
Become the Blade that Destroys Demons!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 19.6Kreviews | 87% | — | $26.9M |
| $89.99 | 16.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fast paste and easy to learn fighting would reccomend
99.9% 팬심용 굿즈형 게임 귀멸의 칼날 IP가 아니라면 할 이유가 없으니 팬이 아니라면 절대 구매하지마세요.
sick
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.9M | 189.3K | 81% | $8.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $27.2M | 22.4K | 89% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.7M | 3.7K | 83% | $59.99 | |
| $107.5K | 144 | 53% | $39.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $59.3K | 67 | 96% | $34.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THE GAME ITSELF IS EXTREMLY FUN!!! but it only has 8 chapters tho
bom dimais
⭐️⭐️⭐️⭐️⭐️ “Demon Slayer: The Hinokami Chronicles — Pure Anime Hype in Video Game Form” The first Demon Slayer game absolutely nails the anime feeling. The combat is smooth, flashy, and insanely satisfying — every combo feels like you’re stepping straight into the show. The story mode is gorgeous, emotional, and packed with moments fans will love, and the boss fights go crazy with cinematic flair. The versus mode is a blast too. Whether you’re sweating online or messing around with friends, the characters feel unique and fun to learn. If you love Demon Slayer, this game delivers the style, the energy, and the hype perfectly. 10/10 — the ultimate playable anime experience.
Kokoro o Moyase
Polecam jest to co oczekiwałem po tej grze. Chociaż te wstawki "chodzenia" i zbierania czegokolwiek uważam za zbędne jednak xd
很符合原著
3Dになって動いてる!!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.