
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
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About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新手教程很详细,战斗构筑的自由度很高,玩着挺爽的,剧情还不错,期待后续增加新内容
EA就能爽完30小时,全程无尿点针不戳。
感覺上只能算是一本未完成的小說. 故事線不太吸引,內容較單一和空洞,重覆感有點重. 遊戲難度比較低.就算極難模式中角色成長也太快. 融合功法或法術是不錯的設計,基本上也是花最多心思的地方,可惜的是太過強勢使遊戲性變低. 偷裝備或偷功法法術的使用條件和代價太低,無限制的切磋也是同一個問題. 目前是高初速+減速武器,把對手速度降至1,再搶光對手的裝備 又或是融合出複數0費生成精力的法術 部份屬性和功法希望可以再多加限制.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好玩的 赶快更新
觅长生代餐。额外还加了一些种田玩法,功法合成玩法,剧情中规中矩的爽文剧情。 整体质量ok,目前早期阶段,只有一条剧情线,一个副职业玩法。除了对剧情有大要求的,其他人如果喜欢觅长生的玩法,可以尝试
等正式版了
未来可期
非常好玩,速度更新!!!
[h1]带着官方外挂修仙[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] 刚好最近在看修仙网文,玩起本作来可以说如鱼得水倍感亲切。 游戏讲的是主角作为一介凡人,被神器造化混沌珠(或者另一个,游戏里可选)选中,从此踏上了开挂般的修仙之旅。 本作整体来讲属于偏线性的修仙类游戏,玩起来的感受可能和《觅长生》有一点点接近(仅限于觅长生的前面部分),不过整体剧情掌控上更严格,不同阶段有着明确的主线任务,完成主线任务之后就会进入下一张地图,而只要不做完当前地图的主线就能自由探索,做做支线打打怪找找宝物之类的。 本作最大的特色应该就是这个战斗系统了,基础逻辑倒很常见,就是双方跑速度的回合制,谁速度快跑到了就出手;每回合都有“精力”,不同技能消耗的精力数不同,根据对方下回合的意图合理选择技能释放。诶那么技能是什么设计呢,本作在这一块是缝合了一个背包乱斗的机制,在一片格子区里把功法和术法全都放上去即可(功法就是修炼的内功,术法就是各种技能);既然采用了背包的设计,那么对应的特性自然也少不了,譬如说一些术法在周围有其他符合条件的术法时攻击力会上升等等。在分类上本作的属性挺丰富的,光是元素就有五行的金、木、水、火、土以及风、冰、雷;同时按照修炼方式又可以分为剑修、体修、法修、魔修、魂修,各种buff组合那叫一个琳琅满目。而且在解锁了几个关键天赋之后,玩家还能把功法进行融合/升级等等,非常变态。 挺多美术、包括一些剧情的文本ai味儿太重了,导致玩起来不够精致,会影响一些游戏体验。 并且由于目前游戏还是ea阶段,在剧情部分上还非常不完整,目前可以走的路线非常有限,这一点只能等待后续的更新了。 总得来说,喜欢修仙游戏的玩家肯定可以玩的,如果喜欢线性剧情(其实本作也有很多分支路线,不过目前做出来的没多少)就更好了。 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
戲情感覺太短 等待正式版
Active players
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Players by region
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