
Fight against endless waves of demons inside a flesh creature. Classic horde gameplay. Deep guttural sounds. One giant worm.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
The visuals are really cool and atmospheric but the gameplay is just boring and frustrating. The enemies kill you in one hit, go through walls, make no sound and are hard to distinguish from the environment. You have to constantly turn around to search for them and even then some will get you.
I had a lot fun playing this game, though it does feel a bit unfinished at the moment. It's brutally challenging, but pretty fun. The controls are super tight, and the environment has a good spooky vibe to it. It could use a few more levels, some music, and some heads up before the enemies hit you, other than that it's pretty solid. I recommend putting on a heavy metal playlist in the background and jamming out while you play. I'll definitely be playing more to try and get that hardcore trophy! All & all I'd say it was absolutely worth the 3.99 (on sale) to support a solo indie dev. Great work Rain!
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I really want to enjoy this game because I'm a fan of body horror aesthetics but sadly the game suffers from mediocre gameplay with slow enemy spawns making each wave extremely tedious and the retro horror level visuals is just too dark outside of the starting area to where I can't see some of the smaller floating worm creatures unless I'm really close to them.
JUEGAZO 😎👍💛🌟
Ультра-примитивный шутер от первого лица, в котором игрок, играя за глиста с пистолетом, бегает по тесному дну разлагающейся туши и отстреливается от неведомых бледных пeрдёжных фантомов. Ничего, кроме таблицы лидеров, в этой игре не представляет абсолютно никакого интереса. Возврат, так уж и быть, оформлять не буду, но только из уважения к микроскопическим инди-проектам.
Si tienes un picor de algo a lo Devil Daggers que tienes que rascar o te gustan los retos difíciles, Tomb of the Dead puede interesarte. Para resumirlo al máximo: Estás atrapado en las entrañas de una criatura y tu objetivo es sobrevivir rondas de horrores que aparecen sobre torreones de hueso. Cada enemigo da puntos y con los puntos podemos desbloquear nuevas zonas de la arena o acceder a otras armas. Simple, ¿Verdad? La estética del juego es muy interesante, y junto al sonido, hace que sea una experiencia bastante sobrecogedora. Creo que no he visto otro juego donde estés combatiendo dentro del interior de una criatura. La dificultad es bastante elevada, algo que puede gustar a los jugadores que quieran un reto complicado o que les guste pensar en estrategias para superar las rondas. Un ejemplo: el único logro del juego (Y el dev en los comentarios) aseguran que aparece un gusano arrasador en la ronda 10, pero todavía no he llegado a verlo porque caigo en la ronda 9, ¡Lo de la dificultad no va en coña! El juego cuenta con un ránking para darse de hostias por el primer puesto y ver quién aguanta más rondas. De momento estoy yo a la cabeza, así que aquí os espero, a ver quién consigue arrebatarme ese primer puesto. En algunos aspectos, falta pulir y dar un poco de brillo, pero es algo que fácilmente puede corregirse a través de updates como el más reciente, en el que se corregían algunos errores que no son gamebreaking, pero que permitían exploitear el juego. Echo en falta que el menú de opciones tenga más posibilidades de configuración gráfica, de audio, controles, etc. El dev ha demostrado en el pasado tener MUY buena comunicación con los usuarios, así que dar feedback y hacer comentarios en el Punto de Encuentro y escribir reviews puede afectar positivamente al desarrollo.
The visuals and environment alone is worth the buck or so I got from the sale. The gameplay is a bit of a hit or miss. It is really tough with the monsters not making a sound and being able to one shot you is annoying. The game needs more feedback to the player. Hitmarkers, sounds, radar, anything. The map can get a bit cramped since it is small and the monsters can fly and go through walls. It is clear there was a lot of effort in this game, it just need a bit more polish for it to be fun. If the dev is aiming for it to be tough, it is but it's not quite fair. You are able to one shot mostly everything which is fair enough but I don't like how the monsters can sneakly kill you since you get no warning. Yeah you will get a jump from me by doing that but it very quickly gets annoying trying to figure out how you died after. I really want to see this game to work and the dev's future games work because from the visuals, they sorta know how to make body horror work.
Unplayable
Devil Daggers, но xуёвый.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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