
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
会有BUG这点不好,但是可玩性很好道侣功能可以搞一个,还有就是太短了,还以为有炼虚,草草结束的感觉
期待另外两条线
游戏是好游戏,我觉得可以做觅长生的代餐。但是吧,人物交互实在是有点难平。除了跟着任务走,自由度还是有点太低了。期待一下更新。
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| $1.2M | 7.5K | 88% | $9.99 | |
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| — | 0 | — | — | |
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| — | 518 | 74% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 917 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
很好玩
[打通三輪及地獄模式留個言] 這款與覓長生我都有遊玩, 最有好評的部分是不需要邊看攻略邊遊玩 因為後者很多時候如果錯過某個時間點的事件, 該次輪迴就會永久失去獲得某件寶物的機會 不過這種設計有好有壞 就看正式推出後會不會有變化, 或者把提前告知事件讓玩家能分配時間 然後功法能融合也算蠻有意思的. 目前感情線處理不夠到位(幾乎跟沒有差不多)
我尽力了,我杀人如麻,纳取美人,向下属宗门索要好处,血祭全城,最后我还是一代仙尊,受人敬仰
自己搭配的玩了一下,打个正常剧情都打不过
好玩
玩法还是挺有潜力的,难度也很合理,但剧情需要大改
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.