
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. When a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good game innit
Цікава гра давно хотів пограти в неї
There's something strangely wholesome about this game that I can't quite put my finger on. I don't know if it's because it adequately deals with transhumanist themes in a relatable, non-Malthusian fashion...or if it's just the succinct motion capture and voice acting. Probably both things. If you have a tough time with RPGs or First Person Shooters, you'll really dig this game. Human Revolution rewards you for planning things out, it doesn't overtly punish you for making mistakes and it's quite challenging if you really want to go for a 'perfect' playthrough (which is more my thing). Overall, the combat is pitch perfect: there isn't too much to do in each 'level' or mission, but there is just enough to make you feel like your approach was wholly unique. The team that made this game clearly understands that 'feature bloat' ruins games. I often think that this game, Uncharted 2 and Crysis 2 are the some of the last games which didn't hold the player's hand too much...or give the player braindead 'visual cues' on where to go and what to do. There's a beautiful symmetry to how you can observe something somewhat hidden in Human Revolution's game world (a grate two stories above you) and then 'act' on that impulse to give yourself an advantage in the mission (stacking boxes to get up to said grate). The games which built on what Human Revolution did (games mostly from Arkane Studios) seem to be disregarded in the current gaming culture; it really goes to show how dilapidated game design became after the 2009 - 2012 period. Don't bother playing the 2000s Deus Ex (it's overrated, janky and only 'adored' by people who want to avoid real truths about global politics) just play this game instead.
10/10
Deus Ex: Human Revolution - Director's Cut is a cyberpunk immersive sim that blends stealth, combat, exploration, and RPG progression in a choice-driven narrative about transhumanism and corporate control. Its strongest points are meaningful player agency, flexible mission design (stealth, hacking, or combat all viable), and a strong atmosphere anchored by Detroit and Panchaea environments. The Director’s Cut improves boss fights and pacing compared to the original release. Weaknesses include somewhat dated combat feel, occasional enemy AI inconsistency, and linearity in certain late-game segments that reduce build flexibility. Verdict: a classic immersive sim with strong atmosphere and meaningful choices, best experienced for stealth/RPG fans rather than modern shooter expectations.
Magnifico
Кайфарик игра, найс система прокачки, есть где над чем подумать. Онли саундтрек не запомнился, слишком фоново вышло. По сюжету +- современна, и очередной посыл который проигнорят.
One of the best RPG out there with great gameplay, i belive it's perfect game for mass effect fan. gameplay so unique with first shooting 3rd person cover system. Skill tree system one of the best out there. Only issue was performance drop, especially frame when starting the game, it may fix after few minutes
En general, es un buen juego a nivel mecánico, el sigilo, el hackeo y la exploración están bien planteados y funcionan bien. Gráficamente se le notan ya los años, viniendo de la generación de ps3 se nota bastante la falta de saturación de colores que era muy típica en la época y las animaciones y cinemáticas son un tanto toscas, pero si no te importa demasiado el apartado gráfico, es un juego divertido y con una historia interesante que plantea problemas filosóficos y morales respecto a los avances tecnológicos y la manipulación de la información. Ahora mis quejas: aunque hay un sistema de conversaciones y toma de decisiones muy presente a lo largo del juego, las decisiones que tomes tienen muy poco efecto o diréctamente ninguno sobre la historia, sin hacer spoiler, sólo hay una decisión realmente importante al final de la partida que determina cual de los 3 finales logras, todas las demás decisiones que tomes no tienen efecto en esto, lo cual es bastante decepcionante. El combate contra el jefe final es un coñ4zo de c0jones, supuestamente debería ser el momento culmen del juego y en su lugar es una pelea aburrida al estilo "simón dice". En cualquier caso, si obviamos el final decepcionante es un buen juego que te da bastante libertad en cuanto a cómo completas las misiones y presenta una historia interesante
Решил значит потрогать эту игру, так как никогда раньше не играл, но был наслышан о ее плюсах. По началу бесили постоянные фризы, когда игра подгружала локации, но к этому я привык, но, б....ть director cut как я понял, работает отвратительно. В конце игры, буквально за 30 минут до финала, игра начала вылетать после катсцены. Это ничем пофиксить не получилось, пришлось идти смотреть концовки на ютубе. Очень обидно, 30 часов игры коту под хвост. Игра хорошая, без сомнений, но не покупайте это издание. Лучше поищите оригинал.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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