
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我去,太好玩了你知道吗?全程80%的游戏地图视角都不由你操控,抖m必须尝试一口,看视角和键盘打架是件多有意思的事情啊
cinema
First of all, I would just like to say that I had a lot of fun with this game, especially playing as Nero because of his snatch ability. It made combat much easier, not only against the minions but also against the bosses, which made the combat even more enjoyable. The biggest issue I had with the game, however, was the repetitive use of the bosses. You literally fight the same bosses three times, and it eventually felt tiring and boring. Mission 19 was also crazy long and, in my opinion, unnecessary. The dice game could have easily been removed, and the bosses did not need to appear for a third time. That being said, the game is still awesome overall, although some of the missions were confusing and felt like going through a maze. Overall, I would give this game a solid **6/10**.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if kingdom hearts 2 didn’t exist this would be the best game ever
even a devil may cry
还行
动作倒是可以,感觉这一代尼禄红刀很好搓 地图太他妈恶心人了,我玩的是act不是他妈解谜游戏,地图里塞了一堆狗屎解密,从前几关开始就初见端倪了,到了m13直接演都不演了纯恶心人,全程弱引导甚至0引导,我玩魂游都没玩这个sb游戏迷路次数多,地图来来回回就那几张来回跑 顺带一提为了玩这游戏我专门用了手柄,这逼养的雷霆键位 哦对了卡八分钱干卡吗
a devil may cry 4 special edition
pro -stylish con -playing same level
its devil may cry what do you think?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 19.5K | 94% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $3.5K | 18 | 44% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.6M | 40.7K | 92% | $12.49 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.4M | 25.2K | 94% | $19.99 | |
| $12.6M | 13.7K | 91% | $39.99 |