
An Appalachian man makes a desperate final move to save his sick daughter's life. But after unknowingly stepping onto cursed land, he now also finds himself in a fight to save his own.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
"You've accidentally crashed into a haunted forest. What would possibly go wrong?!" "Quite a lot, as it turns out. Starved of protection in to the form of flashlight batteries and matchboxes/campfires, and hunted by unimaginable horrors, you must rely on quick thinking as well as the 6 arrows in your crossbow to postpone becoming a meal for the denizens of the woods. But carry on you must as your sweet daughter's life hangs in the balance. One way or another you will see her again soon." Devil in the Pines is a great little survival horror game by the fledgling studio Rebelware Games. If you have a taste for indie horror, or if you're looking for something not satisfied in the rest of the steam catalog, I'd definitely recommend it. As with any indie horror game, prepare to die a lot before you learn the systems. While consequences in a game like Dark Souls might make you afraid to die, Devil in the Pines makes you afraid to live. Don't worry though, regardless of where you are, you are most assuredly seconds away from death.
Дьявол в Соснах - к сожалению не в трех. Забавно что у этого трэша на момент обзора синий рейтинг. Вся суть - бежим вперед через тучу сосен, пока не найдем ключ, чтобы зайти в шахту и... все. Одно прохождение можно осилить за полчаса, но это боль. Что есть в описании, и что на самом деле: - "Terrifying, Adaptive AI" - адаптивный AI, это знакомый по куче хорроров приём когда гр@банный противник спавнится "неожиданно" за спиной или сбоку, и идет к тебе в объятия. Причем чем дальше ты идешь, тем быстрее эта мерзость спавнится и в больших количествах. - "Immersive Hint System" - появляется привидение и показывает путь. Вот и вся "иммерсивность" подсказок. Ну и плюс предметы подсвечены, особенно ярко ключ. - "Vast, Open Level" - длиннющий лес с соснами, весь "огромный" уровень. Чувствуешь себя лесником. Остается только КиШ`а вспомнить, и пиво с мясом надыбать. - "Dynamic Gameplay" - сосны каждый раз рандомно ставятся на уровне. С ключом. Все. В остальном нужно тупо бежать вперед, по возможности забивая на врагов и барахло, искать привидение, ключ, шахту, долбить пробел под конец, все. Повторить 3 раза для всех достижений, ибо судя по всему они не стыкуются, то есть если проходить на высоком уровне сложности, достижение дадут только за него, более легкие придется делать отдельно. Как итог: имхо это мусор, даже с максимальной скидкой. Игра донельзя монотонная и унылая. Лес, сосны, лес, сосны, ключ, конец. К дьяволу. 2 ключа на 10 сосен http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
The good! - Solid atmosphere, good audio cues (if not a bit too good at telling you exactly what's coming), and generally good at being creepy. - Nice variety of enemies and events, and seemingly pretty solid randomization and AI. Not perfect, especially with regard to item pickups, but we'll touch on that in a bit. The bad. - Items are totally randomized, but each item is necessary to counter a specific threat that can also appear randomly with little notice. It's near impossible to spot what an item is from a distance, so this means you'll spend a lot of time running between them and praying you maintain at least 1 of each lest you face certain death. - "Running between them" is a bit of a lie, because your intrepid survalist is actually an 800 lbs man that hasn't left his power scooter in decades and has a bum leg. He's capable of sprinting for about 5 seconds. Total, in the game. It recharges so slowly as to be almost irrelevent, unless you like standing around in safe zones for several minutes doing nothing on a regular basis. This is also a problem because one enemy type can only be countered by kiting them with short sprints, meaning all of your precious stamina has to be saved in the event they spawn on you. So, mostly, think Dear Esther in the dark with spoopy noises. And bear traps, because bear traps. - There's really no indicator of where to go initially. I get that it may be intentional, but you really have no indication that there's *anywhere* to go apart from an also-randomly-spawning npc that directs you. He seems to be pretty generous with his appearances, but I did have a couple attempts where I was already battered and bruised before he showed and gave me any indication of what to do. THE VERDICT I'm super on the fence about this one. There's great potential, but in it's current state it plays more like an RNG rage game in the guise of a horror game than an actual survival horror. Maybe I'm just missing something since I was playing pretty quickly on stream. My opinion would flip quickly with a bit of balancing work on the random elements. Video first impressions: https://www.twitch.tv/videos/186746859
Way too scary! holy s***! This is what scary games should be like. Kept me on the edge at all times. Will be playing it for hours and every difficulty level!
