
Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Armed with versatile magic daggers and a fluid movement system, fight to survive as long as you can.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 9.5Kreviews | 95% | — | $2.3M |
| $9.99 | 124ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Masterclass in simplicity with brilliant sound design.
Best designed game I've played. Turns your brain to mush while simultaneously sharpening your focus. Incredible.
goty
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 169 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dagger hand go brrrr
I always love it when I think "I'm so good at games" and then I get humbled real quick
Страшна
Not gona grind for the achivment
I love the simplicity of this game, absolutely love the sfx. Graphics and gameplay is timeless. I had no idea it came out 10 years ago, i thought it released recently. Insanely cool game.
Delightfully tight and simple. Almost everything just works: the enemy designs are great and learning how everything interacts and devolves into chaos is just visceral, near-perfectly-executed fun. Fantastic sound design and artstyle, too. Hard to say much on that because these bits are perfect. Some of it isn't, though; the first 50 seconds or so, while initially fun, get kind of tiresome to repeat over and over again once you're good enough, even if you do start stacking up enemies (and those first 50 seconds really add up to a lot of time-wasting). And, at the very very end, the wonderful mechanical simplicity gets a bit of a nick in the form of the so-called 'shotgun tech', which is just the kind of dull mechanical rigmarole that produces nothing interesting and just shouldn't exist. All in all, though, it's so close to perfect that it's hard to complain about these too much; I'll certainly be playing lots more of this as time goes on. Here's hoping the sequel comes along well.
нечего сказать
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $931 | 10 | 40% | $4.99 | |
| $919 | 4 | 100% | $9.99 | |
| — | 0 | — | — | |
| $2.3K | 24 | 88% | $4.99 | |
| $493 | 4 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 6.8K | 90% | $14.99 | |
| $2.3M | 30K | 91% | $4.99 | |
| $2.3M | 1.7K | 97% | $39.99 | |
| $2.3M | 5.4K | 90% | $14.99 | |
| $2.2M | 4.8K | 81% | $11.99 | |
| $2.3M | 7.5K | 92% | $14.99 |