
DESYNC is an intense single-player first person action game that begs you to play dangerously and creatively. Eliminate your opponents as you perform violent attack sequences using the explosive digital weaponry and lethal side-arms at your disposal.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing tron style boomer shooter. absolutely worth the price
Indie aberration.
Short game but for like £3 on sale its worth it. Theres like 10 missions that you can play through normally, each has an alternate version that you play through in the opposite direction with mutators. Theres also 3 bosses. The bosses aren't great as theres just not a good sense of space. All in all it should take you you more than about 8hours to complete everything but there is some fun to be had replaying missions trying to get high scores. Speaking of which the game has a scoring system like that of Bullet Storm where you get points for killing enemies in certain ways, so you get more score for making things flashier and cooler and chaining combo's together. The movement is solid and the gunplay is satisfying - most enemies are well designed as well the only 1 that really bothers me are the scorpians because they are just so tanky and they ruin the flow for me. Daniel Deluxe's music is great - you might have heard of him from GhostRunner. Trouble is everything outside of the gameplay is just annoying af. - There's an elevator separating the various terminals adding dead time. - After the 2nd mission i unlocked a terminal that i opened once and then the next day when i played it was locked again. It never unlocked, so i hope that wasnt important or anything. - The weapon loadout/upgrade terminal is annoying you have to unequip everything and re-equip it to get the weapons on the keys you want. - i never understood how to use the "desync" terminal like i set it all up with the take downs and i'd perform them on the highlighted targets but they remained at 0/5. Idk why solo games have hub areas, hubs make sense in coop games so people can goof off while their friends change loadouts but theres no one else here and by separating everything you make it harder for 1 person to get ready...
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
boring
I don't remember how I got this game in my library, but after a few hours of playing, I just can't get behind the design choices behind level selection, weapon upgrade menus, how progression is done through the game etc. I get it, you gotta kill enemies with style yada yada, but the combat just isn't engaging enough or the progression doesn't give direction for me to want to play more. I'm just finishing a level easily and thinking 'Am I having fun here?'. I do like the art-style, all be it too samey, and the lack of any spectacle to areas and poor level design brings the game's score down in my eyes despite a great complementary soundtrack. All in all, I can't recommend this game with an overall rating of 4/10.
я не понимаю что происходит на экране
Superhot + LSD + furry genocide If this doesn't sound rad and convinces you then I don't know what will
