
Idle Dice roll automatically for you, unleashing skills and farming rare loot in the corner of your desktop, with tons of content and loot types.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A loot-based idle game where dice roll across your screen, triggering skills on monsters, farming them for you.
Let it run full-screen, or dock it in the corner of your desktop, or strip everything down into a gadget for loot to know when an extremely rare loot drops.
Main features of the game:
Itemized Dice: Every dice is a piece of loot with unique stats and skills.
Endless Loot Hunting: Monsters drop dice, gemstones, scrolls, combo rings, relics, and automator gears each pushing your build further and unlocking new synergies.
Prestige & Skill Trees: Rebirth to unlock 4 skill trees that significantly transform your game and provide powerful bonuses.
Maps: Enter a new world with powerful rewards.
And many more systems.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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A surprisingly deep idle game Desktop Nard is a genuinely fun idle game that does a few things really well. The skill trees feel non-linear, which is a nice change of pace from the usual "follow the one path" progression you get in a lot of incremental games. The varied trees keep things fresh, and figuring out the best items and combinations is where the game really starts to shine. The pacing feels spot on, and even though it's an idle game, there was almost always something to actually do if I felt like engaging. It never just becomes a "leave it running and forget about it" situation, which I appreciated. I clocked around 35 hours of idle play to get through the achievements, which is already fantastic value for money. But what really says it all is that I finished the achievements and still didn't want to stop. I'm still playing because I want to collect everything, and that kind of staying power is pretty rare. Absolutely got my money's worth here. If you're into idle or incremental games, this one's worth it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Adictivo, juego ideal para tener de fondo mientras haces otras cosas
666
遗物又不能删除也不能卖,满了就卡地图制作,有一个遗物就所有奖励都不能领,这是什么设定,然后地图制作整个就废了,本来就很没有存在感,现在还卡bug,也是神人游戏
apparemment on peut participer pour que je jeu soit encore mieux ? bon ok voyons ^^
1400层以后,游戏会崩溃,建议修复
très bon jeu, j'ai beaucoup aimé, pas leur meilleur mais il est bien Maktala reste le meilleur
오래 걸리는 방치형 게임 성장이 느린 걸 좋아하는게 아니면 시도하진 마시오 난 취향
oyunda 7 seviyeden sonrasını geçemiyorsun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.8K | 799 | 73% | $6.99 | |
| $169K | 1.4K | 79% | $4.99 | |
| $78.6K | 621 | 66% | $4.99 | |
| — | 0 | — | — | |
| $12.1K | 87 | 46% | $4.99 | |
| $0 | 265 | 58% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6K | 273 | 93% | $2.99 | |
| $15.6K | 116 | 82% | $3.99 | |
| $15.6K | 256 | 84% | $3.99 | |
| $15.6K | 79 | 63% | $9.99 | |
| $15.6K | 79 | 63% | $9.99 | |
| $15.6K | 79 | 77% | $9.99 |