
The cult-classic returns! Terrorize the people of 1950's Earth in the role of the evil alien Crypto-137. Harvest their DNA and bring down the US government in the faithful remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 8 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.5Kreviews | 92% | — | $6.5M |
| $39.99 | 7.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Idk about this, I think I would have preferred the option to switch between OG and the remade graphics. The gameplay didn't age too well, I think nostalgia carried me through the hour I played this game before I realized and remembered how little freedom you have in some missions. Could I get a free roam mode where I can just do whatever I want?
The modern audience content warning as the first thing you see annoys me but also that they added Paid DLC to a PS2 era classic is just Current year soul less corpo trying to ruin the classics....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $39.99 |
| 2.8Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun to play with enjoyable characters. A bit old fashioned but sometimes that is great too especially if you play as many games as me.
It's important to state upfront that most of my criticisms aren't with the 2020 remake itself, which is a faithful and well-executed update, but rather with the core design choices inherited from the original 2005 game. Wreaking havoc as a powerful alien is immensely satisfying, delivering a fantastic sense of destructive power. While the core gameplay loop of annihilation can become repetitive, the game's relatively short length prevents this from becoming a major issue. For context, it took me just over 15 hours to achieve 100% completion. Beyond the simple joy of destruction, however, some of the game's other mechanics feel less developed. The main campaign offers little resistance, making most of the moment-to-moment combat quite easy. The true challenge is found almost exclusively in a select few optional mission objectives and challenges, some of which can be quite tricky. This general lack of difficulty makes the game's stealth systems feel largely redundant. The alert system adds little meaningful pressure, and the disguise mechanic, in particular, feels more like a chore than a strategic option. I only ever used it when a mission objective explicitly forced me to, as it makes your character slower and requires constant maintenance by reading minds. The story, a satirical take on 1950s America and the idealized "American dream," remains a highlight. The humor still lands, and its mockery of that era's paranoia and culture is sharp. While some aspects might seem dated when viewed through a modern lens, the game's commentary holds up well if you approach it without presentism. In conclusion, "Destroy All Humans!" is a fun and chaotic power fantasy. It's the kind of game you'll likely enjoy playing through once to experience the story and the simple joy of destruction, but it lacks the depth and replayability to draw you back in after the credits roll.
It's a good ole game, that doesn't try to overstay its welcome with live service slop, or leading you on with "content" every few months. Get in, play the missions and activities, unlock stronger weapons and upgrades, and dominate.
Pretty casual game. I liked the art style, the variety of weapons and how smooth the movement and controls were. Don’t play many games where you get to be the antagonist, so this one felt pretty unique to me.
É aquele tipo de jogo que não se leva a sério em nenhum momento, e isso é justamente o que faz ele funcionar tão bem. Você basicamente chega na Terra pra causar o caos, e o jogo abraça completamente essa ideia. O que mais me divertiu foi o arsenal. Usar a psicocinese pra sair arremessando gente, carro, míssil, tudo ao mesmo tempo é muito satisfatório. Dá pra ser criativo e bagunçar geral sem precisar seguir um padrão. A parte de infiltração também é bem interessante. Ficar disfarçado de humano, lendo mente pra não ser descoberto, quebra um pouco o ritmo da destruição e dá uma variada boa na jogabilidade. E quando você pega o disco voador, aí vira bagunça total. Destruir cidade, abduzir tudo que vê pela frente… é simples, mas divertido demais. No geral, é um jogo leve, engraçado e perfeito pra quem só quer sair causando sem pensar muito, com uma jogabilidade variada o suficiente pra não enjoar rápido.
As someone who thinks most remakes/remasters are dumb and lame I think this should be teh standard that all remakes should be held to: It backports mechanics and abilities from DAH 2, adds cut content, brand new original mechanics and overall plays like a brand new game. The game itself is like a GTA clone with a twist (youre an ALIEN WOAH). You blow stuff up, invader zim is constantly screaming on the radio you shove alien probes up people's rectums and make their heads pop and alltogether its just a fun time. TL;DR you commit terrorism, kidnap and do UNSPEAKABLE ALIEN DEEDS to women, torture and probe CIA agents to death, blow up the white house and capitol building then assassinate and replace the president. Overall a very fun game, get it on sale and be a cool little alien
the jokes are very funny and the game really make's you feel like you are in the late 1940's that all i have to say
A super fun game. They don't make'em like they used to. This game is from an era were games were fairly simple but super fun. Nothing bogs you down in this game. Highly recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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