禄正着跑,但丁反着跑。综合体验真不如3代和5代。
Ya entiendo por qué fue tan criticado en su momento: * El juego no es malo pero se hubieran ahorrado el hate si hubieran revelado en la campaña de nero que era hijo de vergil. * Nero se siente un poco soso porque solo tiene un arma principal, yo pensaba que la yamato iba a ser otra arma fue solamente el devil trigger. * A Dante lo buffearon bastante, pero se pasaron de verga con el avance de los estilos, debieron haber matenido el avance por uso para mejorarlos, comienzas muy overpower con la experiencia con la que comienzas y te vuelves minimo maestro de 3 estilos y maximizas rebellion en la primera mision de dante. * La campaña se siente mas facil que la del DMC 1 y 2. Fuera de esos puntos negativos, es un juegazo, sigue siendo juego para tirar combos a lo bestia y una jugabilidad impecable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.