
Destiny or Fate is a deck-building roguelite game. Choose a hero, build a deck and a party of mythical creatures, and set out on an endless adventure! Are you ready to make your own destiny, or will you succumb to an evil fate?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, French, German, Russian, Japanese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seems buggy. My limited experience: First time playing I quit the game to continue later. After resuming and entering a fight, my hero somehow was now dead and resulted in an instat Game Over. Not only that, despite being my first lose, it unlocked the "10 loses" achievement. Wow. Other than that, with my limited experience, it also seems to be very repetitive and expects you to grind for unlocks. One of those games where you can't win unless you unlock stuff over time.
Ну честно сказать такое себе, с учетом большого количества карточных рогаликов с которых можно брать пример, игра получилась посредственная, не советую
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que tristeza vc descobrir uma pérola no meio do lixo tão tarde !!! esse game me fez viciar como nunca antes em um game de cartas amigos, que delícia de jogo tinha de tudo pra ser bom, so que tá mais do que cagado, achievements não dropam, o game trava, demora pra abrir, tá todo abandonado. Uma pena pq eu queria mt ir atrás do 100% dele, porém eu recomendo vc conhecer pra matar um tempo até pq eu peguei de graça na época e acho que vcs também!! se gostam de games de cartas, esse é bem maneiro!!
Короче, мне не понравилось!
Diría que parte de los logros estan bugeados pero esta entretenido el juego para echar unas horas
Игра сложная. 7 из 10 карт мусор. Я играл 3 персонажами по одной и той же сборке. С 8 попыток не смог пройти дальше половины 2 уровня. Очень не удобная для игрока система улучшения карт и персонажа. Открытие героя идет в 3 этапа, 1 это нужно найти его на карте, 2 нафармить редкие голубые монеты, 3 найти магазин что бы его купить. У меня получалось сделать только 1 пункт. В итоге открыта возможность купить 3 новых героев, но по факту они не куплены. Нужно заниматься гриндом, после смерти все ресурсы пропадают. Решил поставить игру из за красивой анимации, и надеялся хоть на какой то сюжет, которого нет.
So bad
Avis aux masochistes, si vous avez aimé Slay The Spire, si vous aimez les coups de fouets, les jeux punitifs au possible avec des bugs et un gros manque d'équilibrage, faites vous plaisir ! Ce jeu est pour vous ! Pour les autres passez votre chemin, ça n'en vaut pas la chandelle car très sincèrement, même si les designs sont OK tier et le jeu en soit ne semble pas trop mal, il n'en reste pas moins qu'il vous fera perdre votre patience... J'aime les Die and Retry, il n'y a pas de soucis, mais quand il y a de la RNG, c'est fatiguant car peu importe la stratégie mise en place, pour peu que ladite RNG soit contre vous, bha c'est fini. De plus ici les récompenses IG pour faire évoluer votre deck et votre personnage sont minables, donc il est compliqué d'avancer sans y perdre ses cheveux. Bref, pas pour moi.
Score: 2/5 [b]The Good[/b] 1. Drawn art style is very solid. Interesting, colorful variety of character/creature designs. 2. Many solid mechanics, including creature collection, perma-death. [b]The Bad[/b] 1. Sound mixing is atrocious, often extremely loud at the beginning of battles. 2. Balance is all over the place. 3. Animations are very lacking. 4. Poor quality writing. Maybe translation issues? It was difficult to understand what the consequences of my actions would be inside and outside of combat. 5. Finicky, clunky combat controls. I would often have to click an action twice to get it to register. Interface/system lacks a few core QoL features present in many other competing deck-builders, like unneccessary extra required clicks for most actions as opposed to click and drag, and again extra clicks to end each turn. Pointless extra clicks posing as "choices" for combat rewards where you have no information on what the differences are. 6. The intro sequence is rough. Tutorial does not give you enough information on how the game's less common mechanics work. Character's goal and the delivery for the narrative exposition are lame.
[b] 4/5 [/b]
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Where this game's players are, estimated from review languages.
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