
Idle Dice roll automatically for you, unleashing skills and farming rare loot in the corner of your desktop, with tons of content and loot types.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A loot-based idle game where dice roll across your screen, triggering skills on monsters, farming them for you.
Let it run full-screen, or dock it in the corner of your desktop, or strip everything down into a gadget for loot to know when an extremely rare loot drops.
Main features of the game:
Itemized Dice: Every dice is a piece of loot with unique stats and skills.
Endless Loot Hunting: Monsters drop dice, gemstones, scrolls, combo rings, relics, and automator gears each pushing your build further and unlocking new synergies.
Prestige & Skill Trees: Rebirth to unlock 4 skill trees that significantly transform your game and provide powerful bonuses.
Maps: Enter a new world with powerful rewards.
And many more systems.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yep
Jeu extrêmement pénible et répétitif. Toujours l'impression de tourner en rond depuis 3 heures. Avance, rennaissance, avance, rennaissance...
無聊的魔性小遊戲 前面真的是有夠牢 後面很無聊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很難評論,有點無聊,但又有一直玩下去的魔力
Le jeu est EXCELLENT ! Mais il est encore trop court... Honnêtement, en 10h il est très facile à terminer, j'ai jouer un peu plus pour le fun parce que c'est marrant de voir l'écran exploser et voir l'inventaire remplis toutes les secondes mais si vous voulez un idle pour y jouer longtemps, il va falloir attendre encore un peu ! Avec les revive, les différents tree et régions à focus, les différents types de dés et gemstones associés apportent pas mal de variété, c'est très facile sur une nouvelle run de changer complètement son gameplay et sa manière de faire. Je trouve que c'est de loin le meilleur idle auquel j'ai pu joué jusqu'à maintenant. Franchement, foncez, avec un peu de chance, il aura rapidement de nouveaux ajouts au jeu !
I didn't expect the game to be this much fun for me! It starts off very slowly, but then the pace picks up and it gets more interesting. The mechanic are a lot of fun too!
全実績解除済みのレビューです。 このゲームが合う人は、何もしなくても大きい数字を見れるようになるのが好きな人、でしょうか。 あまり味がしないなと思い返金申請しようと思ったらできない時間になってたので放置ゲームだし、と思い全実績までプレイしました。 結果、最後まで味はしなかったです。 転生を繰り返して強くなっていくよくあるタイプのゲームです。 気になったのは最後になるにつれほんとに何も触ることがなくなるところでしょうか。 オートメーション機能をもつギアというアイテムを装備できるようになるのですが、それがレベルアップもアイテム売却も何もかもやってくれる。 最初はさすがにクリック長押しで敵を倒してレベルアップも手動でという感じですが。 ダイスの台座の見た目を変えられるようですが最後までやり方がわかりませんでした。 (左右のクリック、Ctrl押しながら、Shift押しながら、ドラッグアンドドロップなどいろいろ試してみましたがわかりませんでした)
Had some fun playing it on the Deck. Less than 5€ for 50h(~10 active). 7/10 Pros: - Simple Progession - New Concept - Automation Gear (Items that automate rebirth and upgrading) - Works on the Deck (same as Pc) Cons: - Numbers escalate after getting a steady income of Dungeon Points - Frames decrease after stage 500 - Builds wont matter past a certain point. - Game crashes 100% on stage 992 on my Deck Fun, but not done. Improvements: - Decrease visual effects the higher you get or maybe combine projectiles into stronger (maybe different looking) versions - change the "sell item" automation. 10 items every 10min is nothing. - a pause option. once you start onehitting higher waves, you´ll get 20+ drops per wave. you cant sell them fast enough. - Maps become useless due to full inventory (cant collect rewards)
努力了 這麼沒有感覺的遊戲真的第一次 應該算純掛機
yes but be careful on higher levels I reached a point I can no longer play because everytime i launch the game it crashes. I have no clue why but around level 950+ the game said im done and died. Outside of this its a good game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $15.6K | 273 | 93% | $2.99 | |
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