Ты думал в этом обзоре будет конструктивное мнение, в формировании которого присутствует строгая логика, а каждое из положений проистекает из предыдущего и четко аргументировано с точки зрения наигранных часов и затрагивает все аспекты игры? [b]Обломись)[/b]😛 [spoiler] сорре, мне просто нужен значок steam awards[/spoiler] ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢛⡛⠛⡛⠄⠝⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠋⣤⣦⠶⣷⣆⢀⡝⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢂⣽⠏⠄⠄⠄⠈⢻⣧⢨⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠡⣸⡏⠄⠄⠄⠄⠄⠄⢿⣇⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠿⠿⠿⠿⠟⠛⠛⠛⠛⠛⠟⠻⢋⢼⡟⠄⠄⠄⠄⠄⠄⠄⢸⣯⢈⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⢰⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠉⠉⠉⠣⠄⠄⠄⠄⠄⠄⠄⣼⡧⠠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡘⢿⣿⣿⣍⡩⠙⠁⠄⠄⠄⠄⠄⠄⠄⠄⠈⢂⠄⠄⠄⠄⣰⣿⣞⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⡙⡿⠋⠄⠄⠄⡀⠤⠄⠤⠄⠄⠄⠄⠄⠄⡆⠄⠄⣼⡟⠤⢈⠑⡙⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠡⠁⠄⠄⠄⡌⣰⣾⣿⣷⡄⢢⠄⠄⠄⠄⢱⢀⡾⣧⣭⣿⣆⢁⠐⡜⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⢧⠃⠄⠄⠄⠄⠇⢿⣿⣿⣿⡟⡸⠄⠄⠄⠄⠸⠿⡉⢹⣿⣿⡿⠸⠄⠐⠹⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠈⠄⠄⠄⠄⠄⠈⠢⢉⣛⡩⠔⠁⢀⠄⠄⠄⣠⡄⠄⠄⡑⠉⠐⠁⠄⠄⡇⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠑⢴⣚⣿⣿⣖⡖⠁⠄⠄⠄⠄⠄⢠⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡟⠛⠛⢿⠃⠄⠄⠄⠄⠄⠄⠘⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠒⠒⠄⠄⠄⠄⠄⠄⠄⠄⡆⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⢰⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⢟⣡⠄⠄⠄⠄⠄⠄⠄⠂⢀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠒⢝⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⢸⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠑⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠃⠄⠄⢢⢻⣿⣿⣿⣿⣿ ⣿⣿⣿⢸⣿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠰⢀⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠇⠄⠄⢀⢺⣿⣿⣿⣿⣿ ⣿⣿⣿⢸⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠑⠂⠠⢄⠄⠄⠄⠄⠄⢀⠔⠁⠄⠄⣠⢊⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⢸⣿⠃⠄⠄⠄⠄⠄⠄⠄⠈⠐⠒⠢⠤⠤⠤⠄⠄⠂⠄⠄⠄⠄⠣⠤⠒⠂⠁⠄⢜⢿⣿⣿⣿⣿⣿ ⣿⣿⣿⢸⡟⠄⠄⠄⠄⠄⠄⠄⠄⠈⠁⠂⢄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡜⣿⣿⣿⣿⣿ ⣿⣿⣿⣌⢳⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢢⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡺⠆⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⡄⢿⣿⣿⣿⣿ ⣿⣿⣿⡇⡇⣮⠢⣠⡶⢶⡀⠄⠄⠄⠄⠄⠠⠴⠄⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠐⢝⢿⣿⣿ ⣿⣿⣿⣧⢧⣉⣾⡋⠥⢺⣧⠄⣀⡀⠄⠄⠄⠄⠄⠈⠳⡀⠤⠤⠤⣀⣒⣬⣭⣤⣀⣀⣒⣂⡠⠤⠤⣸⣿⣿ ⣿⣿⣿⣿⣿⣷⣬⣙⣛⠶⢟⣼⣷⣶⣶⣮⣭⣥⣖⣒⣒⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⡿⣛⣛⣛⣛⡛⢟⣛⣛⣛⣛⡻⢛⣛⣛⣛⣛⢛⣛⠿⠿⠿⡿⢋⡆⡿⣛⣛⣛⣛⣛⣛⠿⢛⣛⣛⣛⠻⣿ ⣿⡇⣿⣿⣯⣭⡿⠸⣧⣬⣿⣿⡇⢿⣿⣯⣭⢩⢸⣿⣷⠒⢶⡆⢿⣿⡆⣤⡀⣿⣿⢋⣥⢰⣮⣭⣿⣿⢇⣿ ⣿⣷⣟⣥⣶⣶⣶⣷⣶⣶⣶⣶⣾⣶⣶⣶⣶⣾⣿⣶⣶⣿⣶⣾⣷⣶⣾⣿⣿⣶⣶⣿⣿⣷⣶⣶⣶⣶⣿⣿
A very cool, challenging but fair arena shooter.
Fun game with a great aesthetic. A fast-paced shooter with great movement that challenges you in different ways and allows you to get creative in how you kill your enemies.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 7.5K | 94% | $19.99 | |
| $102.7M | 243.7K | 97% | $29.99 | |
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| $337 | 4 | 75% | $4.99 | |
| — | 0 | — | — | |
| $0 | 12 | 92% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $125.3K | 406 | 76% | $9.99 | |
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| $125.3K | 236 | 67% | $29.99 | |
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| $125.2K | 435 | 82% | $5.99 | |
| $125.5K | 383 | 82% | $14.99 |