think my pants need a clean awhile ago lol this game requires more chapters to keep it going. make a story out of it. one of the best legit scary games I have ever played o-o
아 뭐야 하나도 안무섭네 진짜 ㅋㅋ 그냥 깨버리기~ Ps.싫어하는 사람한테 추천하세요
허...이거 예상외로 흥미진진 합니다. 구입하고 플레이하면서 이거 돈날리면 어떻하지? 하는 걱정이 있었는데... 막상하고 보니 예상외로 쫀쫀하고 몰입하게 되네요.. 그냥 도망만 다니는 공포 탈출 게임과 다르게 활이라는 쌩뚱맞은 무기도 주고, 캠핑도 켜가면서 하나 하나 괴물들을 피해 도망가서 딸을 살려야 하는 게임입니다. 처음에는 무작정 괴물들에게 당하기만 해서 짜증도 유발되는데.. 원리를 알아가면서 플레이하는게 이게임의 맛인거 같습니다. ▼유튜브로 시청하실분은 아래를 클릭해주세요. https://youtu.be/eQ6oA7ifVH4
UPDATE: You'll be able to find this game on my YouTube channel here: https://www.youtube.com/watch?v=AOBvhK4teoo&t=38s -It's initially terrifying, introducing enemies without much warning... however, I wouldn't mind a build-up to these enemies, like each of them having their own little section to teach us how to deal with them (so that way 'trial and error' isn't an issue) before the big ol' key hunt. -The sound design is great, no complaints there. -The story's interesting, but it's a shame I couldn't reach the end... yet. -The previous version didn't make any real change to the AI based on difficulty. Now, with the newest update on Wed, this has been pretty much resolved. -I previously commented on the demon's absurd speed not realizing that's just how the game is. I still ran into an issue of the demon popping up right beside me without any warning. -Thank you developers for actually taking my pleas (and probably others) into consideration. My beef with the traps has come to a close since they stand out more. -The hands are no longer a literal "drag-me-down", thanks to the developers who are willing to listen. With this said, they'll do this with more effect based on difficulty. -The Possessed are reduced in speed to give you a fighting chance when you're caught up by the hands or traps. Thank you again developers! -With the Wednesday update, came a nerf on traps. Because of this, I believe the burning forest is an easier scene, and now it can be made more enjoyable since "Candy Ass" mode allows you to spawn by the key upon death, when you first collect it. Overall, my opinion has somewhat swayed towards the positives. You have developers who aren't going to cater to those who want a cake-walk horror game; I respect this. Yet they're willing to tweak some things they deem unfair and cheap. A final thank you towards the developers for listening to the vast number of Let's Plays for their game. However, my opinion still stands that this isn't an easy game, and if you cannot aim pretty consistently, you may find yourself dying over and over. So is this game for casuals and crackshots alike? It all comes down to your skill level at aiming a crossbow.
Jednym zdaniem: Oto produkcja, w której diabeł mówi do widzenia na dobranoc... Ale nie graczom... tylko samej grze. Jest granica pomiędzy prostotą a prostactwem. Devil in the Pines to ten drugi przypadek. Widać, że tam jakiś pomysł kiełkował w głowie twórcy, ale od początku bezsensowna rozgrywka i kompletny brak dopracowania kompletnie położyły tę grę. W tej grze nie spotkacie diabła wśród sosen, ani nawet wesołego diabła. Zapomnijcie o tym. I nie to, że diabeł nie istnieje, tylko poszedł sobie w cholerę z tej miernej gierki. ;) Plusy: + fajny tytuł + niezły efekt śmierci + delikatne nawiązanie do Evil Dead Minusy: - odwalone na pałę, jakby ucięte intro - bardzo słaba optymalizacja wcinająca fpsy - baaardzo powolne chodzenie (żeby ukryć krótkość gry) - rozgrywka jest kompletnie bezsensowna (nie wiaodmo, gdzie iść) - gra sili się na tajemniczość, a wszystko jest tu ograne - idotyczne pułapki (kompletnie nie wiadomo po co) - broń to kusza (czemu akurat kusza?) - strzelanie i celowanie jest mierne - słabe animacje biegania - monotonne lokalizacje (las i las) - w tej grze losowość jest wadą) - mało detali w grze - szybko włączająca się nuda Komu polecam? / Komu odradzam? + polecam tylko fanom sosnowych lasów - odradzam graczom szukającym strasznego horroru - odradzam graczom szukającym gry z głębią - odradzam graczom szukającym ciekawej eksploracji - odradzam graczom liczącym na fajną fabułę Rada: Lepiej obejrzeć sobie Evil Deada Sama Raimiego (oczywiście tego klasycznego z lat 80.), a o tej grze zapomnieć. Bo diabeł już na pewno zapomniał i powiedział tej grze dobranoc. ============================================== ➥ Obserwuj mnie jako kuratora ⤵ https://store.steampowered.com/curator/10437106/
Nice little survival game. Just keep in mind it can be finished in about 15 minutes or less. There are 3 difficulties, it took me 40 minutes to beat the game on each. Also the game felt a bit random for me, especially when enemies appear. Still I had fun.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| BOO! ARE YOU SCARED? | $1.7K | 50 | 88% | $0.99 |
| EVERY MORNING MY ALARM CLOCK KILLS ME | $1.7K | 50 | 70% | $0.99 |
| The New Apartment | $1.7K | 75 | 75% | $0.99 |
| 1406 | $1.7K | 123 | 41% | $0.99 |
| Stitched HD | $1.7K | 114 | 81% | $0.99 |
| My Bunny Girl | $1.7K | 122 | 72% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |