
Immerse yourself in the multidimensional universe of Desordre. Solve intricate puzzles, push the boundaries of 4-dimensional thinking. Get ready for a unique experience where reflection takes on a whole new dimension. Created by one-man development studio SHK Interactive using Unreal Engine.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Korean, Japanese, Russian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Très bon, mon petit cerveau à un peu chauffé sur certaines énigmes mais sinon c'était très bien. Je recommande pour les fans du genre (Portal/Darwin's test) [spoiler]"The gift is a lie" Très envie de voir les prochains chapitres annoncés à la fin du jeu[/spoiler]
A small game if your good at Portal type puzzle. The addition of the dual dimension puzzles is an amazing idea and it makes the game really fun. The Bullet Time is an amazing addition to, very usefull. But I appreciated the game a lot, its very interesting.
I think that this was a great little ray tracing tech demo. It really showcases the technologies of full path tracing or just Lumen. It even includes a hardware Lumen option! In addition to the tech demo side, there is a fun, short puzzle game with Portal-like elements. The story doesn't have much going on, but it does include one of the worst clinic technicians ever. lol Good luck to the developer in the future. :-)
Great graphics and artstyle aside, the game is just not fun, and much of it is down to its unresponsive jumping and momentum. If you already played portal, you will find nothing new here gameplay wise. The story does not go anywhere either. The developer can be proud of building the game on their own, but maybe they would have been more proud if they had help and the game was better? ... The price also reflects the game length, which is a good thing.
This game has so much potential! I loved the mechanics and honestly I believe you could do something similar to what portal did and have your second game build on these mechanics and add a deeper, more involved story to it. Overall a fun quick game P.s add portal funnelling it could be really useful on rooms like 14
Portal devs sayed it best. "people don't look up". It' just frustrating and anoying and the hint to "highlight" objects doesn't work. Add a 3d arrow to the objects if actually want it to be usefull.
Nice puzzle game. No too difficult, not too easy, just about medium-easy difficulty. The graphics that this game provides you with are a real treat for the eyes. Overall, a nice and relaxing game without it being boring. (About 2 hours of game-play.)
Honestly, really great game. A bit of bugs here and there like the game staying slow after dying in slo mo, but they can be fixed pretty quick without losing progress. the story was good and it was overall a great take on the Portal styled puzzle genre. I love the idea of changing dimensions instead of it just being a single room. So yeah, I reccomend the game for people who came here for a good Portal inspired game.
Не головоломки...
It takes a couple of hours to get through all 16ish chambers. You have a portal gun and you flip between realms. A nice puzzle game done by one-man-army developer. Kudos for that. Loading times between chambers are really long, so don't forget to take breaks :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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