
Demonslayer AKA Me is a cultivation-themed flying shooter RPG that blends the thrill of classic side-scrolling and vertical shooting battles with the rich depth of immortal cultivation.
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About
Demonslayer AKA Me offers a fresh take on the cultivation journey, seamlessly blending the sprawling adventures of a mystical immortal world with the fast-paced action of a classic scrolling shooter. Engage in thrilling aerial combat as you command your squads, switching members in real-time to adapt to every challenge that lies ahead.
Discover a richly woven cultivation realm, featuring twelve illustrious sects, three grand capitals, twenty-five vibrant towns, and ten mysterious islands. Every location is brimming with untold stories and formidable challenges, awaiting those who dare to explore.
Craft a cultivator like no other with 32 distinct Spirit Bodies, 10 foundational Spirit Roots, and countless combinations of innate traits and heavenly Destinies. Master the ten elemental arts—Metal, Wood, Water, Fire, Earth, Lightning, Wind, Ice, Light, and Shadow—as you explore over 500 Heart Sutras and Mystical Techniques. Arm yourself with more than 300 legendary Artifacts and Treasures, steadily ascending toward the heights of immortality.
Relive the thrill of classic side-scrolling and vertical shooter battles. Whether defending your abode against intruders or engaging in high-stakes duels, each mode challenges your skill, strategy, and reflexes.
Immerse yourself in a world of boundless cultivation possibilities. Refine elixirs, forge treasures, weave arrange formations, and inscribe powerful talismans. Tend spiritual fields, gather rare resources, and trade your spoils at auctions, in black markets, or in games of chance. Design your personal Immortal Abode, complete with spirit springs, celestial fields, meditation chambers, and alchemy halls—a sanctuary to further your path toward enlightenment.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
跑路了把,主线开始就有BUG卡住过不去,到现在还没更新修复的,应该已经跑路了
[h1]《我御剑降魔》:降魔,尽管飞剑就好[/h1] 结合着飞剑的特点——比如修炼到一定程度,就可以使用“万剑归宗”什么的,现在在这个修仙的大世界中就可以用好手中的飞剑,穿梭于门派、都城以及各处岛屿之间,挑战着众多的敌人,以及具备各路武学的高手们,感受着这个充满各路法术、心法、法宝等等的江湖,让自己的修行之路不断攀升,达到巅峰。 [h2]降妖除魔,只需要飞起来[/h2] ——毕竟飞都不会飞,叫什么修仙者嘛 本作主打的是修仙题材的“经典飞行射击”,不论是侧方视角还是后方视角都有,主要就是驾驭飞剑,然后使用各路法术,就如同子弹一般击打敌人——其实就是传统的飞行射击的套路,但是画面也是足够绚丽,有十足的东方风格,敌人也都是很有修仙世界风格的,可以说对于我这样的修仙游戏的爱好者而言,还是足够舒适的,但是本作当然也只能说玩起来很舒适,因为细看的话,还是有一些廉价感,只能说本作的想法很不错,但是在部分要素方面不足以完全支撑。 [h2]想法的确很足,能上的都上了[/h2] 但是有意思的是,刚开始我也以为是单纯的飞剑弹幕射击,就是在各个关卡打击各路敌人的感觉。但是本作里面真的做到了“能上的都上了”。本作缝合的玩法可以说是很多,基本上一般修仙游戏能看到的,这里都能做出来,比如说炼丹啊,炼器啊,符篆啊,甚至是灵田和拍卖,基本上能想到的都要加进去,但是实际战斗还是要看弹幕射击……本作在成长方面可以说是五花八门,面面俱到,玩家在这里面的自由度还是非常高的,只能说真要缝,能缝合成这样,也是足够令人感到新奇的,而且把控到位,还没有说是喧宾夺主,就是真能够把游戏做的足够好玩,能够让玩家养成足够强劲的角色和队伍,这个的确也是值得鼓励。 当然,还是前面那句话,本作的想法可以,意境可以,进入关卡的玩法和基本观感也不错,但是稍微细看的话,的确是足够粗糙,这个地方要是调整下,的确表现会更好。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
体验差点意思,官方态度好听劝,支持一波
极其粗糙的半成品
慘
这游戏的潜力是有的,但这廉价的页游画风,这重复的刷图刷材料,还有这被限制的自由度等很多地方都太败好感度了。
起初看到本作以为是幸存者like,不过看到简介里的标签是「射击RPG」,好嘛,进游戏后我才明白,原来是弹幕游戏+RPG! 游戏的美术风格有点像页游那套,视觉舒适度还可以,各项功能也丰富详实,就是这个AI立绘怎么看怎么难崩,只能说AI也有三六九等吧,明显本作的素材包有问题……虽然看起来比较廉价,但其实游戏的玩法相当丰富,虽然是缝合怪,但我觉得算是缝出了花样、缝出了高度。 局内玩法则有修仙RPG的影子,囊括了修仙生活的方方面面,包括但不限于炼丹、炼器、阵法、符篆、种植、采集等各种眼花缭乱的活动,玩家还可以参与拍卖、黑市交易和博彩,闲暇生活也是相当丰富。同时,玩家的洞府也可自由布置,并且灵泉、灵田、修炼室、炼丹室等,这一切都交给玩家自由的DIY,打造最理想的修炼场所。总而言之,修仙模拟游戏的常见要素本作一应俱全,甚至在宗门建设上还有着不错的自由度,可以说是集大成之集大成了。 而在前者的基础上,本作也并没有像同行一样选择类幸存者,而是走了STG路线,这就对构筑提出了更高的要求——因为弹幕游戏往往都与「难」这个标签相伴而行,所以怎么搭配构筑让玩家感受到战斗的爽感是个重要课题,好在本作数值没有崩盘,各种花里胡哨的BD砸下去,主打一个五花八门。 总的来说,是个被廉价美术掩盖优秀内核的好游戏,在一大堆修仙游戏里也算是有自己的新意吧——缝的像这么大这么全、还给你在修仙模拟之外加了个核心弹幕战斗系统的良心制作组,应该也不会再有了吧? [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
完全超出我的预料,竟然是弹幕飞行射击游戏。 御剑飞行,库库放技能,嗷嗷刷满屏,还有巨型BOSS。 仙侠,独属于中国人的浪漫,奇妙的题材组合。真是盖了帽了我的老北鼻。 游戏系统还挺丰富,提升方向繁多,可以慢慢探索游玩。 不止是横版飞行竟然还能竖版飞行,再次让我眼前再次一亮。
[quote] [b]欢迎关注 [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | [url=https://store.steampowered.com/curator/44943987]不太正经小社[/url][/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote] [h1]《我御剑降魔》 | 评分:79/100 [/h1] 一款仙侠题材的弹幕射击游戏,游戏战斗包含了传统的纵横轴两种方式,玩家在战斗中可通过实时切换小队成员,结合不同角色的灵根属性和装备法宝,形成多样化的战斗策略。而养成体系尤为突出,提供32种灵体、10大灵根与数百种组合,玩家可自由打造专属修真者,再加上功法、心法、法宝等500余种配置选项,进一步深化了角色差异化,在经典射击框架下成功注入了修仙文化的深度,虽叙事稍显薄弱,但其高性价比与丰富玩法仍值得游玩。
emm,光打开游戏就等了5分钟,搞不懂,别的3A大游戏都是秒开的就这个特殊,然后立绘还需要优化,雷霆战机模式有些玩不过来,剧情有些过于简单了。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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