
'dEskape' is a base-building game which sits across the bottom of your desktop allowing you to work, browse, or watch something else while you play. It's idle when you like and active when you want.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There is something cool here but a lot of small problems adding up to a not good experience. It needed more time in the oven. - UI flaws (can't easily tell how many of a type of building you have, or whether certain buildings can be duplicated). - Performance issues like low FPS and frequent slowdowns. - Resource gain is unbelievably slow, even playing actively and not idle, it relies on random drops from the sky which you're sitting waiting for. - Choosing explore and fight enemies grants nothing beyond gathering the random sky drops. - The game is clearly balanced to be ran idle and ran over a really, really long time, and it sacrifices any and all degree of short-term and active fun in it's core design.
Lags ridiculously after an hour making it unplayable... stutters every few seconds... 30% cpu usage for such a tiny game... Meh, wait a few months or so for updates and a better sale.
Fun little semi-idle game, but oh so unpolished. Main cons: - LAG. This is a big one. with the simplicity of the game, I can't imagine what's sucking 13% of my 5900X, and even with that, I only get 4 FPS. Between that, and constant locks for up to 5 seconds, continued playing this just because I want to see what's at the end. - Animations. Almost every animation locks up your controls completely. Manual gather is the worst, you can't do anything way past the animation itself. Shooting is annoying aswell, can't do any kind of run-and-gun, you either shoot or move. All in all, things really need to be more fluid in this game. - UI. Others have mentioned this in more detail, but the main one is crafting menu for me. No way to know if you can't buy because it's only 1 time purchase, or you simply don't have the resources. - Radar. While it's a cool concept, the game is advertised as "windows where you want, how you want", and radar resizing doesn't increase it's effective range. - Did I mention LAAAG ? :( Fun little timesink, but one of those games where I wish Steam had a "mixed" review option.
Not really an idle game imo.
'dEskape' is a brilliant blend of base-building and desktop functionality. It turns your workspace into an engaging world where you repair your ship, build facilities, and explore while managing your tasks. The resizable UI and captivating effects make it a unique PC experience. Whether in active or idle mode, 'dEskape' offers endless excitement. From constructing infrastructure to researching creatures and battling enemies, it's a captivating journey to escape the planet. Innovative and immersive, this game redefines gaming on your desktop. Highly recommended!
Definitely wait on this. I got it on sale, but then read the reviews after experiencing some lag. You wont get very deep into the game until you start seeing some FPS drops.\ The game has an addicting quality. I'm sure later updates will address the issues regarding performance.
Seems like a neat concept but not ready for release. The basics of the game are an idle game where you can adjust how much time you spend idle by raising or lowering your production rate. There are enemies to fight (more or less depending on your production rate), resources to collect and structures to build. The graphics are interesting but not mind blowing and the sound is fine. On the flip side, for a game that only takes up 25% of my screen with relatively simple graphics, I would not expect it to bog down my system so much. In my first 30 minutes, things were mostly fine. By 45 minutes I was experience frame rate drops, enemies popping in and out of existence, stuttering, and lack of responsiveness. Shots would sometimes fire up to a full second after clicking and enemies didn't always seem to be hit by shots that went right through them. By the end of 45 minutes, I was ready to throw in the towel. At the end of the day, it's a neat idea but with the bugs and performance issues, it's just not very enjoyable to play. May look back at this one again in a few months but it's a pass for now.
画风独特,设计新颖,浅浅玩了一下,感觉还有不少没发掘的地方和玩法,希望未来还会持续更新
It's an absolutely incredible game. It clearly bears its inspiration but still manages to be a completely unique experience. Despite the steep difficulty curve from start to finish, I still managed to enjoy my time by overcoming those challenges. Highly recommended to anyone looking for something incredibly solid and who doesn't mind the difficulty.
Let me tell you about my escapades in the world of dEskape – and oh boy, it's a rollercoaster of excitement and brain-teasers! From the moment I stepped into dEskape's virtual realm, I was greeted by mind-boggling puzzles and immersive challenges. It's like they mixed a Rubik's Cube with a treasure hunt and sprinkled it with a dash of humor. I found myself scratching my head and laughing out loud in equal measure. In dEskape, time flies faster than a hot pizza at a gaming marathon, and before you know it, you're hooked, and your only regret is not discovering it sooner. So, if you're looking for a game that combines brainpower with belly laughs, look no further than dEskape. It's an escape room adventure that'll keep you entertained, challenged, and laughing all the way to freedom!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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